
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.14/day in the week to Jul 22 → 49.38/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 64.3Kreviews | 77% | — | $49.1M |
| $39.99 | 15.7Kratings | 85% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2414 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely love the idea of extraction shooters but haven’t loved any that I’ve tried… until Marathon. This game sands off a lot of the rough edges you get with other games in the genre while still providing enough friction to keep you engaged. The world building is incredibly well done with a fantastic art style that feels very unique and well thought out. Text and VO codex entries that you unlock provide you with glimpses into the world and are very engaging, especially if you’re interested in the lore from the previous games in the franchise. The audio design is unparalleled. I urge you to play solo and take your time sneaking through any given map, the sounds you hear in the dark and abandoned nooks and crannies of the maps can be downright haunting and add to the sense that you WANT to figure out what happened on Tau Ceti years before you showed up. All of the runner shells (preset characters you can play as) have unique play styles that are fun in their own ways and allow you to play in a way that works best for you. I was initially turned off by what seemed to be another hero shooter, but the personalities and designs of the shells are vague/nuanced enough that they never feel forced/cringe. The gunplay/combat both PvE and PvP feels like the bungie you’ve known and loved for decades. Equal parts Halo and Destiny, some guns feel like an analogue to guns you loved to use in either of the other respective franchises in the best way. If you’re a fan of either you’ll feel right at home. I’ve primarily played the game solo and have had a blast. The little bit of crew fill that I’ve done can be hit and miss, like any PvP game with random teammates, but if you’ve got a friend or two to play with the game can be exhilarating as you’re trying to gear up, solve environmental puzzles, and so on. Hoping for a more dedicated duos mode down the line (as of July 2026 one map allows for duos at a time, rotating on a daily basis, which can lead to a very stale night as you run the same map over and over and over. Rotating the Duos map on an hourly basis seems like it should be doable and would totally alleviate this problem). More PvE content/solo support would be incredible as well. As of right now (July 2026) the end game map only supports full teams of 3, either with friends or randoms, and is INCREDIBLY meta focused. Updates have been pushed out to try and change the meta in ways that help diversify the gear you can bring in but it’s definitely a tough map that REALLY intensifies the PvP aspect of the game. The PvE mode, Vault Breaker, added during the mid point of season 2 (July 2026) has been an absolute boon and I cannot wait to see what else they have in store for PvE come season 3. Working alone or with friends to cut your run time down and accomplish as much as you can in the 30 minute time limit is insanely fun and feels so rewarding when you hit that flow state and a run starts coming together. I think this game could have a really promising future as a team based PvE rougelike that also has a fantastic PvP component. The main thing it lacks right now is multi-map support and build diversity. But it’s an experimental mode at the moment so, understandably barebones. The game can be tough, as any PvP game can be, but losing everything in a run never feels as bad as it has for me in other games like Arc Raiders or Tarkov. There’s always a free loadout you can use, or cheap gear you can purchase (not for real money). Your next big win is always just around the corner if you’re willing to take your time and play smart. I cannot recommend Marathon enough. It’s a special game that has received copious amounts of hate for the sake of hating something. There’s clearly a passion for it at Bungie, as updates are frequent, and they’re not hesitant to try out new modes (like the limited time PvE experience), to see what works and what doesn’t.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.2M | 70.1K | 83% | $29.99 | |
| $49.2M | 43.7K | 65% | $59.99 | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $49.3M | 161.7K | 81% | $19.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $48.8M | 144.9K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $253.2M | 416.7K | 82% | $39.99 | |
| $93.9M | 65.2K | 49% | $49.99 | |
| $34.9K | 65 | 62% | $19.99 | |
| $2.1K | 10 | 80% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
| $39.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is by no means a Destiny- or Halo-level game, and some of the edgy visuals are questionable. But for what it is—an extraction shooter—it’s a good game. The gunplay feels satisfying, and the environments, sense of danger, missions, and loot are all mechanically well made.
집으로 가자, 에이스...
Macht Spaß und fühlt sich frisch an. Leider ist das UI sehr kompliziert und unintuitiv, aber man gewöhnt sich dran.
Really good, intense game! I love the style of it, and the different shells are unique and fun to use. I am enjoying learning them all and collecting the free sponsored kit shell skins. Although I haven't played an extraction shooter before, Marathon is so much fun that losing doesn't bother me much. The encounters with other players can be over very quickly. The sound effects are so good, the maps are interesting, and the quests from the different factions give you optional tasks to focus on. Overall a really fantastic game.
