
Luminary is a solo or co-op OpenZone Action RPG that creates a balanced experience for everyone. Using a unique world and character progression system, explore vast hand-crafted lands together, uncover hidden treasures, level up your town, and push back the darkness with light.
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to Luminary, a balanced ARPG-lite that can be played Solo, or with friends. Scope could grow if the Early Access does well and the community grows, but for Day 1 expect:
- Forgiving Combat and straight forward game mechanics to bring newbies to the genre
- No Fuss Drop In Drop Out Co-op Multiplayer, simple for friends and family
- Character Creator with 6 Races, Hair Styles, Beards, Make Up, etc.
- Continued Character progression across your solo game OR friend's games and back
- Half of 2km sq OpenZone Map to explore with multiple modes of traversal (Larger Map Planned)
- Quick Swap Different weapon types for dynamic combat, Sword/Shield, and Bow to start, more soon.
- Enemies to fight and camps / bases to destroy, Large towers to liberate
- Mini Bosses, Main Boss fight to "Beat the Game" will come later when we release the map's back half
- Experience can be replayed at harder difficulties to continue fun and progression
(There is only two of us making this game, so while I know everyone is enthusiastic about the possibilities, please allow us some time to cook. Content is going to take us a little longer than a big team, but we have a plan for success)

A dense hand crafted world to explore, with a robust fun locomotion system that allows you to go anywhere.
Climb the tallest mountains, brave the deepest waters, glide to distant lands, with many hidden treasure to uncover

A real time skill based combat system, where you can switch between fighting styles at the press of a button.
Melee, Ranged, Magic, Blocking, Dodging, Enjoy! and swap to different weapons during fights to keep it dynamic

Drop in Drop out, 3 players online, with a planned 2 player local couch co-op option. No Hassle and No Problems.
The Character you’ve been progressing in your Solo game, is the same one you will use and progress further in Co-op

Use a simplified Character Creator to make your unique character from multiple fantasy races to truly stand out

Your progression stays with you, from solo, to co-op and back through multiple playthroughs. And even your town upgrades go with you into New Game +. You will Unlock new Tier levels of difficulty every time you beat the maps end boss, and those higher Tiers are where the enemies are tougher but the rewards and XP are even greater.

There will be mining, fishing, animal catching, and other things to enjoy. And in Multiplayer you are not tied to your Host’s location, you are free to play your way, even in their game. You can be the team’s miner, searching for the best ores, and trade them to your friends for their precious GOLD!

Save the towns people and use gathered resources to help them rebuild to their former glory.
The Blacksmith, Armorer, Arcanist and Chef can level up as well, granting the ability to sell and craft better equipment

