
Get ready to explore, farm, fish, mine, craft, and raise magical Lumas as you solve puzzles and embark on quests across Luma Island. Play solo, or team up with friends in 1-4 player online co-op. Choose relaxing Cozy, challenging Adventure, or epic Hero mode to match your mood and playstyle.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Seeking a fresh start, you've bought Old Man Jeffrey's farm and rustic caravan on Luma Island. Explore, craft, mine, fish, uncover secrets, build your dream farm & collect magical Lumas in an awesome 1-4 player adventure. No stamina bars, no inventory limits, and no checks on your creativity! Play your way: Cozy, Adventure, or Hero mode, solo or with friends.
The island is home to magical creatures called Lumas. Track down mysterious eggs, hatch them, and get unique companions with special abilities to help explore and uncover treasure. Turn your rundown farm into a thriving homestead. Grow crops, raise animals, and build decorative items, from quaint cottages to sprawling estates.
Venture through lush forests, soaring mountains, dense jungles, and a newly uncovered pirate cove. Outsmart traps, conquer pirate-themed minigames, and uncover ancient secrets buried in the island’s temples.
Choose your profession and fish in crystal waters, mine for rare materials, cook hearty meals, and craft gear to sell in town. Meet the island’s quirky locals, complete their quests, and uncover their stories. Express yourself with outfits and accessories you can swap anytime via your wardrobe.
Cozy Mode: no combat unless you choose
Adventure Mode: a balanced mix of challenge and chill
Hero Mode: crank up the difficulty with stronger enemies
You’re always free to roam, guided by a full-screen map and unbound by stamina systems
Explore alone or team up with up to three friends in drop-in/drop-out multiplayer. Share resources, tackle challenges, and build side-by-side. Whether you're exploring or just hanging out, everything’s better together.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 948 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ハイクオリティなマルチ対応の農場ゲーム! めちゃめちゃ面白いし、とにかく雰囲気が良い! こういう農場・スローライフ系のゲームは色々ありますが、この作品はグラフィックのクオリティが高く、最初にプレイしたときからかなり印象が良かったです。 農場を少しずつ開拓していって、最初は何もない場所だったところが、作物を育てたり建物を建てたりしながらどんどん便利で豊かな場所になっていく。 「自分の手で農場を発展させている」感じがしっかりあるのが楽しいです。 最初はできることが限られていますが、ゲームを進めるにつれて作れるものやできることが増えていき、気が付けば農場がかなり賑やかになっていきます。 また、マルチプレイに対応しているので、友達と一緒に遊べるのも大きな魅力だと思います。 一人で黙々と農場を開拓するのも楽しいですが、誰かと一緒に「あそこにこれを作ろう」「次はこれをやろう」と相談しながら進めるのも楽しそうです。 個人的に少し気になったのは移動速度がやや遅いところ。 農場やフィールドを移動する場面では、もう少しサクサク移動できたら嬉しいなと思いました。 ただ、それを差し引いてもグラフィックや世界観の良さがかなり上回っています。 敵も多少出てきますが、そこまで強敵という感じではないので、農場ゲームとして遊んでいて「戦闘が難しすぎて進めない」ということもありませんでした。 戦闘がゲームのメインというわけではなく、あくまで農場を発展させたり探索したりする中のアクセントとして楽しめる感じです。 そして、このゲームはエンディングまでの道のりが結構長い。 ちょっと遊んですぐ終わるタイプではなく、農場を発展させながら色々なことを進めていく必要があるので、かなり長く遊べる作品だと思います。 「今日はここまでやろう」と思って始めても、農場をいじっているうちに「あれも作りたい」「ここも開拓したい」となって、気付いたらかなり時間が経っていることもありました。 みんなもルマの真実を解き明かせ!
