
A short, fully voiced, story-first adventure across two worlds. Rearrange words into platforms in Izzy’s diary, then wield word magic to shape your path in the fantasy she writes. Gentle puzzles, watercolour wonder, and a bittersweet story of family, loss, and healing.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 20 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Lost Words is an atmospheric narrative adventure that takes place in the personal diary entries belonging to a young girl named Izzy that will unfold as you explore a fantasy land where words hold immense power. Featuring an immersive story crafted by renowned games writer Rhianna Pratchett, Lost Words: Beyond the Page will mesmerize players with its unique blend of gameplay mechanics and striking watercolour aesthetic. Driven by the player’s curiosity, the world of Estoria and the power it holds will serve as the engine that will propel Izzy through this deeply personal narrative, resulting in a truly memorable experience.
Navigate 2D worlds set inside a young girl’s diary by walking on the words and using them to solve a variety of puzzles.

Explore an emotionally moving, fully-voiced narrative developed by renowned games writer Rhianna Pratchett as you make decisions that will alter how the story will unfold, making each playthrough unique.

Discover the watercolour world presented in the pages of the diary as well as the vibrant fantasy world of Estoria.

Harness words to alter the environment around you to create a safe passage for the protagonist in an entirely unique and refreshing style of platforming.
Meaningful Exploration. Gather collectible fireflies scattered across the lands of Estoria for an additional challenge.



Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 838reviews | 95% | — | $168.9K |
| $14.99 | 896ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lost Words: Beyond the Page is such a powerful and meaningful gaming experience. While it doesn't offer a lot in terms of traditional gameplay, it makes up for it with its music, story, artistic vision, and the many messages it tries to convey. I also want to emphasize that, despite not offering much on the gameplay side, I don't believe the game is boring or anything of the sort. In fact, I'm very impressed by the inventive ways in which the player can interact with the world and the story. Lost Words: Beyond the Page tells a story about learning to be okay with things ending, and about understanding that an ending isn't necessarily a bad thing because something new can come afterward. It also does an excellent job of portraying the feeling of helplessness you can experience when facing drama and trauma as a child. The game resonated with many of my own experiences growing up, especially that feeling of being powerless as a stream of events unfolds around you. It also reminded me of my grandfather and all the things I wish I could have done with him before he passed away. I still think about him almost every day. Whenever I see something I think we could have enjoyed together, I wish he were still here so we could experience it together. This is exactly the kind of game I want to show to anyone who says that video games can't be art, or that they're not a serious medium capable of creating experiences that are just as meaningful as those found in other art forms. Lost Words: Beyond the Page is going straight into my indie game hall of fame! If you like games such as And Roger and GRIS, I believe this game has everything you're looking for.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can't even put into words how much this game means to me. It's the most beautiful and heartbreaking, yet heartwarming games I have ever played (noted that I don't really have a lot of games on my playlist haha) . It's not a game for strategy or precision, the gameplay is really easy, especially for beginners. It's mostly the story that makes the game that wonderful and special. It's a game about loss and about acceptance. It's about loving, but still having to let go. It's about grief and it's about learning to start new. It's really outstanding how this game can help, not only with a loved one passing, but also with heartbreak, depression and other mental illnesses. I think everyone needs to play this game. It contains so much depth and meaning and gives me hope in a world that can sometimes be full of darkness. This game is a glimpse of hope for everybody that feels lost. I can't thank the producers of this game enough. Play it, you won't regret it.
Wow... I did not expect this game would basically be gym for my eyes. They sweated so much! My nose even joined in and ran all over the place!! My desk is full of facial gym towels (tissues)!!! Jokes aside. This game was AMAZING. This story was soo good. I will say trigger warning for anyone who has lost someone and looking to avoid it maybe wait for a time when you're ok with thinking about it because I can assure you this game will dig those feeling out. I know people that choose to avoid particular topics for their own peace so I wanted to provide a warning. Otherwise do yourself a favor and BUY this game. Like any good story I will definitely be coming back to this one from time to time. Thanks to the dev for such a beautiful story.
A story about a child name Izzy as she writes her experiences and thoughts in her journal where half of the game takes place. The other half takes place in a fantasy story penned by Izzy as it starts off as a passion project to realize her dreams of being a writer. The interactions between the 2 mediums can be felt as the game progresses on and her ever changing experiences and emotions, as seen in her journal, starts to show and affect her fantasy story as well. Clearly aimed at children or younger audiences in matters of dealing with emotions and heavy topics like grief, acceptance and moving on, it also does so in a way that it isn't too depressing but injects fun and levity to make it more palatable to the majority. The game is fun and simple which makes it easy to pick up and the story does suck you in. One may argue that it has a cliche plot and patterns but in the context of the game, it was made by a child so if you are expecting Game of Thrones levels of writing, then you are clearly playing the wrong game. The simplicity is what makes the weaving of emotions work in my opinion. For the achievements, most are pretty straight forward and none are missable as there is a chapter select when you finish the game. The only semi tedious part is the collection achievement since you have to replay the entire chapter where you missed them. Thankfully, the found collectibles don't show up anymore so you only need to look for the missed ones. The chapters aren't even that long, Plus the game wasn't meant to be breezed through, you need to take your time and digest what is happening with Izzy and her experiences. A game definitely worth the price but as always, sales and bundles are the way to go if available. Enjoy! XD
https://youtu.be/Ux3KA46ZIIo Declarative statements make for engaging story telling with a light puzzle solving mechanic that moves at a good pace.
I love indie games especially ones with a unique art style and/or game mechanics. Lost Words tells the story of a young girl as she struggles to deal with the event of her beloved grandmother ending up in hospital. The story is told two ways. Firstly through her journal entries in which she talks about her day as an emotional outlet. They're interactive and has your character using words as platforms and solving puzzles on the pages. The story is also told through a story she writes to not only distract her but she hopes to read it to her grandmother. This part of the game once again has platform and puzzle elements as your character runs through her fictional world using words to alter the landscape. It was a fun game and anyone looking for a platform puzzler with a unique art style and game mechanics should give it go.
Achei interessante, foi meu primeiro jogo que alterna o tipo de gameplay
Meisterwerk. Schöne Story, passende Musik und toller Style
This game is a must 10/10 storyline amazing made me cry and the depth of the meaning is so intense everyone can relate!
😭 I LOVE this game!!!
Players by region
Where this game's players are, estimated from review languages.
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