
Luminary is a solo or co-op OpenZone Action RPG that creates a balanced experience for everyone. Using a unique world and character progression system, explore vast hand-crafted lands together, uncover hidden treasures, level up your town, and push back the darkness with light.
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to Luminary, a balanced ARPG-lite that can be played Solo, or with friends. Scope could grow if the Early Access does well and the community grows, but for Day 1 expect:
- Forgiving Combat and straight forward game mechanics to bring newbies to the genre
- No Fuss Drop In Drop Out Co-op Multiplayer, simple for friends and family
- Character Creator with 6 Races, Hair Styles, Beards, Make Up, etc.
- Continued Character progression across your solo game OR friend's games and back
- Half of 2km sq OpenZone Map to explore with multiple modes of traversal (Larger Map Planned)
- Quick Swap Different weapon types for dynamic combat, Sword/Shield, and Bow to start, more soon.
- Enemies to fight and camps / bases to destroy, Large towers to liberate
- Mini Bosses, Main Boss fight to "Beat the Game" will come later when we release the map's back half
- Experience can be replayed at harder difficulties to continue fun and progression
(There is only two of us making this game, so while I know everyone is enthusiastic about the possibilities, please allow us some time to cook. Content is going to take us a little longer than a big team, but we have a plan for success)

A dense hand crafted world to explore, with a robust fun locomotion system that allows you to go anywhere.
Climb the tallest mountains, brave the deepest waters, glide to distant lands, with many hidden treasure to uncover

A real time skill based combat system, where you can switch between fighting styles at the press of a button.
Melee, Ranged, Magic, Blocking, Dodging, Enjoy! and swap to different weapons during fights to keep it dynamic

Drop in Drop out, 3 players online, with a planned 2 player local couch co-op option. No Hassle and No Problems.
The Character you’ve been progressing in your Solo game, is the same one you will use and progress further in Co-op

Use a simplified Character Creator to make your unique character from multiple fantasy races to truly stand out

Your progression stays with you, from solo, to co-op and back through multiple playthroughs. And even your town upgrades go with you into New Game +. You will Unlock new Tier levels of difficulty every time you beat the maps end boss, and those higher Tiers are where the enemies are tougher but the rewards and XP are even greater.

There will be mining, fishing, animal catching, and other things to enjoy. And in Multiplayer you are not tied to your Host’s location, you are free to play your way, even in their game. You can be the team’s miner, searching for the best ores, and trade them to your friends for their precious GOLD!

Save the towns people and use gathered resources to help them rebuild to their former glory.
The Blacksmith, Armorer, Arcanist and Chef can level up as well, granting the ability to sell and craft better equipment