Luma Island is a solid and cozy farming sim & craft. Perfect title for relaxing and just one more thing checked off. These are my first impressions after a short playthrough, but I already give it my stamp of approval. What this title does well and makes it slightly stand out is the exploring and loot. Albeit, I don't know if the loot in the chest really feels all that special as I have a hard time even processing what I just got. Exploring and chest hunting feels more fun and worthwhile than a lot of craft titles. It's filled with semi-hidden treasure chests and fairly light barely puzzle puzzles that stands out and has a charm to it. The environmental puzzles are light enough to be casual, but are still just difficult enough to give you that "AHA!" moment. Graphically it looks really nice in-game and better than the screenshots, especially for a title that should run decent enough on any toaster. It quite obviously was designed to be a lite-weight, low-poly title and it looks pretty beautiful for one. Difficulty wise, it's extremely easy on the middle difficulty - but that's exactly what I look for in a cozy game. Will it win any GOTY awards? Probably not, but it's a well-produced, well-polished and very solid title regardless. Story wise, I haven't really noticed anything that stands out. I'd call it more of an environmental story thus far even though it's there as this is definitely has that hand-crafted world feel to it that's nothing like proc-gen. I paid $13 for it and it seems to warrant the price. For $7 or less, it's an absolute steal for fans of the genre. Were this on that handheld first-party console with a recognizable IP stamped on it, I think most would be totally satisfied with its quality and level of polish.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 10.3K | 95% | $19.99 | |
| $8M | 21.7K | 91% | $14.99 | |
| $8M | 12.1K | 66% | $19.99 | |
| $8.1M | 14.8K | 52% | $19.99 | |
| $8.1M | 8K | 60% | $29.99 | |
| $8.1M | 89.3K | 88% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 2.5K | 90% | $19.99 | |
| $669.2K | 1.2K | 69% | $14.99 | |
| $53.9K | 91 | 89% | $19.99 | |
| $10.1K | 68 | 78% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $13.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Thai, Arabic +4 more
Hours played at review time, across 951 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love it, game is super cozy, very easy to build craft, it shows where you can find the ingredients and gives explanation. It would have been better if we could run, or have some boost. Can edit, build destroy easily. Graphics are nice, but story is kind of a little bit vogue and not much clear.
Luma Island is a farming and exploration game. You arrive on an island that has been devastated by an earthquake and inherit a piece of land to start a new life. Early on, you choose a profession, although with enough dedication you can eventually master them all. As you explore the island's different regions, you'll gather resources to improve both your farm and the surrounding town. Along the way, you'll meet the Lumas, magical little companions that help you find valuable items and play an important role in the game's final chapter. Where Luma Island truly shines is its multiplayer. There are plenty of activities to enjoy, and progressing with friends feels much more natural than playing alone. In fact, the game almost feels like it was designed around the cooperative experience. I'm the kind of player who loves exploration, so level design and rewarding discoveries are very important to me. Thankfully, Luma Island delivers on both. Every region feels distinct, enjoyable to explore, and hides enough secrets to keep your curiosity alive. The story isn't a major focus, but that's perfectly fine given the type of game it is. The soundtrack is also fairly simple, yet relaxing and pleasant throughout the adventure. Visually, the game has a charming 3D art style with an old-school feel that reminded me of classic games. Overall, Luma Island is a relaxing and enjoyable experience, but it's at its absolute best when shared with friends.
한번 쉬면 생각 안나는 노가다성 짙은 게임 .. 루마시스템 매력적이고 한창할때는 흡입력있게햇습니다
Overall Verdict: Recommended Completion Status: 100% (Note: Used cheats towards the very end to bypass the final heavy grind. Protip: use an autoclicker for the RNG-based "High Roller" achievement) I generally enjoyed my time with Luma Island. It is a solid cozy game, but it relies heavily on its charm to compensate for some rigid gameplay loops. The Good - Atmosphere & Design: The world is undeniably cute and establishes a great foundation. - The Lumas: They are extremely adorable and easily the highlight of the game. - Story: The narrative is nice and functional. It is nothing revolutionary, but it meets expectations for the genre perfectly. The Bad - Mechanical Progression: The game struggles to feel like a living world. The items and resources feel like variables in an equation rather than tangible parts of an ecosystem. - Artificial Economy: The economy lacks a natural flow or organic integration into the world. - Repetitive Professions: The core gameplay loop for professions is entirely static. Regardless of the chosen path, the requirement always boils down to a repetitive "craft object X." - Tedious Farming: Agriculture feels tedious and disconnected. It serves no standalone purpose other than gating progression for the Cook and Brewer professions. Final Thoughts: Luma Island offers a charming world and adorable companions. It is worth playing for the aesthetic and the baseline story, provided you are prepared for a highly mechanical and somewhat repetitive progression system. The pirates addon is a nice addition and I very much enjoyed it!
