
After his assassination, the will of the late king decrees the next monarch to be elected by the people. Forge bonds and win over a kingdom divided in this award-winning fantasy RPG with turn-based and action combat, party customization with powerful Archetypes, and hours of exploration.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Aug 10 → 20.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio.
Brace yourself for the next evolution of fantasy JRPG with Metaphor: ReFantazio, available now. Winner of 50+ awards, with a free demo that carries save-data to the full game. Enter the royal tournament to fight for the throne and for the future. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. Team up with a compelling cast of characters and embark on an immersive journey that promises hours of captivating exploration, dynamic turn-based with a blend of real-time combat, and exhilarating discovery.

Key Features:
- ATLUS' Newest Fantasy JRPG: A mysterious & exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery.

- Award-winning Art Direction: Ride your “gauntlet runner” to faraway dungeons & towns across an expansive world. Discover beautiful landscapes accompanied by captivating music, immersive UI, & anime cutscenes.

- Innovative Battle System: An exhilarating turn-based combat system with a blend of real time action. Party customization through "Archetype" powers provides the freedom to personalize your adventures.

- Time Management System: Go on quests, dungeon dive, & hunt for treasures by day. Strengthen relationships, build bonds, & increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 43.3Kreviews | 90% | — | $48.5M |
| $69.99 | 22.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Metaphor: Refantazio is one of the best atlus games I’ve ever played, I only originally picked it up because I thought it would be similar to persona 5 but I ended up liking it multitudes times more Unlike the persona series it feels like you actually have to plan out your combat The archetype system feels so much better then fusing personas since it allows you to develop in the way you like instead of fusing two personas and getting a persona that has completely different abilities (except the ones you can inherit from the two you made tk fuse it) Developing bonds feels a lot more fun since you don’t have to worry about getting the “correct” awnser and missing out on time slots since you screwed up a dialogue The characters have a lot better designs too (in my opinion than in persona) The only issues I have is Once you get to the late game it can become a bit easy with all the recources you get to give yourself extra turns, which in some combats can feel necessary And also I feel like a lot more of the game could’ve had voice acting since in the only bonds there are voice acting is in the final rank of the bond I have a lot more to say about the game but this is all I feel like writing :p
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #40, worst FR #93 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $69.99 |
| 4.1Kratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8달에 걸쳐 진행한 게임. RPG는 어째야 한다라는 '당위 명제'식 서술은 별로지만, 이 작품을 만들기 위한 섬세한노력들은 진심으로 전해져온다.
better than p3r
Incredible JRPG, story is amazing, Archetypes are really fun and easy to learn.
想和加莉卡([spoiler] 娇小由加莉 [/spoiler])发展成不能回头的关系
Giving this a recommendation as it did get a good 40 hours out of me and I really enjoyed the gameplay. But overall, I absolutely could not get myself to enjoy the overall experience of this game. Big fan of the Persona series and I think this game perfected the gameplay loop with great QOL features. The story itself just didn't hit well for me, felt like and absolute slog, the story had some absolutely peak moments but was just filled with so much boring plot. I loved the characters, and the party felt alive, and yet at the same time the lack of VA for half the story, side quests etc ruined that experience for me. Job system is really cool but executed horribly with no motivation to go outside your characters intended class. There are numerous other pros and cons but this is one of the very very few games I have given up on. If you enjoy JRPG's and Persona give this a go but personally I came in with really high expectations and was strongly disappointed in the end.
这尴尬到扣脚的低智剧情认真的?迷宫里休息点都没有满血回复的功能也是认真的?还有这稀烂的画面和演出,感觉在玩10年前的游戏。。。
An alright game. It's not perfect by a long stretch but it works. Persona but in a different setting.. pretty good. I like that this only has 8 instead of 10 to get those social ranks up. I also like that it's pretty self explanatory.. Getting to max all social links, etc in Persona involved having to look stuff up, this game, I got max ranks, max virtues.. got it all done. As long as you make a good choice, you are absolutely fine in this and I love that about the game. The fighting.. has some to be left desired. Whilst it is good and satisfying to some extent, I do enjoy the fighting to either kill/stagger.. the problem really comes with, if you don't stagger, you may not win or if you stagger and don't kill them, you retry (which isn't an issue, I like that). It's the issue of, you will most likely stagger and then kill them and that's end of fight. Since the game mostly works off this, it's hard to decide whether I like this or not. Turn based games when grinding, you end up getting to a point where you go in, wipe them out, get Exp, move on.. and it's the same with this but you do have extra steps to get it to at times. That being said, I really enjoyed the characters and how they dealt with their issues and that you don't just talk to them and that's that.. quests are involved, etc to get them to max. The story does really shove in your face the whole "all races to progress" kind of thing and I am not really against that but I know this has created a divide on the games agenda. Either way, I did enjoy this. The game kept me pushing and playing, getting everything there is to get. If you prefer SMT games, like I do, then you may want to look for a better challenge game but this does have bits that may satisfy the itch.. definitely more than FF games.
挺好玩,在我比较看重的RPG故事和角色成长方面,还算不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $48.4M | 58.8K | 96% | $24.99 | |
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