Ho aspettato qualche mese per recensire marathon, per giocare qualcosa almeno della nuova stagione e per vedere che piega avessero preso con gli aggiornamenti ecc. Ebbene allo stato attuale sconsiglio assolutamente l' acquisto, non perchè non sia uno shooter solido con un map design bello o abbia difetti gravi, piuttosto perchè i numeri sono preoccupanti e non ho fiducia nel team che dovrebbe lavorare ad una decisa inversione di rotta. Manca talmente tanto il focus che letteralmente non ha contenuti per chi non abbia tempo di organizzarsi in team coordinati e concentrati e costanti e ben formati per giocare la parte medio-avanzata del gioco, cioè cyo e outpost, scordatevi di lanciare il gioco pad in mano farvi 2 orette di run in singolo o con random player, questa cosa non è chiaramente ed incredibilmente manco stata nella mente di coloro che hanno creato i contenuti ed è proprio questo che lo porterà a lungo andare al fallimento, infatti attualmente i player sono pochi tanto che il matchmaking per run in single è decisamente troppo lungo e la community troppo e piccola e pure tossica. Per questo sconsiglio di spenderci 40 euro a chiunque non piaccia la prospettiva di giocare coordinato e concentrato su discord con la prospettiva probabile di vedere poi la chiusura fra un anno. Dico questo perchè vedo che altri extraction di successo sono diversi: tarkov ci vogliono 300 ore per impararlo e devi essere costante, ma almeno ha il core gameplay nel giocare da soli, il team è una cosa in più ed ha una modalità pve che mi dicono funziona, in questo senso è più accessibile e poi ha una storia lunga di appassionati che ritornano rispetto a marathon che è nuovo. Arc raiders ha stravenduto con il suo gameplay smussato , incentivando la voice chat ed una sorta di collaborazione fra i player in tutti i modi, piallato la progressione ed il mercato interno, reso facoltativo il wipe, tutta una serie di facilitazioni per rendere il gioco meno "extraction" e più appetibile pure a chi non aveva tempo o voglia di giocare sempre e solo megaconcentrato su discord con altri 3 come invece costringe a fare marathon. Non so cosa sia passato per la testa a chi ha costruito il gioco in questo modo e questa cosa mi fa pensare che non sono proprio in grado di portare dentro una massa critica di player di cui ha per forza bisogno per stare un piedi i prossimi anni.
Juego incromprendido, me ha divertido, no todas las partidas salen como quieres pero es parte de la experiencia. Las visuales y estética definitivamente son lo mejor.
I really did not think I was gonna like it cause it is an extraction shooter but it has been fun to play. I play solo but if you had friends to play with I am positive it'd be sick. Learning curve for sure and the game doesn't hold your hand, but when you think you finally figured it out and go into one of the tougher areas and everything is going wrong, it will be exhilarating and you'll have a blast. Until you die...
While the extraction shooter genre is known for being difficult to play and the skill ceiling being very high, Marathon's variety in not only shells to choose from that give you cool and empowering abilities and contracts that let you focus on objectives you feel comfortable in accomplishing, and because the success of these objectives often is not tied into your ability to extract successfully, you won't feel so bad when your run ends unexpectedly if you were able to accomplish your contract before elimination. It's worth playing. The lore is cool and the gameplay is fun. Those that love high risk high reward stuff will thrive and those who wanna study lore and mysteries can find much to investigate.
Anything about this game feels good personally. I'm a casual player and so far i didn't meet any concerns related to the game. I play with randoms or run on solo with Rook or just with my homies but overall if you like this genre with a bit of a more violent game population this game is fine. So far tho the game has it's issues mostly due to Bungie itself and not the game. As for the grind and farming... yeah that's kinda hard but mostly because you either are unlucky for the timing when you're fighting the NPCs and all of a sudden the chaos you created draws the enemy teams towards your location, or just because your equipment can't be played as aggressively as you want. About the weapons i have nothing to say, if you play correctly and with you team and abuse the hostile NPCs on your favour you can turn the tables in most situations. Unfortunately the game population is dying due to many issues but for me this game remains the best place where to play I'm bored or have nothing to do. 10/10 ambience as well.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.