
Max Manos is an incremental destruction game where you play as a powerful hand, known as Max Manos, eliminating shapes. Chain explosive reactions, collect shards, and upgrade your abilities to destroy shapes even faster.
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About


Destroy as many shapes as you can within the given time. Some shapes may shoot projectiles upon destruction, sparking chaotic chain reactions. Break enough shapes, and you might even level up!

Every destroyed shape drops shards - how convenient! Gather as many as possible because shards are the key to your progress as the game’s currency.

Use your shards to purchase a variety of upgrades from the shop. Empower Max Manos and unlock new abilities.

With Max Manos upgraded, you’ll destroy shapes more efficiently, collect even more shards, and buy even better upgrades. It's a circle of life!

Now that Max Manos is an unstoppable force, let chaos reign supreme across the screen.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Dutch, Polish, Portuguese - Brazil, Simplified Chinese
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like this one. Satisfying pops when you pick up shards and great music. Worth a try
Another in the growing trend of microsession incrementals. Fun but very mindless. Shoot the shapes, the shapes blow up and hit other shapes which blow up and so on. Get money and buy upgrades for more shapes and things to shoot. Eventually you got a screen full of shapes blowing up and money everywhere. You need to prestige four times to finish the game, and you get a different main hand power each time which changes up how you play. The only major flaw with the game is that while each run is faster than the last, the second and third runs start off VERY slow, such that it feels like you've gotten weaker. The runs eventually speed up very fast such that you're much stronger than the original run, but it feels bad to play at first before the new powers ramp up. Fortunately run four's power is much more fun in the beginning. Full price is a bit high for the total amount of content (4 hours abouts) so on sale is probably worth it.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NOW this is a perfect dopamine addicting game that you can't quit playing!!! So much fun. Even though it is just shapes floating around.... the sounds and the action keep you playing, So much fun. Great Incremental game. LOVE IT
用特價的價格來說 遊戲內容算還OK,雖然大多重複,不過至少可以感覺作者的用心,成就也沒什麼故意為難玩家的地方
Great little game! Fun upgrades that actually felt meaningful and the gameplay changes with each "prestige" were very entertaining! Worth the time and money.
Très bon jeu incrémental, l'originalité est présente et le gameplay se renouvelle en permanence. Je ne me suis jamais lassé grâce à cette diversité mais aussi grâce aux améliorations très intéressantes et aux musiques franchement entraînantes qui nous font passer un super moment. Je ne m'attendais à rien d'un jeu avec de simples formes géométriques et je suis très agréablement surpris. Je recommande fortement.
yes
Max Manos is a neat little incremental game about a hand destroying a variety of shapes until it becomes so powerful the shapes quake in their geometrical boots. It's a simple concept that the game does a pretty good job of executing on. This is my first incremental game, so it was weird at first getting used to the idea that it takes time to build the game up to the crazy levels it can get to. And let me tell you, once the upgrades start coming in the game can be silly fun. You start off with a few triangles and squares that you hover the hand over until they die. Then you start unlocking more shapes and even unlock a gameplay tweak that let's you splice shapes into new ones and the screen starts to fill up like [B]crazy![/b] And THEN you add other neat little things like lightning bolts, random explosions that destroy shapes, who in turn release their own attacks which cause lots of chain reactions. Sometimes I just left my mouse alone and the game just wracked up the money for me. Eventually it will get boring just doing the same thing. Shapes appear, destroy shapes, buy upgrades. What I liked about Max Manos was that eventually you had the option to unlock one of penta pieces and that reset all your progress (but allowed you to gain an increase in a multiplier for your earned funds) but it changed how you controlled the hand. For example, one of the resets had your manos change into firing fingers at the shapes instead of hovering over them. The subsequent upgrades for that particular reset also changed too in some ways and it did relieve some of the dullness. My only real complaint was that the soundtrack looped way too quickly. I would have liked a remix of some of the tracks as you progressed in the game or something like that. The music is catchy, but it does become tiresome eventually. I just ended up with my headphones off after a while or listened to my own music. Not a big deal really, but something I noticed. [B]Recommend or Nah?[/B] I'd fairly easily recommend this game. It starts simple, but it does add some fun things throughout the several playthroughs until the final boss. Eventually it might become tedious for sure, and like I mentioned above sometimes I just let a round play by itself and I stepped away for a bit. For the price, I didn't mind the offering, and there is definitely some fun to be had but be aware that it might get dull for some gamers pretty quick. [B]Rating: ⭐⭐⭐/5 (3/5). Solid fun, but not a lot of depth after a while that might be frustrating.[/B]
One of the best games I have ever played. Too good.
peak
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