
A short incremental game where you play as a Healer in a party. Your main job is to keep your party alive. Upgrade 200+ skills in a skill tree, from healing to party damage. Designed to be completed in around 4 hours.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 12.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play as Kale, the Master Healer, on his journey to defeat the Demon King who terrorizes the Kingdom. Your main job is to keep your party alive by healing or buffing them. Accompanied by a tank who is always sleeping, a newbie archer, and a genius but mean magic user.
As a healer, it's your job to heal your party and keep them alive.
You can upgrade Kale's ability to heal or your party's damage, maximum health, and other stats in a massive skill tree.
Eventually, your party will be able to defeat bosses (and maybe the Demon King itself).
Well, your party is not so useless after all...
Massive skill tree (200+ upgrades)
18 active spells to support the party
16+ different dungeons
Fight bosses with different strategies
Short gameplay (~4 hours of playtime)
Challenge post-game for more content
Genres
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've played quite a few incremental games and this is one of the best for sure, great skilltree, simple but really fun concept, nightmare mode is also great! big seal of krapek approvement on this title :) buy it!
zalupa
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Bejt healer je EZ." To je věta, kterou ti tahle hra vrátí a to s pořádnou fackou. Navíc si efektivně můžeš postavit svůj vlastní build s kouzly, které ti přijdou zábavné. 10/10 doporučuji všem, bohužel je hra jen na 3-4 hodiny na dohrání hlavního děje
Bão, mas curtinho
Fun game, finished within 5.1 hours both normal and nightmare. Combined a lot of favorite abilities from MMOs and other games, as well as having their own twist and skills. My only regret is that Grandpa Bagel did not have a more active role or abilities besides sleeping.
first incremental game that hooked me, took me 5 hours to 100% it. ^^ felt like both the skill tree and the gameplay loop where fun :) I usually find the grind straight up annoying, but in this game I felt like it was more a "in which direction should I progress right now to try again to defeat the boss" instead of simply "I have +2% heal, maybe that will do it". + during the actual levels, it was not just, "there, have something to click on, while you collect currencies", but some proper gameplay, + with some boss/levels and their gimmick, you have to adapt (both progressing in the skill tree, and actually during the level) which definitely helps it not being too repetitive despite the genre. (finally I find it fun to watch few let's plays afterwards, because I went a certain route (skill-wise) but you can absolutely win and have a way different gameplay loop by upgrading other skill/characters first, proof again that the skill-tree is well thought)
右邊還不少技能沒學,左邊只有老爺子的天賦全點完,整體天賦樹只開發了60%就破關, 沒玩過這麼緊張刺激的,老爺子血快見底時還會在心中一直喊「no no no no」。 XD
Fun small incremental game
Cute game, I enjoyed it very much. Took me about 4 1/2 hours to beat the normal game and about 7 1/2 hours to 100% the game. If you like incrementals or healing in any MMO I recommend this game to you.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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