
Machinarium is the award-winning independent adventure game developed by the makers of Samorost series, Botanicula and CHUCHEL. Help Josef the robot save his girlfriend Berta kidnapped by the Black Cap Brotherhood gang!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 29 → 12.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 20.8Kreviews | 95% | — | $7.7M |
| $19.99 | 2.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
再也解不开小时候4399上未通关的游戏了...
小学时候玩的,当时三个好兄弟一起都想不出来,全靠打小游戏过的
Атмосферно!!! 8 Йозефов из 10!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 8.2K | 91% | $29.99 | |
| $7.7M | 10.5K | 95% | $19.99 | |
| $7.7M | 20.7K | 91% | $11.99 | |
| $7.8M | 19.6K | 90% | $19.99 | |
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.7M | 13.8K | 49% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 26 | 65% | $2.99 | |
| $29.4K | 293 | 94% | $7.99 | |
| $591.5K | 6.7K | 87% | $4.99 | |
| $228.4K | 1.3K | 92% | $11.99 | |
| $42.2K | 148 | 71% | $19.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 466.86/day in the week to Jul 18 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Portuguese - Brazil*, Russian* +4 more
| $19.99 |
| 448ratings |
| 88% |
| — |
| not modelled |
| $3.99−80% | — | — | — | not modelled |
| $19.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
26/08/11 17:10 原价补票,现在我知道闹吃为什么不在乎盗版了。真正爱且尊重游戏的人是会心甘情愿的补票的。 像大多数人一样,我在十年前就玩过这个游戏了。机械迷城的美术音乐和关卡设计都是顶级的,即使到十五年后的今天都不算过时,令小时候的我大为震撼,在我的心里种下了迷题之种。设计的最精妙之处在于它的答案书,由于答案书的存在使得无论任何年龄任何智力的玩家都能愉快的游戏。后末世废土朋克风格也是一大亮点,机器人们的人性非常强烈,形成一种奇妙的反差。 即使游戏已经在尽力的防止卡关了,我小时候依然卡在了找狗,让我屡次放弃。所以这是我第一次真正意义上的通关,也是了结了遗憾。
每次看到下五子棋的对手机器人气急了就好想笑
Amazing!
Круто
The burden of my childhood... took me 15 years to give it another try after getting frustrated as a child. Still got frustrated sometimes but pulled through.
10 головоломок из 10
无需多言
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.