
MASSIVE CHALICE is a tactical strategy game set on an epic timeline from Double Fine Productions. As the Immortal Ruler of the nation, you'll take command of its heroes, forge heroic marriages to strengthen your Bloodlines, and battle a mysterious enemy known as the Cadence in a 300 year war.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.9Kreviews | 73% | — | $1.1M |
| $3.99−80% | 190ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вдвойне нормальные сделали кеку
The management of dynasties/bloodlines is a great concept. Heroes have to marry, have to train there children, they grow old and die. There could be more variety in terms of research, buildings and especialy equipment. The combat system is to weak. Only move and attack. (Shoot an arrow and then move? That would be too wild and crazy.) There is also no “reaction”-action or anything similar... Overall, a mediocre game.
Xcom lite with a bit of eugenics sprinkled in. solid 7/10 game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun and re-playable
Bane of my existence 10/10 will play again 🫡
It reminds me at a simplified version of the classic X-Com Games set in a Dark Fantasy Setting. Minimalism at it´s best. My recommendation is you grab it when it´s on sale for five bucks or less.
Wish I could do an in-between yes/no as that is where I would put this game. I played and completed this game previously about a decade back via Xbox live and remembered enjoying it. The music and art direction are great. Gameplay, however, is a mixed bag. I wish there was more emphasis on the actual combat rather than the uninteresting bloodlines/trait mechanics. Ultimately found it unrewarding and tedious my second time through. If you find for super cheap, not a bad Xcom type. Otherwise there are better ones out there.
MASSIVE CHALICE is a bit of a love-hate game for me. I will say that I liked it well enough to give it a recommendation in this review, as HUMONGOUS GOBLET has some great things going for it; for example, in most games featuring permadeath, I loathe to lose a unit, which would typically result in me loading a save - but here in GIGANTIC GRAIL, your units (except for maybe the last couple of generations) are going to die whether or not you make a mistake, so I actually found myself just accepting in-combat fatalities more often than not. I also enjoyed how, despite only having three proper classes, LARGE MUG mixes things up just enough by including what are essentially subclasses, in the form of hybrids that have the basic equipment and stats of one class whilst including some of the skills of another in the skill tree. However, there were also some things I did not appreciate about BIG CUP... but I have run out of acceptable synonyms for a drinking vessel, so I will end this review here.
Its gameplay is derivative, to be sure, but beyond just being Fantasy XCOM, the multigenerational mechanics of this game's noble houses add just enough of a wrinkle to make it feel unique. A sequel or revisit to this series someday would be great, but honestly I would love a version of this where you could populate the pools with your own player-created noble houses rather than being restricted to just the kickstarter backers. A good game for telling yourself stories.
有卡 有成就 没中文 圣杯战纪 《圣杯战纪》是 Double Fine 出品的一款战术策略游戏,拥有史诗级的时间跨度。你将扮演王国的不朽统治者,统帅英雄,联姻结盟以强化血脉,在一场长达数百年的战争中对抗名为 “节律” 的神秘敌人。 核心特色 血脉基因 ——《圣杯战纪》拥有创新的血脉系统,玩家可以让英雄联姻生子。每位英雄都拥有随机基因,子女会继承父母影响游戏玩法的特质(可能是优点,也可能是缺点)。 永久死亡 —— 游戏中的英雄会随时间衰老并最终离世。这让玩家必须直面永久死亡的设定,始终用一支不完美的队伍征战四方。 血脉圣物 —— 若英雄英勇奋战直至离世,其武器有机会化为血脉圣物。这件强大的圣物可以传给同一家族的后代,延续英雄的遗志。 长远战略 —— 战争长达 300 年,玩家需要放眼长远制定策略。所有决定都要提前数十年布局,长远规划至关重要。那个年仅 3 岁的孩童,会比你想象中更快成长为最可靠的近战战士。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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