
Shelve the products, unlock new skills, and use your unique methods to tidy up the mall. Enjoy the online co-op and online PvP with your friends, or go solo! Fill up the shelves and experience a sense of relief and satisfaction.
Modeled estimate, not a reported figure. How we estimate →
About
This is a first-person organization simulation game where you shelve the products, unlock new skills, and use your unique methods to tidy up the mall.
Solo, together, or competition...
Enjoy the different game modes: Single player, online co-op, and online PvP.
You can also try "Sandbox Mode", where all your skills are unlocked and always ready to use, or "No-Skill Mode" to challenge yourself.
Your task is to shelve 3,682 products into the correct stores in the mall.
Supermarket, bags store, bookstore, cosmetics store, video games store, gift shop, hardware store, hat store, toy store, sporting goods shop, tobacco shop, and sunglasses store.
Sorting: Sorts the products in your hand
Highlighting Shelf: Highlights the correct shelf for the topmost product in your hand
Highlighting Products: Highlights the same products as the topmost product in your hand
Auto-Placement: Automatically places your products on the shelf
Auto-Collect: Automatically collects the same products as the topmost product in your hand
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 271 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BOOO AI 🍅🍅🍅🍅🍅🍅🍅🍅🍅🍅
Not worth playing. There's a bug where some items will just disappear/go missing, and you won't realize until the end of the game. There's also another bug where you'll have all 10 items, but won't be able to place the last one, because the game for some reason thinks the shelf is full already (for example, had an issue where the shelf kept saying "10/10 items placed" even though there was only 9 items placed and I had the last one in my hand. Couldn't place the last item, had to restart the game.). The dev has not updated the game, nor shows any signs of doing so. It's buggy and a waste of time and money. TL;DR: Too buggy, with no signs of being fixed. Don't buy.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +6 more
Hours played at review time, across 273 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is HORRIBLE. I've been playing 10 ish games in the same genre and this one is the worst. There is only ONE map, 3682 items. The key binds are absolutely bizarre. I don't even know what to say about the animations but it's just strange. This game but it just pisses me off. Don't buy.
If you really like to tidy up, this is a great game for it! HOWEVER! Its is absolutely full of generative AI.
I love simulators where you have to sort various items onto shelves and just chill out and listen to music.
Finished my playthrough of this game with my partner today. It was... well it wasn't as terrible as it COULD have been. There are fun aspects of prettying up various shops and seeing it come together, the same vibes and benefits of any tidy up game. Negatives: This game is 100% made with AI. The graphics, the prices, ect all just lend themselves to an AI generated slop game. There is nothing new under the sun, no easter eggs, no interactions between players. There are a few bugs such as: Randomly your skills will turn off when someone else in the party uses said skills. Items just floating in the air. Physics mechanic? Never heard of her.
5/10 pretty good in terms of sorting. Really hard to do a no skill run with how little some of the stuff is. Took me hours to find all the lighters in the plants. so that became a hassle. Other then that it was fine. They also use Ai which Im not a fan of
This may be my least favorite of the sorting games I've played.. the skills are locked and can only be obtained in a specific order which prevents you from playing how you like.
This game is unplayable, bought 4 copies for our whole family to play, and its so laggy for all of us.