Centuries ago, a primal magic surged from the earth's depths, fueling empires but twisting it's inhabitant and the world into corruption's grasp. Forests blackened, skies bled shadow, and rivers turned to poison.
But a less prevalent radiant energy was also born, and hidden within pure warriors, the Luminaries. Armed with the light, their goal is to reclaim the land, hurling back the blight.
Yet the Luminary's gift is double-edged, immortality that tempts the soul. Every 80 years, Luminaries must yield their light to a successor, or risk eternal decay. Defiant ones hoard it, swelling into godlike tyrants of darkness, the Ebonarchs
As a new Luminary, rise in power. Shatter the Ebonarch's abyssal power source to strip their immortality, and strike them down. Together with your fellow Luminaries, push back the Darkness with Light.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 288 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One to watch! Having fun playing in early development. Engaging game mechanics and interesting story progression. Looking forward to future developments. Great Job, the drop in co-op with your own character while maintaining character build is very cool! -Welcome to the next level . . .
Excellent job. Fun game, not super difficult(the youngins can play it). More polished than any AAA game i have played at launch in recent memory, by a two dev team i might add. Looking forward to see what kind of stuff they add over the EA cycle of this game. Just finished up my 1st t2 run and it was a blast. keep up the great work peeps.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $178.7K | 786 | 89% | $10.39 | |
| $178.7K | 390 | 85% | $12.49 | |
| $178.5K | 677 | 86% | $9.99 | |
| $178.8K | 505 | 88% | $19.99 | |
| $178.8K | 685 | 72% | $5.99 | |
| $178.5K | 390 | 85% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3K | 58 | 90% | $9.99 | |
| $1.7K | 5 | 60% | $12.99 | |
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Languages: English*, Simplified Chinese, Russian, German, Japanese, Portuguese - Brazil, French, Spanish - Latin America, Turkish, Korean*languages with full audio support
Hours played at review time, across 288 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ayant pris le temps de finir le stade 1 en solo (pas de réelle difficulté) je trouve que ce jeu est déjà plaisant et que son développement mérite d'être soutenu. Je n'ai trouvé que 6 gnomes, 78 coffres et détruits que 6 golems sur 7. Comme d'autres, je trouve qu'il est sorti trop tôt. Il manque la magie et les sorts (donc ne pas dépenser de points dedans pour le moment), peut être du craft (que faire du bois ?). Mais ce qui est disponible est bien fait et il y a du potentiel. Merci pour l'update d'aujourd'hui qui répare l'affichage des objectifs atteints.
so far the game seems decent although it still has work to be done. + gameplay and exploration seem decent at core - preformance leans towards the low end - lock on system is useless it keeps auto switching targets depending on the direction you look in. seems like this cant be turned off. your better off not using it at all.
Luminary is still in Early Access, but it already shows more promise than most EA titles manage in their first year. After spending time with it, the biggest takeaway is simple: it’s fun. Not “fun with an asterisk,” not “fun once you ignore the rough edges”—just genuinely enjoyable moment‑to‑moment gameplay. Performance is surprisingly solid. I didn’t run into crashes, freezes, or any of the usual EA technical headaches. The build feels stable, which lets you actually focus on playing instead of babysitting the game. Content‑wise, Luminary is clearly still growing, but the foundation is strong. The world feels like it’s waiting to be expanded, and the current systems already work well enough to keep you engaged. The developers have been upfront about what’s coming: UI improvements, more enemies populating the world, and additional gameplay enhancements. Based on what’s already here, those updates should push the game into a much more complete and polished experience. The Character creator is a highlight to the game for me, its top notch and the char models look great. Better then many other top quality games out there. Right now, Luminary sits in that sweet spot where you can enjoy what’s available while still getting excited about what’s on the horizon. It’s Early Access done the right way—stable, fun, and actively evolving. If you’re looking for a game that’s already entertaining and clearly on an upward trajectory, Luminary is worth keeping an eye on.
Нормальное начало. Понравилось. Как знал, - сразу купил.
No te desesperes, cuando llegues a la cima habrás encontrado la luz! Desconecta tu mente y expectativas, ¡explora!, esa es la clave, porque al hacerlo descubrirás cosas nuevas y no tendrás que recurrir a videos para hacer algo que antes no hiciste. Cada pelea cuenta, al perder ganaras experiencia hasta llegar al punto en que solo querrás saber que tan rápido puedes destrozar a los Goblins. No lo puedo asegurar, pero se que el juego va a crecer poco a poco vendrán mas cosas y se van a mejorar. Pocos juegos se hacen con cariño, y Luminary se hizo con cuidado, acaba de nacer, pero con el tiempo crecerá y estaré ahí y recordaré junto con toda la comunidad como iniciamos el camino. Avanti!
Alıp almamak herkesin kendi tercihi. Oyun benim hiç hoşuma gitmedi, No man's sky gibi bir dönüş de beklemiyorum, İlk bölüm de ki taş golemi öldürdükten sonra ne yapacağınızı bulmak size kalmış. Tamam süzülme var ama neden yakında ki adaya süzüleyim her hangi bir gerekçe sunulmuyor. "ve okçu goblin kılıçlı goblin" okçu goblin güdümlü ok atıyor, doğru zamanda kaçınma atmazsanız %100 isabetli mesafeli atanlar. Önce demosunu indirip sonra almaya karar verin şimdilik daha fazla içerik olduğu sanmıyorum.
For an Alpha-build, it plays very smooth, it is empty but i have faith that that will change in the future. They are a small team and what they need is time. Discord is pretty active aswell and open for feedback. i do recommend it now as it's on sale, you never know what the price does in the future.
покашто пустая простор большой а толку 0
Active players
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