
In MECHWARRIOR 5: CLANS, players become new Smoke Jaguar pilots in the Clan Invasion of the Inner Sphere. Lead a five-mech "Star" squad across diverse planets, engaging in an expansive campaign with immersive gameplay and intricate combat. Customize BattleMechs and explore strategic options.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.9Kreviews | 74% | — | $6.9M |
| $29.99 | 2.3Kratings | 56% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
they listened to how mech warrior 5 mercenaries was considered easy with the generated missions and decided to crank the game up to 11 with almost every level over staying its welcome and turning into a slog where you have to pretty much ace the first half to be able to survive the later half most bosses are more tedious than an interesting challenge a major step back in comparison to mercenaries.
Nicely paced, interesting story, challenging and good fun! For those who just wants to jump in, like the old MW2, without all of the open-world related tasks of MW5 Mercenaries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Russian*languages with full audio support
| $14.99−50% |
| 965ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This took effort. Effort that I appreciated and enjoyed. Now gimme Harvest trials and Coventry!
Even though i do not recommend this game. I would say that MW5 Clans is an improvement for Mechwarrior 5 Mercenaries. This is not a bad game per se, but i wouldn't recommend it over other mech combat games out there A typical MW5 clans mission has your lance out on some objective, up against waves of countless enemies who seem to just zerg there way firing randomly at whoever. The missions are boring, go to objective, shoot a lot of enemy mechs. Rinse and repeat. Maybe scan a building or two Your team mates AI is even worse. They seem to purposely get hurt and don't even try to mitigate damage. As of course we can't expect AI to be smart enough to torse twist. This may not be a problem in most games. But in Clans, you as the leader are in charge of fixing your entire's team mechs after every mission. So you are paying for their mistakes. Your team mates also love to run in front of your weapons while you are firing. The story is fine and i applaud Piranha for having a story with a full voice acting cut scenes. I also do like that Piranha is making DLC content about each of the major clans
This game is a serious mis-step int he Mechwarrior 5 series. It took all the things that made Mechwarrior 5: Mercenaries unique and fun to play, and replaced them with muted / unclear / arcade style systems which do not feel fun to play. The sound design is awful (compared to the amazing sound of Mechwarrior 5), the soundtrack is weak, the visuals are washed out (even on maxed settings), and most egregiously for a game where 100 ton war machines are fighting each other, hits don't "feel" like anything. I don't even notice when a limb is destroyed until I try to use the weapon and nothing happens. Pathetic. Frankly it feels like your cockpit is a sound proof booth. I have no idea what these normally competent and dedicated devs were going for here, because this completely fails to convey the zealotry, warrior spirit, and brutality the "Clans" are known for. As an OG Battletech fan since age 14 I am very disappointed. Perhaps they are just sick of making Mechwarrior games after a decade+ of churning them out. Too much of their budget and time perhaps was spent on Cutscenes that were supposed to ground us in the game world, but only succeeds in wasting your time with hammy dialog and forced emotional scenes with characters I don't even feel invested in. Weak sauce.
AI teammates are useless.
После наигранных часов в Mercenaries купил эту часть, со всеми дополнениями и это ошибка. Если в Mercenaries есть ощущение тяжести меха, импакта от пушек, в принципе серьезности какой-то то тут все как будто супер казуальное, роботы прыгают скачут, как в каком арморед коре. Вообще когда играл в Mercenaries в длс Тень Керенского оно мне и не понравилось из-за этих омни мехов их пушек, если у вас были похожие впечатления не покупайте эту игру
I really want to like this game since I am a Battletech fan but why would you arcadize mech combat when you had good and well working model from Mechwarrior 5 Mercenaries? Why not build on that? Story and graphical upgrades are a positive but Devs almost destroyed what should be a heart and soul of this game - Combat and Collecting upgrades you earned and recovered yourself. Without that the game loop is straight boring. It looks like a Mechwarrior game but it feels like a shooter game while wearing Mechwarrior suit. I'd prefer to play Mechwarrior 5: Mercenaries any day. In Clans after finishing the campaign there's nothing to look for, nothing to gain, nothing to work for... A shame.
Откровенно унылое поделие, сделанное на коленке на отъе..ись. Казалось бы Mechwarrior 4 был сделан в далеком 2000ом году и технологии шагнули далеко вперед, но разработчики своим примером решили опровергнуть теорию эволюции и с успехом с этим справились. В 2026 году трупы врагов пропадают у вас на глазах, хотя в 2000м они преспокойно лежали до конца битвы. Вместо нормальных карт сделали убогие коридоры, вместо нормального мехотсека какое то месиво. Лицевые анимации в катсцена местами вообще ужасают...Технические косяки это вообще песня. Например если у вас монитор 2560х1080, то выбрать миссии находящие справа вы не сможете, потому что их будет перекрывать окно описания миссии. Разогнаться на джамджете до 200км на 50 тонном мехе, это какой альтернативно одаренный это придумал? Рассинхрон движения меха с видом от первого и третьего лица как был с наемников так и тут присутствует, потому что разрабам похер. И вишенка на торте это "босс вертолет", тут даже комментировать это не буду. Сюжет? Ну он есть и не будем об этом...Единственный плюс у игры это цена на распродаже. Поскорей бы они уже обанкротились и отдали права на игру, может случится чудо и она попадет к тем у кого руки из плеч растут... P.S. Домучал игру и DLC....Даже во время распродажи покупать "это" не рекомендую.
After original MW5 this feel refreshing, plays very smooth. Only negative as others had stated, UE is very unstable and crash often. Thats why negative, will change if this is fixed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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