
In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the Earth's surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. The year is 2033.
Most likely between $30.4M and $86.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 92% | approximately $50.6M |
| PlayStation | $19.99 | 88% | — |
| Xbox | $19.99 | 90% | — |
| GOG | $1.99 | 84% | #232 |
| Epic | $19.99 | 93% |
Reviews
Themes across 3398 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Metro 2033 Redux was my first introduction to the Metro franchise and honestly, it was confusing. The game throws you into a post-apocalyptic Moscow with barely any explanation and expects you to understand the different references, mutants, the Dark Ones, psychic visions and whatever the ♥♥♥♥ is going on with Artyom The atmosphere is also really good. The underground sections are dark, claustrophobic and genuinely uncomfortable, especially when you don't know what's waiting around the next corner. The surface sections are even better because they show just how ♥♥♥♥♥♥ the world became after the nuclear war The gameplay is solid. Ammo and resources are limited, so you actually have to think about what you're using instead of shooting everything that moves. The gas mask and filter system is also a good addition, especially during the surface sections. The gunplay isn't anything incredible, but it fits the survival focused gameplay quite well My biggest problem is the story. It's interesting once you understand it, but the game does a pretty poor job of explaining itself to a new player. I spent a good portion of the game wondering what the hell was going on. Then the Dark Ones show up and Artyom starts having visions, making it even harder to tell what's real and whats not. What doesn't help either is the player not being taught about the different mechanics implemented, I found myself googling or looking at binds constantly to do certain things A minor thing to note, Steam overlay did not work for 90% of my time spent in-game for some reason Overall, solid experience. Will dive further into the franchise whenver I get the chance
There’s something magnetically terrible about The Metro. It has dark and enclosed tunnels. The lack of quality weaponry. The even lower ammunition. It’s set in a dilapidated and decrepit environment, where the goal is simply to survive. There’s this pervasive feeling of uneasiness that lingers no matter how still the environment is. I’ve literally spent hours just walking the tunnels and listening to people and, believe it or not, some of those moments without even conflict were more memorable than some of the actual confrontations. The Metro doesn’t reshape the world to make it happier and easier. You won’t be the world savior. Bringing you back to the lonely emptiness of the world, it brings you into a personal space that I think a lot of people enjoy; the presence of people, but knowing you’re on your own. This isn’t the most hand-polished and well put together game, but I’d take this over a hundred more open world games who try to fit as many crosshairs and icons to collect into a world all for themselves. All you really need is a dark tunnel, a few ammo rounds, and that awful feeling that you really shouldn’t be traveling that tunnel.
Открывашка
Oyunun atmosferi ve hikayesi gayet güzel. 8-10 Saatlik bir oynanış ile rahatça biten gayet keyifli bir oyun. Çıktığı yıla ve düşük bütçe ile yapıldığını göz önüne alırsak zamanına göre güzel oyunlardan biri ayrıca günümüzde hikaye severler içinde hala oynanabilir halde.
I never really got around to playing this game because I figured I wasn't feeling up to any horror elements, but honestly, the game wasn't really all that scary or even eerie as I'd expected. I think it's because you don't spend the majority of the game alone, which I can still appreciate in a different way. For how old the game is, I was pleasantly surprised with how well it runs still. The only things I missed in this game was an option to play in borderless mode, and when playing with mouse and keyboard, the screenshot function doesn't always work. You have to regularly pull up the Steam overlay to get the game to remember that there's a mapped key for a screenshot. If you're playing with a controller and have a dedicated screenshot button there, you won't have an issue. Didn't run into any issues in my first playthrough, but in my last I had a bit of an issue in one of the final visions where I seemed to be locked into an endless loop. Fortunately I was able to trigger the progress by slowly backing up, turning a corner and slowly walking back into the first path. Did take me out of the immersion for a bit, but I was doing achievement clean up anyway so I'm hoping this is just a rare issue and doesn't happen to others. Compared to modern games, it's on the short side which I liked. It's a nice palette cleanser, even if you're like me and want to get all achievements. It didn't take me 50 hours, I would estimate 30. I just kept the game running at times. A regular playthrough from start to finish might take you 8-9 hours. If you use a walkthrough for collectibles and other achievements, and reload checkpoints, you can even get 99% of the achievements in one run, but honestly, where's the fun in that? Now I will move on to Last Light and get to work on being caught up before 2039 is released.
Metro 2033 Redux recibe reseñas generalmente positivas, destacándose como una remasterización de calidad que transforma un clásico incomprendido en un título excelente. Los analistas otorgan puntuaciones altas, como 8.5/10 en Zonared y 8.8/10 en LevelUp, elogiando su ambientación postapocalíptica, su argumento cautivador y las mejoras técnicas significativas respecto al original. Puntos fuertes: Atmósfera y narrativa: Se destaca la inmersión en un mundo oscuro, claustrofóbico y creíble, con una historia que prioriza la experiencia de supervivencia sobre la acción frenética. Mejoras técnicas: La versión incluye gráficos actualizados a 1080p y 60 fps, nuevos modelos de personajes, iluminación mejorada y mecánicas de sigilo y combate más sólidas. Flexibilidad de juego: Ofrece opciones para jugar como survival horror (recursos limitados) o como un título de acción más directa (Modo Espartano). Puntos débiles: Repetitividad y duración: Algunos usuarios señalan que el juego es corto (aprox. 8.5 horas) y que el entorno subterráneo puede volverse monótono visualmente. Inteligencia artificial: La IA de los enemigos es frecuentemente criticada por ser nefasta o predecible, lo que puede restar tensión en los tiroteos. Bugs técnicos: Se reportan errores gráficos y de comportamiento en algunas secuencias, aunque no rompen la experiencia general. En conjunto, es altamente recomendado para nuevos jugadores y fanáticos del género, aunque aquellos que ya jugaron el original en su lanzamiento pueden encontrar que la experiencia no es tan obligatoria.
流程有点短 剧情可以 画质说不上来的感觉
Х Р Е Н Ь
Какой-то мудрец сказал: «Если мы не покончим с войнами, войны покончат с нами. Насилие порождает насилие». И я сумел остановить хотя бы одну войну
This game made a very positive impression on me. The monster models are simply incredible, the weapons are awesome, and the shooting is thrilling. The plot is simple but interesting. The cinematic elements (such as hallucinations) are top-notch, and the “Illusions” resemble the dreams from Dishonored, which is a definite plus. The characters are pretty boring and uninteresting, but still better than, say, those in Far Cry 4 ;) Khan is the only character I think I won’t forget even two weeks after finishing the game. Cons: The English version of the game is unplayable, especially if you understand Russian. The voice acting(effects and intonations) was pretty weak even in Ukrainian, but it was nice to hear voices from my childhood, since every voice actor in this game was a legend of TV cartoon dubbing back when I was a kid. Overall, the game is enjoyable and quite interesting in 2026; although the first hour was mentally challenging, I’m glad I played through it. 6.8/10