
The demon king is an endangered species!? Oh, slash such fate! A brand new Action-RPG presented by gorgeous creators!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 113reviews | 63% | — | $67.2K |
| $9.99−75% | 168ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It started out as interesting but you eventually hit a brick wall in the form of repetitive quests and super slow levelling. The premise was OK, a Visual Novel mixed with 3D exploration and 2D combat, but what killed it for me was that I couldn't progress at all since the stat scalling of higher level enemies becomes ridiculously steep (Basically you end up dealing 0 damage and get hit with a 1000), and getting EXP is a super slow process on top of it being the same gather/slay missions over and over again. Even if you could steamroll against normal and boss enemies (Because you need to beat those in order to progress), the game is just always the same, stride across the same maps picking up stuff of trying to find where the enemy target is (Surprise surprise!: it is most likely at the end of the long ass map you have already done in the past 15 missions!). The 2D combat sections weren't super terrible, but when the games lags on you every time you land hit, stunlocks you and gives the enemy animation cancel everytime you block an attack, it becomes insufferable. If I could just keep the VN parts of the game and get rid of the rest, I would say its okay, but since I can't do that, I say leave it on the shelf.
A bit of a spiritual successor to the Summon Night series. Would love to see another Maglam Lord! There are many areas that could be improved, the gameplay loop could certainly be helped. This is a problem I've experienced in every summon night I've played, so it was not something I couldn't bear to get through. Also, less grindy than many NIS games i've played, so that's a plus. But to those who aren't used to things like that, it would definitely get tedious. For me, I only started to feel the grind once I got to the final chapters, and made worse by my decision to clear out every single request (not for an achievement or anything, just the way I play sometimes). But my tolerance for this stuff is much higher than most people probably. There's not much at all to the combat, so anyone looking for a solid action RPG system, this will not be the place to find it. Outside of the gameplay loop, there's the story, which I found quite nice. A bit marrred by how much focus was on some characters, but still an engaging exploration on what "freedom" and "peace" mean. throughout you also get choices which don't change anything really, outside raising relationship points with a character allowing you to get more dates and eventually get an ending, but they do offer fun reactions depending on how you answer. The characters all were pretty great, and there's someone for everyone. Though people who want a husbando may find the choices a bit lacking. Not that the choices aren't great, just not as much to choose from. The MC herself(hisself if you pick the guy) is also a really interesting character who does actually experience growth, but it tends to be less pronounced than any other characters. Still, it's very much there, just have to look harder for it. There's one NPC that plays a pretty strong role in things that isn't the big M. I would definitely recommend this, as long as you can be ready to deal with the gameplay loop, and are okay with a lot of VN cutscenes. Also, if you like the option of playing a Japanese RPG with actual Japanese text, like I myself did. Julette is who I chose, zero regrets. There is one other character I was curious about, but not enough to go for anyone but Julette
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 7.1K | 90% | $39.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $4.2M | 2.5K | 64% | $34.99 | |
| $859.7K | 4.8K | 79% | $7.99 | |
| $1.1M | 766 | 58% | $59.99 | |
| $870.8K | 1.4K | 69% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $67.2K | 198 | 44% | $10.99 | |
| $67.2K | 166 | 63% | $15.99 | |
| $67.2K | 216 | 95% | $11.99 | |
| $67.2K | 414 | 90% | $9.99 | |
| $67.2K | 400 | 68% | $4.99 | |
| $67.2K | 193 | 92% | $11.99 |