
"Magicraft" is a Roguelike game that uses a variety of spells to match unimaginable spell effects, and the construction of ultra-high degrees of freedom cannot even be exhausted by developers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
The legend! The one who pulls out the staff will be the brave one who saves the world!
Magicraft is a magic action roguelike game. The game takes the world invaded by ancient gods as the core, creating an aerial magical fantasy world. The player will be a brave man who strays into this world and pulls out the legendary staff, Crusades against monsters, combines unique spells, defeats the ancient gods, and saves the world invaded by the ancient gods!
Wonderful combination of magic world and action roguelike with dark spoof style!
“Magic: An Otherworldly Life from the Toilet?
Setting foot on an otherworldly continent where powerful magical creatures dwell, you'll progress from novice mage to master, traveling through dense forests, purgatory, or gaps in time and space, and across five chapters to battle the Demon Lord.
Evil and magical creatures will put obstacles in the way of your journey, so please save the increasingly corrupt world from the hands of the ancient gods!
Weave your own magic with hundreds of powerful spells!
The battle with the Demon King requires every effort to utilize your imagination and wisdom, you can reasonably combine a total of one hundred kinds of wonderful spells, colliding with unexpected amazing effects and gorgeous magic, summoner, elemental mage, melee mage? Even the producer can not think of your way through!

Rich roguelike elements, enjoyable combat experience!
100 unique attribute staffs, 80 kinds of powerful relics that can bring various kinds of benefits and change the appearance of the character, 9 initial character sets, and even blacksmith forges and stores to strengthen, each game is a randomized and exclusive new experience!
The deeper you go into the enemy's belly, the more you grow, and the more powerful spells you can use to bring fatal blows to the demons, making the battle full of infinite possibilities!
Interesting bonus levels, challenging mini-games to get props!
In addition to intense and exciting battles, the game also sets up a variety of interesting decryption levels, wizards can rely on their own power and wisdom, solve the puzzles in the map, access to new relics and spells!
Battle monsters by solving puzzles and gain the courage to be able to face monsters head on!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love this game, it´s really fun <3
Like Noita but for normal people. Addictive ♥♥♥♥. I like it
A fantastic game with alot of replayabilty
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 7.1K | 95% | $24.99 | |
| $6M | 23.5K | 71% | $9.99 | |
| $6M | 7.8K | 94% | $22.99 | |
| $6.1M | 11.3K | 94% | $29.99 | |
| $6.1M | 9K | 94% | $39.99 | |
| $6.1M | 19.9K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.1K | 8 | 75% | $5.99 | |
| $686.9K | 2.2K | 74% | $12.99 | |
| $156.9K | 368 | 80% | $11.99 | |
| $805 | 5 | 100% | $5.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Russian, Korean, Italian, Turkish, Czech, Polish, Swedish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 931 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
夯
쉬,,불,,,처음'엔,,화질이,,구려'서,,,똥'겜인,줄,,알았지만'''' 막상,,,하니,,,이만한,오락두,,없어,,,!!!
很爽的肉鴿,沉浸的去想組合和組合完成後的快感真的不得了,甚至把我遊戲給打crash了XD( 好希望有個1%機率命中回血或給護盾的,那真的會爽飛鞭子)
更新了 打不开了 怎么搞?
游戏是好玩的,不过铺天盖地在国内带着固有光环营销宣传,然后立刻蹭热度联动戴夫联动实际内容量几乎等于零我记得就增加了一个法术一个boss,宣传力度依旧拉满,赚了一大波以后立马就没有游戏性内容更新了,有一种收割的美感,这种态度如果这个制作组出新作我可要掂量掂量了。
muito divertido, mas vejo um defeito descomunal na mecânica de alguns combos, se eu usar qualquer item, ou arma, que deixa um rastro no chão, como veneno, fogo ou qualquer outra coisa, como debuffs, lentidão, gelo, etc. Eu tomo dano, debuffs e demais penalidades da minha própria arma, achei essa mecânica totalmente descabível, um verdadeiro tiro no pé pra um roguelike que, já exige desviar e atacar ao dos projeteis inimigos e dos inimigos, agr tenho que desviar dos meus próprios projeteis? Arrumem, em dificuldades altas, isso torna a gameplay chata, pq limita demais quais builds usar, veneno e qualquer arma de dano em área, nem pensar, pq vc toma dano do seu próprio veneno. enfim, o jogo é ótimo tanto que o único defeito é esse e a otimização que é meio capenga, deu umas travadinhas lá pro final da room
法術組合變化多端 仔細研究有很多意想不到的組合 這才是遊戲技能該有的深度與變化 市面上幾乎絕大部分遊戲的技能都只是堆數值 根本沒變化 無聊透頂\ 比較遺憾的是遊戲內的技能數量與玩法可以再深入打磨
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.