
Play as Mad Max, a reluctant hero and survivor who wants nothing more than to leave the madness behind and find solace.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 90.6Kreviews | 92% | — | $34.5M |
| $4.99−75% | 57.6Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juego 10/10. Se nota que pertenece a la epoca dorada de los videojuegos.
pura experiença de mad max adrenalina e ação a todo momento
.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.5M | 188.7K | 89% | $11.99 | |
| $34.4M | 41.6K | 88% | $29.99 | |
| $34.4M | 70.3K | 65% | $29.99 | |
| $34.3M | 30.1K | 87% | $49.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.3M | 27.4K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 7 | 86% | $11.99 | |
| $133.6M | 429.3K | 81% | $19.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $417.2K | 787 | 23% | $19.99 | |
| $1.2K | 2 | 100% | $15.99 | |
| — | 10.2K | 94% | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian*languages with full audio support
| $19.99 |
| 16.9Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 926ratings | 88% | #8 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like this game alot though i can't handle eating from some corpse intestines😵💫🤮 Otherwise priety fun game if u ignore that part💯💯
very fun game. me like
Giocone spettacolare, uno dei migliori open world che abbia mai visto, con tantissime cose da fare. Probabilmente sottostimato in generale, almeno da me, che l'ho scoperto quasi per caso ad oltre 10 anni dalla sua uscita (mea culpa). Una menzione particolare alla grafica, ancora bellissima e molto evocativa, che non sfigura al confronto di produzioni più recenti, anzi. Assolutamente consigliato, specie ora che lo si trova praticamente in regalo.
Post-apocalyptic open world game with Arkham-Light fighting. The atmosphere is great, felt mostly like the Tom Hardy movies (but maybe that's just me). Max' voice reminded me of Chris Hemsworth, which made it weird because he's in Furiosa (and I gave my Max a full beard like him). I don't know why, but the character model also reminded me of Snake in MGS V. Story is meh, though it has some great characters. For major stretches, it felt like the main quest was only "Dey toock mah V8!!1!1!! I want mah V8!!11!" Gameplay is in different intensities tedious and repetitive, but mostly solid. What stood out from most formulaic open world games are the map reveal points. Instead of just climbing a tower, there are balloon stations, sometimes with small puzzles to activate them (each different from each other, no BS minigame or something). After that, you have to ascend and use binoculars to mark POIs on your map. You never get all points of the area that way, which leaves you room to explore. At the same time it feels annoying and inconsistent, because you can see some points but can't mark them. And I'm not talking about scavenging locations, I mean camps and stuff. On a technical level, there were no issues. Runs smooth and doesn't require a lot of power. I only encountered minor glitches and bugs. One achievement is unobtainable due to discontinued online services, but there are workarounds with mods or savegames. The game design is my major complaint. Every single aspect you can think of is flawed and unpolished. It feels like there were multiple people with language barriers who were given different goals for the same component, and they just stopped the development. My favorite parts are the annoying snipers that see you halfway across of the map (and information encounters just inside their range so you get shot mid dialogue), the RNG for car attacks, unskippable dialogues in random encounters that are way too slow and without real content, a terrible map for completing the collectibles, the broken progression and balance and the mostly monotonous yet sometimes unecessarily confusing and complicated dungeons and strongholds. The racing mini game... To access these optional challenges (which mostly feel the same, even though they're described very differently), you have to go to POIs on the map. After visiting them once, you can fast travel (except for one, because reasons?), but instead of just talking to someone, you have to climb a ladder. When you reach the end, you get the select screen. Why is ladder instead of just pressing A?! Oh and of course a storm can start while you're in the middle of a race, making it much harder. And your ammo won't be automatically reset after any race. Ok, that's enough. Other than that, it's a solid game.
Overall it's a good game, very action packed and the car combat is very fun. Standard price, for me, I think is a bit steep but if you can get it on sale I think it is absolutely worth it.
ну не канон фильмов а так збс
Игра навевает хорошие васпоминания
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.