
"Magicraft" is a Roguelike game that uses a variety of spells to match unimaginable spell effects, and the construction of ultra-high degrees of freedom cannot even be exhausted by developers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
The legend! The one who pulls out the staff will be the brave one who saves the world!
Magicraft is a magic action roguelike game. The game takes the world invaded by ancient gods as the core, creating an aerial magical fantasy world. The player will be a brave man who strays into this world and pulls out the legendary staff, Crusades against monsters, combines unique spells, defeats the ancient gods, and saves the world invaded by the ancient gods!
Wonderful combination of magic world and action roguelike with dark spoof style!
“Magic: An Otherworldly Life from the Toilet?
Setting foot on an otherworldly continent where powerful magical creatures dwell, you'll progress from novice mage to master, traveling through dense forests, purgatory, or gaps in time and space, and across five chapters to battle the Demon Lord.
Evil and magical creatures will put obstacles in the way of your journey, so please save the increasingly corrupt world from the hands of the ancient gods!
Weave your own magic with hundreds of powerful spells!
The battle with the Demon King requires every effort to utilize your imagination and wisdom, you can reasonably combine a total of one hundred kinds of wonderful spells, colliding with unexpected amazing effects and gorgeous magic, summoner, elemental mage, melee mage? Even the producer can not think of your way through!

Rich roguelike elements, enjoyable combat experience!
100 unique attribute staffs, 80 kinds of powerful relics that can bring various kinds of benefits and change the appearance of the character, 9 initial character sets, and even blacksmith forges and stores to strengthen, each game is a randomized and exclusive new experience!
The deeper you go into the enemy's belly, the more you grow, and the more powerful spells you can use to bring fatal blows to the demons, making the battle full of infinite possibilities!
Interesting bonus levels, challenging mini-games to get props!
In addition to intense and exciting battles, the game also sets up a variety of interesting decryption levels, wizards can rely on their own power and wisdom, solve the puzzles in the map, access to new relics and spells!
Battle monsters by solving puzzles and gain the courage to be able to face monsters head on!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 919 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
Really fun game, the possible builds seem to be endless.
BD丰富
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Russian, Korean, Italian, Turkish, Czech, Polish, Swedish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yet another cool concept that is being hurt to much imo due the huge pile of rng. There are so many under performing spells you can and will get (and you dont want/need) that after a while you start to hate the game more and more, shure you can bann a few spells, but there are so many of them that it dosnt even mater. You can bann more if you pay recources but they reset after the run is over. First hours are fun but then the rng takes over and ruins it for me.
noita + 以撒,可以很轻松地搭配出炫酷的build,组合底层逻辑优秀 就是怪物美术怎么这么掉san,比二位前辈还要恐怖十倍甚至九倍)
muito divertido, mas vejo um defeito descomunal na mecânica de alguns combos, se eu usar qualquer item, ou arma, que deixa um rastro no chão, como veneno, fogo ou qualquer outra coisa, como debuffs, lentidão, gelo, etc. Eu tomo dano, debuffs e demais penalidades da minha própria arma, achei essa mecânica totalmente descabível, um verdadeiro tiro no pé pra um roguelike que, já exige desviar e atacar ao dos projeteis inimigos e dos inimigos, agr tenho que desviar dos meus próprios projeteis? Arrumem, em dificuldades altas, isso torna a gameplay chata, pq limita demais quais builds usar, veneno e qualquer arma de dano em área, nem pensar, pq vc toma dano do seu próprio veneno. enfim, o jogo é ótimo tanto que o único defeito é esse e a otimização que é meio capenga, deu umas travadinhas lá pro final da room
难度完全不合理啊,资源获取困难的要死,不开obs根本不随不到想要的build. 给我退钱!!!
还是比较推荐的
Оттяжный рогулик про волшебство и билдостроение
好玩,一把就要一小时,真的爽。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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