
The world’s most irreverent co-op action adventure returns! In the next chapter of Magicka, players ascend from the ruins of Aldrheim to experience a Midgård almost wiped free of Wizards after the Wizard Wars, with the few that do remain having either gone mad or extremely hostile toward all others
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 14 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Magicka 2 is a sequel to the popular game Magicka, the game has you casting a variety of spells made up of various elements to progress through the world and defeat dangerous foes, this game is a great game with lots of humour and references to pop culture and can be quite challenging at times, it can be played solo or co-op with up to 3 other people, i recommend this over the first game simply because the first game is broken and is basically unplayable, the graphics are better in this game and the spell effects look nicer, I feel there are way too many enemies on the lowest difficulty though and it gets overwhelming. Overall its really fun though!
Собрал собственный Shadow Wizard Money Gang, сожгли жуков, выкинули троллей в пропасть, всю нашу банду объявляют в международный розыск и открывают охоту, далее мы избили ребёнка-мага вместе с его големом, короче говоря весело с друзьяшками денёк провели. А потом я запустил магику
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Terrible compared to the first game. Magicka 1 you were encouraged to use different spell combos to deal with enemies, something that made the game unique compared to other wizard/spell casting games. Now it's just "use x spell that is on a hotkey now", completely undercutting the premise of the original. Also enemies have way too much health, making you feel very weak in comparison.
Played with a friend, great fun. It is more of a PVP than a PVE game since your friend is your biggest enemy.
unplayable with friends i cant stop killing them on purpose
If only I could convince people to play this for more than one ♥♥♥♥♥♥♥ session, I might actually have a understanding of what the hell i'm doing
Magicka 2 is fun—I played it before, finished the story, and came back to play it again after a decade. It’s a classic and enjoyable game, though it still has some minor bugs. You don’t need a Paradox account to play online with your Steam friends; you can simply use Steam’s built-in Remote Play feature and send them an invite. 10/10 would cast thunderbolt even there is no enemy.
Отличный сиквел, который играется лучше из-за более продвинутой технической составляющей (хоть в коопе нормально можно сыграть). Но по комбинациям и атмосфере как будто оригинал будет лучше
Это определённо игра
[h1] Magicka 2 Ainda Tem a Alma do Primeiro? [/h1] O sistema de magias continua sendo o coração do jogo. Combinar elementos em tempo real ainda é criativo e rende situações imprevisíveis. A diferença é que agora tudo parece mais controlado. O jogo reduz o caos, guia mais o jogador e pune menos os erros. Isso facilita a entrada de novos jogadores, mas também diminui aquela sensação de perigo constante que definia o primeiro Magicka. Visualmente, o jogo é mais limpo e organizado. Funciona bem, é agradável, mas perde um pouco do charme tosco que fazia parte da identidade anterior. Tudo parece mais “arrumado”, como se o jogo tivesse passado por um processo de padronização. O humor continua presente, com piadas autorreferentes e quebras da quarta parede. Ainda funciona, mas não tem o mesmo impacto. Muitas vezes parece que o jogo está tentando repetir uma fórmula que já foi mais espontânea antes. A gameplay, embora mais fluida, se torna mais previsível. O jogador erra menos, morre menos e, consequentemente, cria menos histórias absurdas pra lembrar depois. Em coop, ainda é divertido, mas a experiência é mais segura, menos explosiva. Tecnicamente, Magicka 2 é mais estável que o primeiro, o que é um avanço importante. Ainda assim, pequenos problemas de funcionamento aparecem e quebram o ritmo em alguns momentos, especialmente no modo online. No fim, Magicka 2 é um bom jogo. Ele funciona melhor, é mais acessível e menos frustrante. Mas ao tentar corrigir os excessos do original, acaba perdendo parte daquilo que o tornava especial. É uma sequência competente. Só não é tão inesquecível quanto o caos imperfeito que veio antes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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