
Explore, build, and survive in a cryptic expanse oozing with dreamlike oddities and esoteric critters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Surreal, ethereal, and liminal environments
Infinite procedural generation both vertically and horizontally
Cities made of plastic, serene fields of grass, and massive abandoned warehouses

Fend against fiendful foes like manikins, squishy gels, higher-dimensional beings, and colossal spiders
Wield grappling hooks, bee gliders, bombs, ball wands, blades, haze hands, and cute accessories
Uncover the secrets of the unrestricted crafting system (apotheosis):


Build anything in a voxel sandbox using hundreds of beautiful blocks and dynamic lights
Summon friendly bubblebears, noots and fruit femmes to fill the void
Share your creations with other dreamers in the firmament
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 546 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a beautiful liminal/dreamcore interpretation of Minecraft. It has way more content than i expected, and is one of the most atmospheric games i have ever played. It is not without its flaws, however. The crafting system is frustrating to use, being slow and repetitive. It is very similar to Infinite Craft in its crafting system, which is... An interesting choice for a game like this. I was making almost every item possible just with items from the early game, and i made some of the best items in the game. The progression is strange in that way... But what isn't weird about Lucid Blocks?
Эта игра просто потрескивает от свободы
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 8.43/day in the week to Aug 8 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 549 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really enjoying it so far. a little confused on the crafting though lol but I guess just merge random stuff together until it works
вот эта прекрасна а вот не эти ваши другие игры
its a very weird game that bases itself on learning from your actions there is NO tutorial and no context on why are you where you are it just places you inside a empty world with weird creatures. i like the fact that you have to get objects in survival to access them in creative and the little extra modes to make the game more intresting. as you progress through the game, you will understand tons of stuff on how to finish the game. totally recomended, fun to look through and the crafting mechanic is really creative
я хочу не просыпаться от этого сна
Just felt like I was spinning my wheels the whole time and getting nowhere. I get that there's meant to be an air of dream-like esoterica, but it's just overdone enough to be less of a game and more of just a toy or simulation. It plays more like sitting down for D&D only for the DM to basically just tell you a story without you in it, occasionally asking you to pick a direction for the story to slightly lean towards. To be clear, it's not that it's bad (really wish steam offered a neutral option between would or wouldn't recommend), I can see the effort that's gone into it and actually like the aesthetic, it's just not what I personally go looking for.
My favorite LSD Minecraft experience
Вы когда-нибудь думали что будет если на время забыть о базовых законах по которым работает наш мир и начать воспринимать всё с совершенно новой точки зрения? Если нет то молодцы, не страдайте фигнёй, а вот в Lucid blocks поиграть стоит. Все игровые миры создают свой набор правил, но в большинстве случаев эти миры пытаются быть похожими на то что мы видим в реальности, с относительно небольшими изменениями, или же сами правила настолько просты, что для игрока не составит труда понять что да как в этой игре работает. Тут же всё иначе. Квалиа в Lucid blocks - странное и запутанное пространство, непохожее ни на что другое (ладно, может быть немного похожее на майнкрафт, НО не так сильно как может показаться). Но не стоит торопиться дотошно изучать как именно всё здесь работает - эта игра ощущается даже лучше если вы не совсем понимаете что происходит. Постарайтесь не обременять себя такими понятиями как "польза", "эффективность", "смысл" и... просто существуйте в этом мире. Серьёзно, делайте что хотите. Лично для меня это стало одним из самых крутых и запоминающихся игровых опытов за всё время. Ну и... желаю вам приятных сновидений!
If you like Minecraft, Liminal Spaces and Cryptic gameplay then you will enjoy this game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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