
Explore, build, and survive in a cryptic expanse oozing with dreamlike oddities and esoteric critters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 16 → 12.25/day in the week after.
About

Surreal, ethereal, and liminal environments
Infinite procedural generation both vertically and horizontally
Cities made of plastic, serene fields of grass, and massive abandoned warehouses

Fend against fiendful foes like manikins, squishy gels, higher-dimensional beings, and colossal spiders
Wield grappling hooks, bee gliders, bombs, ball wands, blades, haze hands, and cute accessories
Uncover the secrets of the unrestricted crafting system (apotheosis):


Build anything in a voxel sandbox using hundreds of beautiful blocks and dynamic lights
Summon friendly bubblebears, noots and fruit femmes to fill the void
Share your creations with other dreamers in the firmament
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 550 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game scratches such a specific part of my brain so perfectly that it feels like it was made specifically for me, The atmosphere is simply unmatched and makes me really feel like I'm in a place I shouldn't be at all times. The crafting system is so cool to mess around with and just see how far you can push your own inventory, the combat is pretty okay all things considered, if a little simple but I absolutely love the tools that you have access to for your journey, the horizontality makes every single layer feel like its own dimension, and it only makes it more mindboggling that there's always just more. Truly a one of one game that grabs you and doesn't let go.
its like a feaver dream 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 6.2K | 84% | $5.99 | |
| $1.2M | 7.5K | 88% | $9.99 | |
| $1.2M | 4.5K | 89% | $19.99 | |
| $1.2M | 1.9K | 80% | $11.99 | |
| $1.2M | 2.7K | 72% | $12.99 | |
| $1.2M | 10.7K | 76% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $548.9K | 3.8K | 95% | $4.99 | |
| $20.6K | 38 | 92% | $19.99 | |
| — | 0 | — | — | |
| $6.6K | 26 | 58% | $9.99 | |
| $3.2K | 17 | 71% | $8.99 | |
| $1.2K | 3 | 100% | $14.99 |
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Aug 8 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 554 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
я бы описал эту игру как тот самый пиратский майн, в котором можно только бегать, копать и ставить блоки, Игра на любителя, но своих денег не стоит
a strange game, its fun to explore but i wish the crafting system gave you more information about the stats of the blocks youre putting in the apothiosis engine
Cтрелялка по зомби
I cant explain the feeling to play this game or what it really is but all i know is that its literally a fever dream. It is definitely worth your time and money. The game also runs beautifully with no giant dips in performance.
Автор игры - гомосек. 01:45 только-что наступило, ну и в 01:45 я и начал свой обзор писать. 18.09.2026. ЮТС+3. +18°Ц Градусов по Цельсию на Таманском Полуострове, 01:45, 01:46, ну и в Станице Тамань. ЮТС+3. ПонялиЮ да?
it's very cool aesthetically but it's pretty boring
its so interesting if you have 9$ its def a good game to check out and spend some good time on
Спасибо лекхею за его трёхчасовое видео и спасибо мне, за то, что не пожалел денег на эту имбу. Тут я не понял сюжета, но полюбил геймплей. Бесконечные генерации по вертикали и горизонтали, куча непонятных структур и множество материалов( большинство из которых ничего не делает). Странные существа, которые есть везде, и под водой, и в космосе. Иногда где то на отрицательной высоте, когда заиграет амбиент, ты просто кайфуешь от этой атмосферы. Я, конечно, не из этих. Я просто фармил уровень, создавал топовые предметы и проходил как можно быстрее ачивки. Какие плюсы? - бесконечная генерация не только по горизонтали, но и по вертикали. - огромное количество материалов, существ и структур. - очевидно, атмосфера - прикольная ручонка вместо квадратной руки ( я думаю вы поняли с чем я сравниваю, ну камон, майн с ручонкой, это ли не имба?) - при смерти ты возродишься со всеми вещами. - есть блокнотик для рисования. Минусы? - сложный крафт, особенно оружия - я тупой и не вникал в сюжет( если кратко я тупой). Теперь подрубрика: мои похождения - я РАЗЪЕБАЛ КВАЛИЮ К ♥♥♥♥ СОБАЧИМ. Начнём с того, что квалия- это твой карманный домик. Ты ставишь блок и входишь в него. Там у тебя есть пространство для строительства и хранения. Что-ж, я заспавнил там монстра, который высирает бомбы. Он оставил там огроменный кратер. Когда я выбирался с отрицательной высоты, мне не хватило блоков, и я раскопал квалию( она состоит из бесконечного количества одинаковых блоков). Там же я устроил бесчеловечную ферму убийства невинных котогруш для получения опыта. Там же я построил механизм, который делал мне 3 ФПС. И финал: ЧТО ЗА ЛЕТАЮЩАЯ ЗАЛУПА?! ПОЧЕМУ ОНА ВЫСИРАЕТ ВОДИЧКУ?! ПОЧЕМУ У НЕЁ НЕТ КОЛИЗИИ?! ПОЧЕМУ ОНА ВЫГЛЯДИТ КА ГИГАНТСКАЯ СВИНЬЯ?!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.