
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $18K — a different platform, not this one.
M1 Tank platoon II gives you command of a platoon of four M1A2 Abrams tanks and their crew. You make all the important decisions; including firing your tank's vast arsenal of weapons and using the state-of-the-art thermal view to seek out and destroy enemy forces. Switch between fully-functioning internal cockpits or, observe the conflict at first hand with the external 3-D view. It's all there for you: from commanding an individual tank to calling in support from aircraft, helicopters, ground vehicles and infantry! Jump into Instant Action with a random single battle scenario that pits you against front-line Russian troops and equipment Complete your training at 'actual' U.S. Army facilities at the Armor School, Fort Knox and the National Training Center, Fort Irwin Take part in a variety of pre-configured single battles and replay great historical and hypothetical conflicts: including the Gulf War and Cold War scenarios Choose a Campaign theatre of war from Gulf War II, North Africa, Russian Far East, Balkans or Central Europe and fight a string of battles with every mission dictated by your strategic performance in previous missions Experience a dynamic reality; some 'targets' will be rebuilt as the campaign evolves, while others might be destroyed by 'friendly' units
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $9.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 9 | 72% | $9.99 | |
| — | 11 | 74% | $2.09 | |
| — | 10 | 86% | $2.99 | |
| — | 6 | 74% | $2.09 | |
| $43.5M | 46.7K | 91% | $29.99 | |
| $7.8M | 7.3K | 93% | $36.99 |