
"What is love?" We try to answer that with this game. The game encourages people to have a warm, soft, and understanding heart.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 36.7Kreviews | 92% | — | $1.4M |
| $1.99−60% | 173ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 430 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个世界上,至少10块钱可使我们懂得一些东西
呜呜呜呜呜呜呜呜呜呜
Extremely great game. 100% recommend to everyone.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2K | 85% | $39.99 | |
| $1.4M | 5.5K | 92% | $11.99 | |
| $1.4M | 1.6K | 73% | $29.99 | |
| $1.4M | 11.6K | 93% | $2.79 | |
| $1.4M | 1.1K | 97% | $29.99 | |
| $1.4M | 2.4K | 88% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.3K | 1.2K | 94% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1M | 7.2K | 79% | $9.99 | |
| $430.1K | 589 | 95% | $24.99 | |
| $361.3K | 739 | 84% | $7.59 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Traditional Chinese, Italian, Spanish - Spain, Russian, Portuguese - Brazil, Polish, Korean, French, German, Simplified Chinese +1 more
| $4.99 |
| 45ratings |
| 86% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 430 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of the best emotional games and cutest ones ive ever played before
这个游戏是我玩过最有意思的游戏之一,正常来说像这种不到俩小时就通关的游戏我一般都是会退款的,但是作者已经预料到我们会退款,所以把游戏制作的刚好一百多分钟通关,我认为最有意思的地方就是最后填写男女主名字的环节,女主角的名字我几乎是毫不犹豫就填上她的名字,但是男主角我却迟迟不敢填自己的名字,作者设计的很好,每个关卡都能把我感动的泪流满面,如果可以我也想去见见我现实中的女主角,而不是在游戏中一遍遍的试错
我会推荐给一些朋友来玩,但是不是因为这游戏的内容做的很好,而是我也想看看他们会怎样选,和为什么会这样选。 生活不是简单的二选一,也没有选项框告诉你这样这样选了去做就能收获一个好的结果。这是我玩了第一部分后体会到的。而我想,我自己一个人也玩不下去后面的内容了。教会你如何去爱?不,我想至少在我玩的时候我只能体会到作者是会怎样做以及他认为的很多人会做但是他认为不合适的话是怎样的。但朋友,你是一个活生生的人,你现在拥有的或是你未来会拥有的对象也是一个活生生的人,你是和作者差不多的一个人吗,你的对象是和游戏里的女主角一样的人吗,如果你套用这里面的话,一定会得到和游戏中一样的评价吗? 教人不是这样教的,诚然,对于这个体量的游戏来说,做到这种程度就差不多了,但那么多人说的这个能教会你如何去爱一个人,我怕是不能苟同。我认为,至少在对方每一个话题之后,你都有可多选的选项,比如她向你抱怨,你是承接她的话题,还是选择转移话题,还是选择安抚情绪,还是有多种做法合在一起,选完之后再来告诉你不同的做法会是怎样表现出来的,甚至可以在开头先选好你的对象是有什么样的性格,对于不同的性格不同的做法会有怎样的结果。她喜欢看的电影,在她不同的心情的时候是否都依旧会期待去看?难过的时候是看她想看的电影还是选一部主题是温馨治愈的电影效果会更好? 可能是我的期待太高,可能是我在看每个选项都感觉不太适合后选了一个看着比较合适,但是说出去的话和我想的又基本不沾边后给你评价个“你这样做真的很烂”后,终究还是释怀的笑了,当然,也并不排除我确实就是游戏里面说的那种钢铁直男也说不定,但,又有谁真正有资格来评判呢?
除了教人做舔狗的龟训宣传,我没有发现其他内容。
Игра ненавязчиво мила и жизненна. Первая глава учит слушать, история на расстоянии разбивает сердце, а детективная история радует милым финалом. Музыка порадовала, в конце слегка прослезило ( 。•́‿•̀。)
很好的的游戏,美术风格很不错,总体来说对得起 这价格,没有谈过恋爱体会不到,谈过的才能体验到这种感觉,我最喜欢的是第三章,很温馨是我向往的,但是感觉最大的是第二章,可能想到了自己吧,在恋爱里磕磕绊绊,现在回首发现她包容了我很多,还是感觉愧对她,希望大家都不要辜负心爱的人
很好玩的,可以去尝试一下
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.