
Mask of Soul is a 2D metroidvania action-adventure where you play as Cheong-oh Chasa, gatekeeper of the Underworld, tracking spirits beneath the Red Moon. Use parry combat and mask abilities to explore an oriental dark fantasy world inspired by Korean mythology.
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About
Mask of Soul is a 2D metroidvania action-adventure in which Cheong-oh Chasa, a gatekeeper of the Underworld, pursues escaped spirits amid the chaos of the collapsing boundary between the Underworld and the Living World and restores the balance of the world.
Explore twisted regions and awakened demons beneath the Red Moon, and experience precise parry combat, unique skills based on mask switching, and an oriental dark fantasy world inspired by traditional Korean mythology.
Parry combat where you read enemy attacks and counter with precise timing
Bosses demand different patterns, speeds, and timing
A successful parry allows a powerful counterattack and can temporarily break the enemy’s Vigor
Various spirit masks obtained while exploring regions
Each mask provides unique skills, stats, and action motions
Strategic gameplay focused on finding mask combinations suited for specific bosses or mechanics
Modern reinterpretation of traditional Korean fantasy elements such as the Underworld, Yacha, spirits, and seals
Story following the Red Moon and the secrets of an ancient war
Backgrounds and character designs with a chilling yet mysterious atmosphere

Unique regional gimmicks and environmental puzzles
Exploration areas expand as new masks and abilities are acquired
Paths and hidden secrets unlocked after defeating bosses
Bosses designed with a unique world view… Mid-bosses and main bosses appear across four regions
Demon forms awakened by the Red Moon
Classic boss design requiring pattern learning and parrying
Reinterpreting traditional patterns, the Underworld, narratives, and mythical beings with a modern sensibility
Dreamlike yet rooted in ancient Korean oriental dark fantasy aesthetics



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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сломанная игра, непонятно как перепрыгнуть яму в tutorial, зажимание пробела никак не решает проблему.
画面一般,机动性很一般,一个闪避没有无敌时间且需要格挡的游戏居然能做出来碰撞伤害,无语
동양풍 컨셉이 독특해 데모 플레이 후 정식 버전도 구매해 플레이 함. 키보드로 하다가 손가락 쥐나서 플레이 멈춤... 게임에 익숙해지면 패링과 전투 재미가 상당해보이나 초반에 몰입하기까지 쉽지 않음. 게임의 전체적인 완성도는 할로우나이트 오리, 나인솔즈 같은 게임들이 이미 고점을 찍은 상태이나 국내 소규모 개발팀에서 이런게임을 제작하는 시도만큼은 칭찬해 줄만함 가챠게임 보다 이런게임이 돈 아깝지 않다
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Languages: English, Japanese, Simplified Chinese, Korean, French, German, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行吧 中规中矩
普通难度一点都不普通,主角微乎其微的成长在人均血牛的boss面前真的不够看,开始玩着还行,后面真的有点折磨。打强黑手都麻了,仿佛无眼,胡长老马爹王格林捆在一起打我,脚还没占地boss下个技能就到了。个人总体感觉是推荐,但是玩过不会再碰的那种。强烈建议在简单普通中间加个难度才合理。
tiger boss on second phase is very difficult to beat on normal difficulty
マップがそんなに広くない割にボス戦が多い セーブポイント間のファストトラベルが最初から使えて便利 ボリュームは値段相応
Ok a simple game in the begining but, it grows a lot in combat and platforming, the plataforming starts to get good just when the game is in the final part, but is a great game, done whit too little, it worth it
[h1]Mask of Soul测评:好玩的小品类银[/h1] 这部作品整体体验下来中规中矩的吧类银河城,对我来说,剧情有些是用漫画的形式来推进的和整部作品的画风很戳我,特别好看,主角也好帅,所以对我来说是个加分项,其他地方也做得还可以,不过流程有点小短,地图也有点少,差不多4~7小时吧。全成就的话还要更久,因为打两遍,一遍简单的难度 ,一遍普通的。也有收集百分之百,很常规的一个。 [h3] 游戏的内容与玩法[/h3] 游戏的剧情还是很简单的王道热血,玩家将扮演冥界守门人青乌查沙,在红月下追踪被释放的灵魂和四副面具,有着冥界、试图守护秩序并维持灵魂循环的阎罗一族,以混沌为力量破坏秩序并渴望自由的夜叉一族、灵魂封印等奇幻元素。主角要在红月完全升起之前,用双手来封住冥界的裂隙,且意外发现,面具不是自然苏醒的,而是被特意引导的。有着许多秘密,比较精彩。 游戏的战斗的话还是比较偏向新手,也有常规的能力锁呀和探索度,这个比较注重格挡吧,不过为什么会有碰撞伤害呢?然后跳跳乐的话也是有像丝之歌那个花苞一样 ,打他一下,然后再跳的。有些地形对新手来说还是比较难跳的。面具的话还可以强化,最后 boss 降临的话和主角长得是差不多体型的,打起来还是蛮有压迫感的,周围还有八卦元素和充满血般的线条,挺刺激的。 [h3]结语 [/h3] 《mask of soul》是一款不错的2D 横版类银小甜品,你将扮演冥界的守门员青乌查杀在红月之下去追踪和探索被释放的灵魂, 经历四个区域及幻影结界等地方冒险,打败一个个Boss,获得一个个灵魂面具去解锁新的动作模组和技能能力。本作注重格挡和躲避 boss 的攻击。整体玩下来还是非常有趣,画风好看,故事有趣,Boss 设计精妙,也有让人探索这方世界的欲望。总的来说值得一试。 [quote] 闲暇时光,不妨试试游戏。 欢迎关注[url=store.steampowered.com/curator/45653622/] 闲暇時光鉴赏组 [/url] [/quote]
特意用小号再买了一次这个游戏来打差评。 首先游戏操作手感很差,冲刺总是卡顿,然后主打格挡的游戏格挡没有收益。接着是不明所以的地图以及中后期每个boss血厚的离谱,配合上主角拉稀的手感导致游玩过程十分难受。 最终boss三个阶段,13阶段的血厚的令人发指,boss的招式又很单一(甚至经常有单方面攻击你的招数),非常拖延时间,能够感受到制作组在游戏里塞的恶意,银河恶魔城有这种元素可以理解,问题是人家丝之歌有舒适的手感,合适的音乐,以及精美的画面,你有什么呢?什么都没有就把恶意塞进来恶心玩家,只能让玩家在通篇的游玩过程中感到恶心!
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Players by region
Where this game's players are, estimated from review languages.
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