
Play as Mad Max, a reluctant hero and survivor who wants nothing more than to leave the madness behind and find solace.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 90.6Kreviews | 92% | — | $34.5M |
| $4.99−75% | 57.6Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1487 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i like the combat
Sehr gute Qualität Fahren macht spaß
Сюжет лучше и глубже, чем у фильмов
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian*languages with full audio support
| $19.99 |
| 16.9Kratings |
| 90% |
| — |
| not modelled |
| $2.99−85% | 925ratings | 88% | #6 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even 11 years later, this game holds up as a hidden gem. Mad Max is incredibly fun, with an amazing open world to be explored with a car that you can build and customize however you want. Car Combat is exciting, high-octane and rewarding, and melee fighting is also really fun and engaging (Arkham-style). There are some hiccups story-wise, but other than that this game is a very solid 9/10. Highly recommend it.
"WITNESS ME!" — The Craziest 100% Achievement Run I've Ever Completed! After spending dozens of hours in this desolate wasteland, I have finally managed to complete this game with a perfect achievement score. Mad Max is one of the most underrated games ever made, and here is my honest review: 1. A Highly Atmospheric Wasteland The post-apocalyptic world in this game is absolute perfection. The desert atmosphere feels vast and lonely, yet incredibly threatening at the same time. The sudden sandstorms never fail to get my adrenaline pumping. Being in this Wasteland truly makes you feel like Max Rockatansky surviving on his own. 2. Brutal Combat Mechanics (The Dropkick is AMAZING!) The hand-to-hand combat system here is incredibly satisfying. It adopts the Batman Arkham style but makes it much more brutal, raw, and heavy-hitting. Every punch, counter, and slam feels impactful. And my absolute favorite part? **THE DROPKICK!** Seriously, the dropkick mechanic in this game is just WOW! Seeing Max sprint and kick an enemy so hard they fly into a wall gives pure satisfaction in every single fight. 3. Incredible Armored Car Customization As a massive fan of armored cars, this game is absolute heaven. Building the *Magnum Opus* from a pile of scrap into a steel-plated road monster—complete with flamethrowers, anti-boarder spikes, and a harpoon—is a highly addictive experience. Every time you drive and fight on wheels, it feels like controlling your own personal tank ready to demolish anything in its path. 4. Chumbucket: The Best Companion Ever (I MISS HIM!) The journey through the Wasteland wouldn't be the same without Chumbucket. He is hands down the best companion, mechanic, and sidekick I have ever had in any video game. His crazy rants about the "Angel Combustion," his unwavering loyalty, and the way he scrambles to fix your car right in the middle of a massive storm made me genuinely attached to him. *I miss you, Chum!* You are truly the heart of this game. Conclusion Despite the achievement drama caused by the developers shutting down the online servers, this game remains an absolute masterpiece. If you love monster cars, brutal combat, and a beautiful yet deadly desert world, this game is a must-play. 10/10 — "I live, I die, I LIVE AGAIN!"
Игра неплоха но хотелось бы боссов поразнообразние а то их всего 2 типа
Depois de fazer tudo tem mais nada pra fazer Bem divertido porem repetitivo em tudo 6.3/10
Muito subestimado
부릉~ 펑!
Has some jank that you'd expect from an older game, but honestly it holds up fantastically. It has some of the RDR2 Syndrome of repetitive animations for common tasks, which draws on your soul a bit. Story-wise the pacing feels a bit weird, by the time you can unlock the V8 you've only got 3 missions left. Maybe I should have played the story a bit faster so I could have unlocked the V8 sooner, I had basically fully upgraded every other aspect of my vehicle, but finished the game with most of the V8 path left locked. I could keep playing free-roam and finish upgrading, but with the main story now completed I don't really feel like finishing off the rest of the camps etc. But overall, I really enjoyed my time with the game. I highly recommend it if you like driving, Arkham-esque combat, and wasteland world-building.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.5M | 188.7K | 89% | $11.99 | |
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| $34.3M | 30.1K | 87% | $49.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.3M | 27.4K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $133.6M | 429.3K | 81% | $19.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $417.2K | 786 | 23% | $19.99 | |
| $1.2K | 2 | 100% | $15.99 | |
| — | 10.2K | 94% | — |