
Create an army and use spells while it fights for you. Mage & Monsters is an active auto battler, where you must choose wisely between upgrading the might of your army, or increasing the power of your spells.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
About
Create an army and use spells while it fights for you. Mage & Monsters is an active auto battler, where you must choose wisely between upgrading the might of your army, or increasing the power of your spells.
“this is a great idea for a game, like a really really fantastic idea for a game” - SplatterCat
Features
- 8 mages each with a special bonus and starting spell, and 2 pure combat mages.
- 25 distinct units you can recruit, and 35 different monsters to defeat.
- 11 unique spells you can use in battle to help your army.
- Earn Blood Shards by playing that can be spent on Power Ups before starting a new game.
- An arena and a forest map, each with 30 normal levels followed by 5 levels of endgame.
- A cave map with random enemies each level.
Cover Art by Dean Spencer.
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.24−35% | 922reviews | 89% | — | $126.1K |
| $9.99 | 121ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A functional but very basic game in some areas. I had a good time but the game loop grew stale once I tried everything on the normal difficulty. My favorite approach was going mostly ranged with tank frontliners. I attempted to transition into mostly necromancers but those come into play much later.
I got the game for $2 and I got almost 20 hours of fun out of it, and I'd still enjoy playing more. It's very much an indie game made by a solo dev who has little experience, but the core idea is super addicting and plays without any bugs. Even if I didn't get the game on sale, this would still be worth playing. Only downside is once you get to the highest couple of difficulties, you have to abuse 1 specific strat, but that's pretty common in all games. I've won with meme strats on semi high difficulties and it's just entertaining. Support your local indie dev, this is a solid auto battler and I hope they continue to refine this idea!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
| $4.99 |
| 73ratings |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
funsies
Peak, 10/10. The game knows what it wants to be and nails it in every way.
Я не любитель пиксельной графики, но эта игра мне настолько понравилась, что скачав её с торрента, я решил купить её тут и поблагодарить разработчиков. Очень залипательно)
I wouldn't recommend this. It's not bad but not good enough even on sale.
Very good but needs stats. Would be nice to know how much damage each unit or type is doing.
The only substancially negative thing I have to say about this game is that it is to short / has to few stages. Still very much worth its price, I enjoyed it a lot.
Everyone should own this
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4K | 374 | 83% | $5.84 | |
| — | 0 | — | — | |
| $252 | 3 | 0% | $2.99 | |
| — | 0 | — | — | |
| $1.8K | 8 | 50% | $8.99 | |
| $749 | 4 | 100% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $126.1K | 239 | 81% | $19.99 | |
| $126.1K | 740 | 83% | $9.99 | |
| $126.1K | 214 | 71% | $19.99 | |
| $126.1K | 451 | 78% | $14.99 | |
| $126.2K | 523 | 86% | $6.99 | |
| $126.1K | 1.2K | 72% | $4.99 |