
In MECHWARRIOR 5: CLANS, players become new Smoke Jaguar pilots in the Clan Invasion of the Inner Sphere. Lead a five-mech "Star" squad across diverse planets, engaging in an expansive campaign with immersive gameplay and intricate combat. Customize BattleMechs and explore strategic options.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.9Kreviews | 74% | — | $6.9M |
| $29.99 | 2.3Kratings | 56% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been playing MW since tabletop and love the series in all forms, I think this DLC has done good representing the lore and story of the MW series!
Long term BT / MW fan here This is one of those games where steam needs a neutral option. It's ok, not great. It's certainly entertaining at times and frustrating at others. Story is pretty meh and tried to do too much, too complex Voice acting and scripting, esp at the start is bad. Perez is bad the entire game. The missions are pretty generic. There are still some very memorable missions from MC, MCG and MW4... Nothing that inspired here unfortunately. Push W while the AI pushes W is 90% of what's going on here. And the AI always pushes W even when in long range mechs perched on over watch positions Salvage is pretty dumbed down. You scan to find extra salvage but its akin to seeing change on the ground. Yeah, Ill probably pick it up and its kinda cool knowing I have more now but it really doesn't impact the experience much. Nothing like salvaging the MadCat in MC has EVER taken place in one of these MW5 games or their expansions. The Base game does not have a ton of playable mechs. At different levels I noticed that their either was nothing to unlock or that the mechs "unlocked" were trapped behind a pay wall Some features, like Weapons and Equipment at the market place are nearly completely pointless and could have just been part of the load out configuration UI... Feels unfinished but nothing like MW5 mercs where parts of the tutorial were not even in the game. I really did not like how the pilot leveling system works in this game at all. I much prefer the old school approach of if I want a pilot to train ballistics I give them ballistic weapons and so on. Pilots can't die or take damage so a huge element of MW is just missing in this title. There is ZERO reason to care about mechs taking damage. Pilots can't die, weapons can't be lost, Mechs can't be lost and it cost nothing to repair other than assigning technicians. A mech can be completely obliterated and missing the core, no problem. The heat system is almost non existent. I'm pretty sure every landscape is the same temperature. You can either run without override and when you get to hot your weapons are disabled, or you can run with override and randomly take damage to internals. No slow movement speed, no shutdown. Very arcade feeling. Now that I think of it I don't think ammo explosions are a thing. The performance is not great. Sometimes seeing 120+ and other times seeing mid 40s Every upgrade you get is just power creep and there is ALOT of power creep Speaking of power creep there is no reason to run lower class mechs. Pick the heaviest thing you can afford, get a bunch of those and upgrade again when drop limits allow. Your friendly AI can't hit anything most of the time. The enemy AI just runs right at you even when in long range mechs. Jump jets are nearly pointless. In a light mech running into a building can hurt you but 100 ton mechs can just jump off huge cliffs and be perfectly fine no jump jets needed. Overall I would like to see: A less complex story with less focus on it More memorable missions with more tactical choices A less arcade feel In conclusion its certainly not great, I don't even know if its good. It's decent. Mech combat will always be fun and in a way the Developers have a recommendation to other MW fans just because Piranha owns the IP. It's one of those games where the tragedy of it all is that it could be so so so much better if they would just borrow more from games that paved the way before it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Russian*languages with full audio support
| $14.99−50% |
| 965ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a fun game and has a great story. you definitely feel for the characters and the chouses you make do make a difference with in the story for the most part yes it is linear and there's not much of a branching story at least for the man story and everything else but the mechs a great and so is the stories that you are playing definitely recommending for a starting point for MechWarrior.
the little elemental bots they added are glitched AF. FIRST MISSION glitched out and had some invincible goblin bot following me until it killed the whole team. SAVE MONEY, DO NOT BUY
I have played every version of Battletech from tabletop to the early PC games, to xbox, to modern PC games. Each new computer game began with cinamatics that sucked you in, even if you had no idea what the game was about. Then there is this junk. What I liked: Visuals are pretty good. What I didn't Like: Voice acting was terrible. The battle for that planet was epic in lore, not so much in the game. Getting mechs to turn is just ridiculous - the mechanics are just too different from IS mechs. Yes, I know they might be different, but clan stuff is supposed to be better, not worse. Did I mention the voice acting? Why is there no do your own thing after you've won the game? I mean clanners fight each other, sooo? I think some 15 year old kids could produce a better game. Russ fails to learn....we love BT, lore is everything, STORY TELLING! Learn it. And pay someone with some voice acting skills and maybe some understanding of what a human might be going through in battle. The delivery was like a 10 year old singing the most heartbreaking song in the world with a smile in their voice. I keep telling myself I won't buy another clan expansion, or really any of them, but I love the universe too much. Also, maybe have the members of the star say different things one in a while. Near the end I had to restrain myself from killing my star mates. I mean, can we silence them? Do better PGI.
GREAT WAY TO GET IN TO MECHWARRIORS. mercenaries the other game can be pretty unforgiving, or hardcore. clans can be hard but it allows you the player adjust that hardness. the story is fine, the more i played the more i got into it. the mech lab is not as intricate as mercs, but it can still be alot of fun testing builds.
The game has improved much since MW5 Mercenaries, and it's a very solid recommendation for anyone looking for a dose of Battletech or mech action in general. The presentation is genuinely good, and the cinematics and writing are immersive (which is a major step up from the amateurish hack penmanship of MW5 Mercs). The gameplay is much the same, but the AI has improved from the olden days. It is still not particularly smart, but it is better. There are still rough edges, but the sum total is well in the positive. Overall it is a solid addition to the line of stompybot games.
Recommended
Poorly done.
A+ Game. Support PGI so we get more!
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