
Play as Mad Max, a reluctant hero and survivor who wants nothing more than to leave the madness behind and find solace.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 90.6Kreviews | 92% | — | $34.5M |
| $4.99−75% | 57.6Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1463 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
max is really mad sometimes like biting the lizard's head off was really not necessary like really man what the ♥♥♥♥ is wrong with you
[u] I wanna preface by saying, I write too much, so I will put specific themes in [b] bold [/b], if you don't wanna check out the full review but still want to read my opinion on something specific, look for the [b] bolded [/b] words[/u] Mad Max is one of those games that sits frustratingly close to greatness. The game has amazing things going for it, the [b] driving [/b] is one of the best highlights in my opinion, unless you have a very heavy or "special" vehicle, but the Magnum Opus mostly feels amazing to drive. Now, I put this separately because it sticks out like a completely different mechanic compared to just driving, but [b] combat at the wheel [/b] is VERY solid, I really enjoyed it throughout the game, outside of main story missions, it gave me some of the most cinematic moments in the game. [b] Performance-wise [/b], this game did amazingly, my pc is pretty ♥♥♥♥ and I could run it very well, this really surprised me and made me remember games like Alien Isolation that managed very good optimization while keeping a very good looking game. Last positive point I wanna highlight is [b] atmospheric worldbuilding [/b], it is definitely noticeable how much effort they put into it, and I think they did it flawlessly, also especially how each region blends with each other, exceptuating the few that are literally physically blocked from each other, the ones that are not blend almost flawlessly, and the map looks pretty good too. Starting with the bad stuff (or most times, the not-so-good), you have stuff like the world exploration, which leaves a lot to be desired, [b] scavenging locations [/b] are very repetitive except for a few locations that show pre-war locations, I'm not going to spoil them, but those were my favorite locations, there's something special about them. [b] Camps [/b] are also very repetitive except for a few ones which use game mechanics to their advantage and actually make the camp enjoyable instead of a chore like most of the others. [b] First person [/b] feels like a leftover mechanic, which I prefer over nothing, but certain moments of the game left me feeling like a better first person (or a more ENCOURAGED first person) would have done wonders, like for example, in very close-quarters "creepy" story locations, the game never mentions "you can go into first person!" and these locations benefit from it, sadly it is only in the car but I understand why. Then this point is a bit general but it is about [b] missed opportunities for region-based mechanics [/b], every region has a special ring to it, as mentioned above, the world building in this game is one of the best things in it, but even then, they built a world that looks dangerous but is fairly forgiving and filled with missed opportunities, for example, The Dunes region is a huge desert, this region could have had constant or more frequent sandstorms, maybe getting lost could become a mechanic, like the compass not working properly, etc, then the Dry Salt Flats could have come with water and dehydration problems, stuff like that, and every region feels mechanically same-y, even though atmospherically and narratively they should feel distinct. Last thing I want to criticize about the game is the greatest miss in my opinion, although, judging by online consensus, you may LOVE it or kinda dislike it (I don't think anyone actually hates it), and it is [b] ground combat [/b], this mechanic is very simple, at times too simple for my taste, the controls are left click for light attack, hold left click for heavy attack and right click for parry, then you have shiving and executions with E, this for me was not an immediate "I HATE IT" situation, it actually kept enjoyable for a while, but once you unlock all the special moves, it becomes very repetitive, all the fights are very same-y and combat is veeeeery simple, but when it got very bad for me was in fights with a bunch of enemies, I mean, sure, the danger is there and you might die, but it is not enjoyable and not very responsive either, the style the game encourages you to take in that situation simplifies the combat even more, while in a normal fight you can at the very least make simple combos, huge amounts of enemies even take that away from you, the cycle is "light attack, parry, light attack, parry, light attack, parry", it makes the fights not very rewarding, if you try to do something different, most times you will get interrupted and that is it for your combo.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian*languages with full audio support
| $19.99 |
| 16.9Kratings |
| 90% |
| — |
| not modelled |
| $2.99−85% | 920ratings | 88% | #9 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Your fear is the hardest one to overcome, for you fear only yourself. Let our work commence."- Griffa You know, for a game about cars and suiting the car up and making the vehicle stronger, I think the thing I like most about this game is watching Max punch people in a way that just looks like he's throwing a weapon at somebody, blind rage and fury just pummeling into people like the town drunk who's had enough of being laughed at. Throwing his hands like he expects them to go flying like stones he has a loose hold of. Story: You are Max, he is Mad because his car is ruined. You meet a little awkward fella called Chumbucket who's a lil quirky and he might be trying to eat a dog the first time you meet him but in an attempt to not judge too quickly, he patches the dog up and offers to fix a car for you as you are the one the Gods have told him to wait for, the one he will make a magnum opus for. Max obliges mostly just for a sick new ride and you drive off into the wilderness making friends rarely and new foes often, vroom vroom babayyyyyyy. Gameplay: Absolute belter, just battering peoples faces in blowing them away with a sawed off shotgun that looks more tattered and home made than the socks your grandma gave you last Christmas. Driving around in a chumbucket with ya pal chumbucket blowing up other scrap mobiles. Just daft fun. Very ubisoft esc open world however, the objectives are one of three things and it's that repeated over a giant map so it depends how long the gameplay is going to take to wear off for you. Graphics: Real nice, setting is one to really disappear into and drive around the barren wasteland only ever breaking the silence to scream in your face and threaten you, taking figure as some kind of little weasel in a car half the size of your car flattener almost begging to be squashed into a fine pulp by The Max of Madness... "You have grown into a violent thing. A man of solitude drifting across these sands, fearing those who make you feel human." - Griffa Final Verdict: 4/5 I would give it a 4.5 but I don't go halfway, it's like Mr Miyagi said, "Walk on road, hm? Walk right side, safe. Walk left side, safe. Walk middle, sooner or later... get squish just like grape." so a 4 it is.
