
Merchant 64 a tiny retro inspired traveling merchant game! Take control of Merchant as you buy goods at low prices and sell them in different towns at higher prices.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Merchant 64 is a low-poly 3D adventure game and a short, heartfelt love letter to late-90s gaming.
A TEENY TINY ADVENTURE
This is a small game designed to be a delightful, short adventure with multiple endings.
MAKE THE BIG BUCKS
In this adventure, take control of Merchant as you buy goods at low prices and sell them for profit in different towns.
TRAVERSE ACROSS TOWNS
As a traveling merchant, you’ll need to explore the world and journey to new towns to sell your goods.
PURCHASE UPGRADES
Throughout your adventure, purchase various upgrades to aid you on your merchant journey!
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
not really fun. You just walk from one (out of three) small town-map to another, back and forth, over and over, hundred of times, just checking if the prices are at lowest or highest to buy/sell the three goods. That is all. There are no other maps (besides a little "wilderness" circle) and no other gameplay. While the artstyle and graphics resemble some of the golden age N64 classics, there just isn't enough of a game here to pay off.
I thought that the negative reviews were likely overblown or too critical, but many of them are on-point. This LOOKS like an incredibly charming game... but it likely had a very short development cycle (I'm guessing a few months or weeks). The gameplay loop is incredibly simple, but not in a "this is so simple!" fun way. You buy stuff (junk is the first thing you buy) and then sell it. The values of what you sell do not differ at all (it's either at a lower price you would buy it at, or a higher price you'd sell it at). There are a very limited number of almost meaningless upgrades, and new towns you can go to (which also do not offer a whole lot). One of the worst mechanics is that the game is constantly resetting your progress by either 1) You fall asleep in town with an inn card, which results in you being robbed... or 2) You spend your money on a TEMPORARY inn card. The graphics are superb and the user interface looking like a classic N64 game is a sweet touch, but I simply can't recommend that you spend money or your time on this game. It should be a free game to play around with, not something you can even spend $1 on.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is not fun at all, I expected an actual in game market but no, all you do is talk to people to buy an item they call rubbish and sell it for barelly any more than it cost you originally. this is not fun at all, i highly recommend watching a video of the game before making a pruchase.
This game should just be free. It's not even a demo. It's a concept. A fun concept with 64 graphics that could be develope (over years) into an actual Nintendo 64 game. But this is not enough for the game. Only buy it if you wanna support the dev. But this is not a game. Nor a demo... it's a concept of a game.
[i]Merchant 64[/i] is all nostalgia no depth... The incremental game of buy/sell quickly becomes stale. New items and towns do not change the gameplay loop in meaningful or interesting ways. The so-called "multiple endings" especially leave a sour taste. Sadly, there's a lot of untapped potential here, and overall, the game feels like a half-baked product. To top it all off, the "No Refunds?!" achievement feels like a slap in the face, as if the game developer intentionally made the game just long enough to waste your time and not get your money's worth.
10/10 art project, 0/10 video game. This just isn't really a video game, all of the joy of this game can be found in the trailer unfortunately.
I always hesitate to leave negative reviews on small games unless I have something constructive to say. Additionally I believe I bought this game for about $1. However, trying to play this on my Steamdeck was nearly impossible. Confusing UI with very little visual feedback to the point where I didn't know if I didn't even know if i was selecting something. It might be less perplexing with a mouse, but I bought the game because it preported to be playable with a controller. Once I realized how long it would take to get to the second area in the game, aka the area where you can finally start comparing the different prices (the main point of the game) I gave up. The visual style is charming but ultimately this feels more like a prototype that needs much more time in the oven.
Very light on gameplay. Frustrating slow grind.
This game doesn't aim to do much, which is nice... But it's just so barebones. The whole story can be shortened into 2 sentences, and the gameplay is basically just hoping to see number going up and checking trash until you can buy and sell more than trash. It's mindnumbingly repetitive and boring.
You found a Junk game! In all seriousness, the gameplay loop gets old FAST and I immediately regretted my purchase, but I got the game in a bundle so I guess I'm keeping it. I was expecting something along the vein of Animal Forest for N64, but within the first few minutes you realize how shallow this game is going to be. Needs a true N64 graphics mode, not just some garbage CRT filter, and it also needs less boring music. Also the only 3 items you can trade have such low-effort names. Junk? Stuff? Goods? Are you serious? If the dev wants to update the game and give it some more depth I'm all for it, but in it's current state, it's just a shallow nostalgia-grab that's not fun at all, I've gotten loads more fun out of the Cookie Clicker stock market minigame. Typos/Bugs: CashewBerg is sometimes spelled Chashewberg, and theres one other typo I'm forgetting about but maybe the dev can find it. Also there's a girl in the top right of Cashewberg you can just walk right through.
Players by region
Where this game's players are, estimated from review languages.
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| $2.3K | 24 | 88% | $5.99 | |
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| $9.6K | 58 | 98% | $4.99 | |
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| $9.5K | 106 | 98% | $5.99 | |
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| $9.6K | 168 | 81% | $3.99 | |
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