Mall: Tidy Up Together turns the ordinary act of putting merchandise back where it belongs into a surprisingly substantial organization game. Developed by Games Together and published by Games Together together with Gamersky Games, it places players inside a large shopping mall filled with products that have been scattered or misplaced. The objective is refreshingly straightforward: collect the disorderly merchandise, identify its correct location, and restore each shop to a properly arranged state. It is a deliberately uncomplicated premise, but the scale of the cleanup and the gradual introduction of useful abilities give the experience more structure than a basic tidying simulator might initially suggest. The central gameplay revolves around exploring the mall from a first-person perspective and dealing with thousands of individual products. With 3,682 items to organize, completing the entire mall represents a significant undertaking rather than a brief cleaning exercise. Merchandise is distributed across numerous retail environments, including areas devoted to groceries, books, cosmetics, video games, toys, sporting goods, hardware, gifts, hats, bags, sunglasses, and other products. This variety is important because the basic interaction remains largely unchanged throughout the game. Different stores and merchandise categories provide visual changes and smaller objectives within the much larger task of restoring the complete mall. Much of the satisfaction comes from seeing disorder gradually disappear. Picking up an item is simple, but locating its proper shelf and watching an untidy section become organized creates an effective sense of progression. It is the kind of gameplay loop that should appeal strongly to players who enjoy cleaning games, inventory organization, collecting, and methodical completion. Instead of relying on combat, complicated puzzles, or time-sensitive challenges, the game makes neatness itself the reward. Finishing a shelf or clearing another cluster of misplaced merchandise provides frequent little accomplishments that continually push the player toward completing the next section. Progression abilities prevent the enormous product count from becoming entirely dependent on manual labor. Sorting can arrange the products currently being carried, while shelf highlighting helps identify where the next item should be placed. Product highlighting makes matching objects easier to locate, and later conveniences such as Auto-Placement and Auto-Collect can significantly accelerate repetitive tasks. These abilities create a noticeable evolution in efficiency. Early cleanup requires greater attention and manual searching, whereas progression allows players to process larger quantities of merchandise with less friction. Players who prefer the original sorting challenge are not forced to depend completely on automation. No-Skill Mode provides an alternative for those who want the experience to remain focused on manually identifying and placing products. Sandbox Mode takes the opposite approach by providing immediate access to the available abilities, making it better suited to anyone primarily interested in freely cleaning and experimenting without waiting for normal progression. These modes are valuable additions because different players will find satisfaction in different parts of the concept. Some will enjoy figuring everything out themselves, while others will prefer rapidly transforming chaotic shops into perfectly arranged spaces. Multiplayer is another important element. Online cooperative play allows friends to work together on the enormous cleanup operation, turning an otherwise solitary organizational routine into a social activity. One player can concentrate on a particular shop while others tackle different sections, or everyone can cooperate in the same area. The simplicity of the mechanics works particularly well for this structure because participants can contribute without needing extensive preparation. Online PvP provides a more competitive alternative, giving the game's organization mechanics a different tone for players who want something less relaxed than cooperative tidying. As a solo experience, the game appears particularly appropriate for players who like working toward large completion goals at their own pace. There is no need for every session to involve major progress. Organizing a few shelves or completing another portion of a store can provide a convenient stopping point, while dedicated completionists can pursue the much larger objective of properly placing every product. Steam Achievements reinforce that progression mentality, and Steam Cloud support is useful for maintaining progress between compatible systems. Presentation is functional and colorful rather than focused on graphical spectacle. That approach suits the concept because products, shelves, and store layouts need to remain easy to recognize. The shopping mall setting is also a smart choice for environmental variety. Instead of repeating one warehouse or supermarket throughout the entire experience, separate retail categories naturally introduce different merchandise and visual themes while keeping everything connected to the central organizational premise. The biggest concern is repetition. Even with thousands of products and numerous stores, players are fundamentally repeating variations of collecting, identifying, carrying, and shelving objects. The progression abilities alleviate some of that workload, and multiplayer can make repetitive tasks considerably more entertaining, but neither completely changes the underlying formula. Anyone who finds digital cleaning or sorting tedious will probably struggle to remain engaged. Conversely, players who find repetitive organization calming may consider this simplicity one of the game's greatest strengths. For Steam Deck, there is no official Steam Deck Verified or Playable classification indicated, so compatibility should be regarded as unverified rather than guaranteed. Full controller support is a positive sign for handheld controls, but it does not by itself confirm trouble-free SteamOS operation, readable interface scaling, or consistent performance. Steam Deck owners should therefore approach it as a game that may potentially be playable through Proton but lacks an official Deck compatibility designation. Mall: Tidy Up Together ultimately builds a surprisingly broad package around an extremely simple idea. Its thousands of sortable products, numerous stores, efficiency upgrades, alternative modes, solo play, online cooperation, and competitive multiplayer give players several ways to approach the enormous cleanup. It will not escape the repetition inherent to its premise, but for an audience that enjoys organizing, collecting, cleaning, and watching chaotic spaces become orderly, that repetition is precisely where much of the appeal lies. Rating: 7/10
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Active players
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