
Commander, customize and build your Mechanical Assault Skeleton Suit (M.A.S.S.) and lead the fight against an alien invasion bent on exterminating the human race. The fate of humanity is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.43/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't recommend this game, the Devs don't seem ti listen to and discuss how to improve the game with the players outside of their Discord, for those who don't have Discord or don't want to use a Third Party App just to have their opinions and suggestions heard stay way from this game until the Devs actually listen to people here over those in a Discord server who have made suggestions that have made the game worse. The Mech building side is great but the gameplay leaves much to be desired and the Grind is terrible and made worse with having increased drop rates tied to Nodes and certain, necessary abilities also tied to Nodes as Active abilities (meaning they have to be equipped to be able to see Enemy Weaknesses for example).
Holy CPU sink, I know my pc is getting old but 80% CPU load to run the Menu is insane. No way in hell I can play this on my current pc. For the record I have an i5-8400CPU, 32gb of RAM, and an RTX2070.... I should be able to run this on Mid-Low with no issues.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Thai, Traditional Chinese
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Way to grindy
This game is so mid, def not worth for the cost, combat is bad, the weapons are all imbalanced, melee is the only viable combat style bc everything else has a terrible dmg to ammo ratio on top of that this game rarely updates
好玩,老胶佬感觉很赞,好多都能捏,花点时间就把线下胶捏到线上很满足 自由度也很强,唯一的缺点就是中文汉化不完整,但是玩久了就习惯了
数据覆盖误操作,我盖了一年的甲没了,还没撤回
So Engrish I stopped even trying to read the story. This makes anime look competent.
玩法可圈可点,算是能让人接受,但是中文翻译不完全,又没有英文的配音,战斗中途很难分出注意力看相关对话,而且界面翻译也不完全,还有部分错译,需要改善
Custom mecha heaven. thats all there is to say.
The game is just very good for building flexibility but the gameplay is very boring and repetitive. Besides enemies are always the same and backgrounds/scenarios are mainly the same.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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