
Explore a fully interconnected 3D world where every new ability dramatically expands your freedom. A true non-linear Metroidvania with breathtaking movement, atmospheric sci-fi beauty, and deep environmental storytelling.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 11 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.56/day in the week to Aug 4 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Maseylia: Echoes of the Past is a true 3D Metroidvania built around freedom of movement, deep exploration, and atmospheric discovery.
In a fully interconnected three-dimensional world, every new ability dramatically transforms how you traverse the environment — opening hidden paths, enabling sequence breaking, and rewarding curiosity at every turn.
Explore a vast, vertically rich world filled with ancient ruins, forgotten cities, alien forests, and surreal techno-organic structures.
Master fluid traversal abilities including Double jump, 360° air dash, Grapple and more.
New powers don’t just unlock doors — they fundamentally reshape how you move and interact with the world, allowing you to revisit old areas in entirely new ways.
Discover a breathtaking universe where nature and ancient technology merge into surreal, living landscapes.
Uncover the tragic history of Maseylia through exploration, ruins, and forgotten remnants.
Face hostile creatures and towering guardians in fluid, mobility-focused battles.
Inspired by Metroid Prime, Pseudoregalia, and Hollow Knight but fully reimagined in true 3D.
Genres
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Controller does not work. The R2 button is bound to the start menu and mellee at the same time and everything can be rebound except for mellee conveniently. Mellee button remapping is an option except its not bound to anything. Its probably a bug but until this is fixed this is unplayable on controller. This is a mouse and keyboard only game.
A very competent 3D Metroidvania that does everything right. Ability-gated progression, non-linear exploration of an interconnected map, versatile abilities, focus on platforming. It's all there and I think it is nicely implemented. It is a game closer to the Metroid-like design in the Metroidvania spectrum, compared to Castlevania-like or Souls-like, and I find that refreshing. I personally like the art direction, but I can understand if others are not fan of it. A lot of art directions can be a bit polarising as soon as they go far from realism, but I don't think this one would prevent players from enjoying the game. Overall, a pleasant addition to the 3D Metroidvania library. We should have more games like this one. Looking forward to seeing more from the developers.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Simplified Chinese*, Japanese*, Russian*, Arabic*, Korean*, Portuguese - Portugal*, Turkish**languages with full audio support
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels like hollow knight and sable had a baby. Amazing exploration, the puzzle platforming is satisfyingly tricky- it takes a while for the game to really open up and get you using your abilities together in clever ways but when it does it's very clever. Lovely visuals, at points I did have to turn some graphic settings down in some areas (playing on steam deck and got a tiny bit of lag- no bother, lowering settings fixed it) but this game looks amazing with any settings to be honest. Lovely audio design also. Overall a real treat to play over my weekend! I'm excited to play more!
Good movement, nice design, you can tell its a passion project which is always a plus. Worth a try for a fun solo adventure
Awesome metroidvania, each area was a blast to explore and some good dificult platforming, we need more 3d metroidvanias out there.
Jeu indépendant avec du potentiel - Fluidité de mouvement plutot reussi - Découverte des equipement plutot bien amené j'ai pris du plaisir bien que les jeux de plateforme ne soit pas ma tasse de thé.
[b]洞窟寻父往事回响,地图解密跑酷余韵[/b] [hr][/hr] 心目中2D传统类银河城今年的集大成者当属《空洞骑士》,我觉得本作,《Maseylia : Echoes of the Past》在两处与其有对比,一处就是3D画风,另一处就是游戏在传统的类银河城找路过程,加入了大量的非线性解密(地图引导蛮不错的,而且合理设置传送点,游玩整体比较顺畅)。 [h2][b]地图解密流类银河城探索,平台跳跃非线性解密与适当的魂系战斗点缀[/b][/h2] 2026年新作《马塞雷亚:往昔回响》虽然不能称之为划时代的类银河城新作,但作为小作坊出品,独特的美术风格以及不错的非线性地图解密至少具备7.5左右评分,相较于传统迷宫式只需找路,本作不止需要在大地图中按图索骥,更需要在每一个区块解锁能力锁后解锁回头路上[b]以前无法解锁的部分[/b]。 与环境交互,指的是我们前行时,通常会遇到岔路,一条我们通过简单的跑酷即可通过,而另一条,好像原神那种“现在暂时还没解锁,请以后再来探索吧”,环境解密虽然是看上去非线性的解密互动,但因为能力锁的存在,整体实际上还是比较单纯线性的,比如说我们学会了如何“下滑”才能躺滑过木栅下方,而通过这个孔隙之后拿到弓箭,才能击落悬在空中的木箱子,木箱浮于水面,玩家才能跃过浮箱走到下一个区域。 而区域之间以及角色立绘是充满了末日遗迹感(空灵唯美的淡灰主调画风)的,更宿命般注定的是,玩家需要找寻的父亲,名为该隐,相较于同类游戏大部分靠动作背板进行高难度战斗,本作机关环环相扣的环境解密让手残即便偶尔卡关,也愿意踏破铁鞋找到关键机关。 也就是这些时候未到的能力锁让地图的探索率慢慢且注定可以达到百分百,场景联动间也会有不同的怪物出现,比如会冲击的甲壳怪物用三两下法杖敲击就能击退,远程弓箭适合打击远处的飞虫,至于他们的攻击,玩家只需要知道他们在哪里就能轻松规避。 当然,类银该有的战斗掉血以及遇到地形消耗血量也会有,玩家只需要消耗法力值就能进行回补,或者干脆赴死,在重生点复活进行跑酷,至于法力值以及钱币,矿洞内会散布一些铜色的矿物,玩家只需要用手边的武器进行打击便能产出这些内容物。货币最实用的部分就是换一些地图便携功能,比如说开这一区域地图的内容或者是解锁传送点,总之,迷宫会因为传送点的存在而没有让人那么难走。 地图探索中,我们不时会拾取前人札记,除了动作派生让我们在水下、抓钩处逐渐游刃有余,我们也会慢慢觉察到这个洞穴之中隐藏的世界秘密。游戏主要用百分之九十的地图探索与百分之十的不难战斗,让人在这青绿珊瑚礁群质感的废土上寻踪觅迹。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
superbe jeu inde, une belle decouverte pour ceux qui veulent s'initier aux metroivania, ! quelques efforts encore a faire sur les animations ,,, mais je retient surtout cet univers coloré et moebiesque qui donne envie de faire le 2 !! continuez les frenchies
C'est un gros oui pour ce que j'ai pu en tester pour le moment, graphismes super sympa, l'ambiance est reposante, les déplacements sont super simple à utiliser, certains parcours sont compliqués, ce qui rend le jeu particulièrement agréable à jouer, je m'attendais pas à un tel niveau de difficulté parfois et c'était bien plaisant ! Merci aux devs qui ont travaillé de dingue et ça se voit
Maseylia is a fun indie game with an amazing art direction. The biomes are well varied, both in terms of visual design and platforming mechanics. The gameplay loop, with its upgrade system, works very well, and the longer I played, the more I enjoyed the game. I didn't have any major issues, but the overall polish could be improved.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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