[h1] Идейный вдохновитель Stardew Valley, но не более [/h1] Не буду долго разглагольствовать, сразу скажу, что поставил бы игре [b]нейтральную оценку[/b], если бы была такая возможность. Ниже объясню, почему. Игра заведомо покупалась для игры в дуо. В соло тут делать всё то же самое, но гринд умножайте на два. В каких-то аспектах игра вроде бы не душная, особенно поначалу, но потом система гринда начинает сильно утомлять. [b]Что понравилось:[/b] [*] [b]Визуал и мир.[/b] Игра красивая, биомы разные, визуальная составляющая приятная. [*] [b]Исследование.[/b] Игра в целом не про ферму (она тут как скудный по контенту бонус), а скорее про исследование мира. [*] [b]Квесты.[/b] Наполнение локаций квестами добротное. [*] [b]Инвентарь.[/b] Спасибо, хоть он тут резиновый. [hr][/hr] [b]Что задушило и не понравилось:[/b] [⭐] [b]Нерациональная система прокачки инструментов:[/b] Взять добычу руды: в начальных биомах уголь добывается обычной киркой за два удара — получаешь уголь в одном количестве. Точно такой же уголь в другой пещере той же киркой нужно долбать уже 4 удара, но на выходе всё тот же уголь x1. В чём разница — я не понял. Я бы понял, если бы получал руду в большем количестве, тогда гринд на апгрейд имел бы смысл. А так мы тратим довольно много золота и слитков на апгрейд инструмента просто ради того, чтобы тратить меньше ударов, получая столько же руды с одной жилы. При цене апгрейда это выглядит нерационально. Чтобы переплавить кусок железа, нужна 1 руда и 2, а то и 4 куска угля. [⭐] [b]Однообразные данжи:[/b] Чтобы пройти мир, нужно сделать слишком много действий. Данжи есть во всех биомах, они обязательны к прохождению, но кардинально не отличаются друг от друга. Под конец игры было уже скучно и неинтересно, проходилось с мыслью «скорее бы уже». [⭐] [b]Затянутый крафт:[/b] Многие квесты — это старый добрый гринд, на который нужно потратить много ресурсов и времени. Сначала долбишь камень, чтобы получить 2-3 штуки, потом тратишь время на прокачку кирки, долбишь быстрее, получаешь столько же, а потом этот камень ещё нужно обработать. [⭐] [b]Миллион мусора в инвентаре:[/b] Лута просто тонна, и многое по ощущениям — какой-то мусор. К концу сюжета добрую половину предметов я так и не понял, как реализовать. От количества хлама в сумке станет плохо даже самому отъявленному анархисту. [hr][/hr] [b]Итог:[/b] В целом, игра нормальная на пару вечеров. Не буду ставить отрицательную оценку, но у себя записал её в нейтральные. Всем добра и хороших игр!
독특한 그래픽과 사원을 탐험하는 재미가 있습니다! 대신 점프가 안되고 상하 시점이 조금 불편한 것 같아요 꾸미기 요소도 은근 다양하고, 직업을 여러개 가질 수도 있어서 바쁜 게임입니다 ㅎㅎ
nice, chill game, with plenty to do, and fun dungeons, with caves with high risk, high rewards, and enjoying the hard mode the most!
Estou Gostando D+
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.