Centuries ago, a primal magic surged from the earth's depths, fueling empires but twisting it's inhabitant and the world into corruption's grasp. Forests blackened, skies bled shadow, and rivers turned to poison.
But a less prevalent radiant energy was also born, and hidden within pure warriors, the Luminaries. Armed with the light, their goal is to reclaim the land, hurling back the blight.
Yet the Luminary's gift is double-edged, immortality that tempts the soul. Every 80 years, Luminaries must yield their light to a successor, or risk eternal decay. Defiant ones hoard it, swelling into godlike tyrants of darkness, the Ebonarchs
As a new Luminary, rise in power. Shatter the Ebonarch's abyssal power source to strip their immortality, and strike them down. Together with your fellow Luminaries, push back the Darkness with Light.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 288 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’ve been playing Luminary in Early Access and I’m loving it so far. It’s a chill but fun open-zone action RPG from a two-person team. Combat feels good (quick swaps between sword, bow, and magic), exploring and clearing camps is satisfying, and the drop-in co-op with shared progress is a nice touch. Still early, so content is limited and there are some rough edges, but the core already works and the vibe is right. Really enjoying it and looking forward to seeing it grow.
For a game made by a verry small team this is verry Good, it simply does what it needs to do, the combat is nothing special and just straight forward, animations are fine and the Game has a nice visual vibe, Personally i would Love to see a Femine walk for the Female Protagonist, also some one liners would be fun, and some sort of Photo mode, free camera mode, a pose editor maybe, the Game has great potential allready!!
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $178.7K | 786 | 89% | $10.39 | |
| $178.7K | 390 | 85% | $12.49 | |
| $178.5K | 677 | 86% | $9.99 | |
| $178.8K | 505 | 88% | $19.99 | |
| $178.8K | 685 | 72% | $5.99 | |
| $178.5K | 389 | 85% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3K | 58 | 90% | $9.99 | |
| $1.7K | 5 | 60% | $12.99 | |
| — | 0 | — | — | |
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Languages: English*, Simplified Chinese, Russian, German, Japanese, Portuguese - Brazil, French, Spanish - Latin America, Turkish, Korean*languages with full audio support
Hours played at review time, across 288 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Saw this on my recommended. Watched a recorded devstream and learned a bit about the the goings on. 2 Developers!?! That's crazy! The price was right, so I wanted to get in on the action. The game is quite fun. Smooth controls, looks beautiful. Honestly, better than many alpha releases I have played (Epitome!?!). Enjoyed smacking around gobs of goblins and a few golems. Can't wait for more updates and such. Give this game a look!.
My husband and I picked up the demo recently and wishlisted Luminary. Playing it today together it is so much fun! Has some super fun bugs like sliding in clapping animation for a little bit. The parkour is real! I love it. The combat is fun and not too punishing, yet gotta watch your health closely as there aren't huge tells when you get hit. I love the variety of characters to design at the beginning. The colors are great, and it is really pretty. Definitely going to keep playing!
Moim skromnym zdaniem, jak na alfę, to wygląda obiecująco. Jeśli tylko developer nie porzuci projektu...
優化很差 CPU直接頂天炸掉
supper bon jeux
Excellent game I really enjoyed it.
Man Leute Leute, jaaaaaa, da muss man noch viel machen . Hab die Demo gespielt, und ist mit dem Spiel nicht zu vergleichen. Aber die schlechten Rezis, omg, hört bitte auf. Ich bin kein langer Schreiber, sondern bringe es gern auf den Punkt. Ja , es ist noch viel leer in der Pampa, aaaaber, es ist auch mal kein Spiel, wo permanent , ohne Unterbrechung Monsterhorden auf einen zu strömen, man nur noch metzelt, und guckt das man überlebt. Die Musik ist Stimmig und beruhigt. Jaaaa, es gibt Goblins, jaaaaa, im Moment fast nur Goblins, jaaaa,jaaaa. Trotzdem , ist das IInventar, gut sortiert und einfach. Kein Tasten guddel muddel. Alles ist einfach und gut bedienbar. Die Grafik sieht ganz gut aus für ein Early, aber bitte , macht die tolle Aussicht von einem Berg aus , auf die Täler anders, das sieht aus als wenn Apollo 278439 von Primor aus 400 Billionen km aus , auf die Erde guckt. Das Spielen macht wirklich Spass. Meine hübsche Maus , mit Schwert, macht echt ne gute Figur. Alles ist echt ungestresst , und schön zu Spielen. Inventar , klasse zu Händeln, da hab ich schon anderen ♥♥♥♥♥♥♥♥ gespielt, alles übersichtlich. Freue mich drauf , wie es weitergeht. Einziger Kritikpunkt: Für 20 EU, im Moment noch zu teuer, 10 hätten in diesem Zustand gereicht. Es muss vor allem an der Umgebung , Grafik , und den Quests noch gearbeitet werden, aber ich glaube es wird richtig geil. Haaaaalt , muss noch sagen , auch die 4 Klassen, sind Klasse. Und auch das Speicherprinzip, mit den Bäumen , was in die Geschichte mit eingefügt wurde, ist sehr gut, Und wer kann schon gemütlich über Schluchten springen , mit einem Segel, ohne Frust ,ohne 64 mal zu versuchen , das er einen Berg überspringt , bei dem er es 63 mal fast geschafft hätte. Bitte macht weiter ! Nicht aufgeben ! Ihr seid auf einem guten Weg, den auch viele Spieler suchen.
This game has a lot of potential in this Early Access state. It runs well enough using scaling on a 4K tv, but could still use a little optimization. The FSR 4 implementation has issues with the fallback to 3.15 on RDNA 2 cards, it would be nice to have a separate FSR 3.15 option in the settings. Looking forward to this game getting more fleshed out with actual NPCs instead of their humorous cardboard cutout placeholders, quest lines and more variety of enemies. I usually avoid early access games and unreal engine games, but these guys actually listen to their players' concerns ... I had a negative reaction (and review) to finding the Epic Online Services runtime .dll in the demo and it's been removed from the early access game, so I'm willing to take a chance on this one and support development.
Active players
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