
Mega Man Zero/ZX Legacy Collection brings together six classic titles in one game: Mega Man Zero 1, 2, 3 and 4, as well as Mega Man ZX and ZX Advent. The collection also features Z-Chaser, an exclusive new mode created just for this set of games.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 1.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.8Kreviews | 76% | — | $1.5M |
| $29.99 | 1.5Kratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A port that Capcom didn't just half, but quarter arsed. You can't even rebind your keys, And I deem that an important QOL feature.
Casual scenario mode and save assist effectively solve most of the problems I have with these games. There's nothing to be done for the Zero games' writing, but at least they're fun to play!
Some of the best 2D action-platformers to ever exist.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 267ratings |
| 92% |
| — |
| not modelled |
| $9.99−66% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I Cant belive it, this collection has no control reconfig ???
Lo único que me disgusta es que la saga Zero solo está en ingles y japonés
Some of the best platformers of our generation
A disgusting abomination of a Mega Man series. THIS IS NOT MEGA MAN! First, the stages. They are small, repetitive uninteresting designs compared to the X series for example. Also with some ridiculous and overly punishing platform segments. The upgrade system is a disgrace, a "cyber-elf" mechanic that needs to be fed to be used as an upgrade, requiring you to literally farm for hours if you want basic upgrades like more life or sub tanks. And the worst part? These upgrades are 100% missable, meaning if you miss some of them you cannot get them later, you just have to start another game. And the worst part of these game: the rank system. A stupid and overly punishing system based on your performance that increases your rank for doing things the game doens't explain to you and instantly drops for every hit you take and every time you die, meanwhile all the stages are based on cheap hit kill traps and holes with also enemies that will always hit you a couple of times before you learn how to avoid their attacks. If this was all there`s to it I wouldn't bother at all to be honest, but here comes the insane worst part: you know the classic Mega Man series power ups you get from defeating bosses? Yes, HERE THE CLASSIC MEGA MAN POWER UPS ARE LOCKED BEHIND THIS RIDICULOUS RANK SYSTEM. So if you defeat a boss without being in a very high rank you loose the power up and basically can`t even try the stage again, THEY`RE GONNE FOEREVER, you need to start a new game. I don't know who the ♥♥♥♥ though all of this would be a good idea, but these games disgust me as a fan of the good old classic Mega Man series. If only I knew how aberrational the Zero series were so I wouldn't had waste my money. So if you like the old Mega Man and the Mega Man X series, stay away from the monumental piece of ♥♥♥♥.
I played these games over a long period of time back in the day and for it not to be controller use on first run is absolutely insane, I even made sure everything was turned on on steam's behalf including using multiple controllers to see if it was mines. absolutely not capcom, what the hell is even that! How you turn one game that uses controller, into keyboard only. What the hell.
Es una aventura de plataformeo con altos niveles de dopamina y un soundtrack que es mejor que tener pareja, y sobre todo, el modo z chaser, un modo exclusivo de este producto, es sexo puro, los devs son unos desquiciados que le saben demasiado, tryhards, los amo
Mil veces mejor emularlo, no se que les costaba permitir configurar los controles con todas las teclas, es demasiado incomodo con las predeterminadas y las posibles combinaciones deforman dedos, sin mencionar que el juego no detecta algunas teclas al presionarlas al mismo tiempo! Aparte, que no permita cambiar las voces y el idioma a preferencia (mezclarlas) es una barbaridad, cuando existen parches que lo hacen fácilmente. Es mi saga favorita pero simplemente no se puede disfrutar correctamente, hasta la versión de DS es mejor.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $162.9K | 433 | 85% | $20.00 | |
| $1.6M | 4K | 79% | $19.99 | |
| $1.7M | 4.9K | 95% | $14.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $1.8M | 5.4K | 86% | $14.99 | |
| $1.3M | 2.3K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 3.8K | 73% | $15.99 | |
| $1.5M | 1.4K | 83% | $24.99 | |
| $1.5M | 4.1K | 85% | $19.99 | |
| $1.5M | 2.2K | 94% | $21.24 | |
| $1.5M | 2.2K | 65% | $19.99 | |
| $1.5M | 4.1K | 72% | $9.99 |