[h1] Карусель безумия [/h1] Окунуться в игру спустя призму недавно просмотренных фильмов и узнать о существовании данной игры? Да, конечно. Безумный Макс это большая «песочница», как бы это не звучало - играется легко, допники выполняются быстро. Если ли еще подобные игры? Да, но в таком ли сеттинге? Каком? Боевка от бэтмена + сеттинг фоллаута. Все что приходит на ум, уже звучит хорошо и играется также. Управление приятное, боевка хоть и простая, но не надоедает, управление машиной отличное, а мир - как будто и живой, и пустой. Сюжет цепляет своей драмой и после прохождение хочется стать аскетом, как Макс. Игра отличная, рекомендуется к прохождению.
WITNESS MEEEEEEEEEEE!!!!!!!!!!
Отличная игра ,жаль продолжения нет!!!!
Mad Max - интересная задумка но реализация.. хромает. Первые часы будут кайфом, я в первые часы ахреневал и думал что эта игра золото, но потом она попросту начинает надоедать.. Да.. как бы это странно не звучало бы она начинает надоедать, просто иди рейди и собирай металлолом чтобы улучшать всякие штучки и это просто задалбывает, задалбывает что игра просто линейная. НО, игра все также интересная, большая карта, много нычек и всяких локаций, боевка интересная хоть и не трудная. Графика хорошая как и атмосфера, атмосфера в этой игре прям крутая, вся эта пустошь просто говорит тебе "ты тут ♥♥♥♥ сам по себе" и это круто как никак. Но в общем учитывая все что я сказал оценю я эту игру на 7/10 :))
Puedo decir que lo he disfrutado tanto como la primera vez que lo jugué en **Xbox One**. Es cierto que el juego puede hacerse algo repetitivo. El mapa está dividido por zonas que hay que ir liberando poco a poco, reduciendo la amenaza y completando actividades. En algunos momentos puede resultar pesado, pero merece la pena hacerlo, ya que consigues piezas para mejorar el Magnum Opus y, además, descubres más detalles sobre la historia y el mundo del juego. Uno de los detalles que más me gusta es la forma de localizar asentamientos mediante un globo estático. Puede parecer una mecánica sencilla, pero le da mucha personalidad a la exploración y encaja perfectamente con la ambientación del yermo. Quizá no sea el mundo abierto más variado, pero su atmósfera, los combates, la conducción y la progresión hacen que la experiencia sea muy entretenida de principio a fin. Si eres fan de Mad Max o buscas un juego de acción con una ambientación espectacular, sigue siendo una compra muy recomendable, especialmente cuando está de oferta. Tras 53 horas de juego lo recomiendo 100%
Literally the worst/buggiest first impression of a game I've ever had. Start it up --> try to go to the settings menu to set graphics, resolution, etc., but there are only three options for things like subtitles, and I can't even change them --> leave settings menu thinking I did something wrong, and the game switches itself to windowed mode --> go back into settings to try again and now even the three options from before aren't there --> force the game back to fullscreen using alt+enter and figure I'll try to start a game anyway --> begins with a long cinematic that has no sound and glitchy visuals. Maybe I'll give it another chance someday, but first impressions matter.
Big world, easy to follow guide recommended if you like playing to 100% completion.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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