
Embark on a new narrative journey by the creators of Life is Strange. Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 10 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rewind back to the 90s and live the defining summer of four high school girls as they forge bonds through their growing friendship, their punk band, and an unexplained event that will forever change their lives.
Experience the story in two thrilling parts, both included!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.4Kreviews | 86% | — | $4.6M |
| $39.99 | 19.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
У DON'T NOD получилось вернуть то самое щемящее чувство уюта и лёгкой грусти из первой Life is Strange, когда игра цепляет не громкими спецэффектами, а чем-то очень личным. Вся магия здесь рождается из мелочей благодаря старой видеокамере. Ты постоянно смотришь на мир через видоискатель: ловишь мягкое солнце сквозь листву, крутишь зум и бережно собираешь свой плёночный архив воспоминаний. Здорово, что в диалогах больше нет привычных картонных пауз. Собеседника можно перебить, ответить прямо на ходу или просто молча увести объектив в сторону. Камера полностью стирает барьер и заставляет чувствовать себя внутри кадра, среди шума и тепла этого лета. И всё это происходит под потрясающую музыку. Саундтрек — от грязного гаражного рока до меланхоличного дрим-попа — безупречно управляет настроением, пробуждая эмоции ровно в те секунды, когда это необходимо. А концовка ставит в истории очень правильную, зрелую точку. Контраст между беззаботным прошлым и тем, кем героини стали спустя 27 лет, оставляет глубокое, трезвое послевкусие. Удивительно, как эта история заставляет оглянуться на собственные 16 лет и вспомнить тех, с кем вы когда-то были неразлучны. Игра не пытается выжать дешёвую слезу, она просто честно показывает: люди меняются, а пути расходятся, и это естественная часть жизни. Получилось уютное, музыкальное кино, которое оставляет на душе приятный шлейф ностальгии.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America*languages with full audio support
| $39.99 |
| 3.1Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 13ratings | 68% | — | not modelled |
| $39.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Glad it's over. I didn't want to leave the game unfinished but it was very, very hard to continue playing. As someone who played LiS, LiS BTS, LiS 2 (and the free DLC with Captn Spirit), LiS TC, watched Yellowjackets . . I thought this game will be great... but it wasn't. Very awkward game. If you're gay or 14 yo girl, you might enjoy this, but I absolutely didn't. Like I said, I'm glad that it's over now.
I AM STILL IN THE FIRST PART. I AM SICK OF HAVING TO TAKE PICTURES AND VIDEOS.
Negatif yönleri: Life is Strange, LiS2, LiS BtS, LiS True Colors, Captain Spirit, Tell Me Why, Twin Mirror oynamış biri olarak belki TW ve CP hariç diğer oyunlara oranla daha zayıf kaldığını düşünüyorum. Oyun çok ağır ve çok yavaş bir başlangıç yapıyor, oyunun yarısına neredeyse geldiğinizi düşünseniz bile oyun hala tam olarak açılmamış oluyor. Ne olup bittiği hakkında da bir fikriniz olmuyor bu sebeple sabırlı bir oyuncu değilseniz sizi hayal kırıklığına uğratabilir bu açıdan. Baş karakterin sosyal anksiyetisi var büyük ihtimal bu sebeple kendini ifade etmede epey çekingen ve cümle cümle değil kelime kelime konuşuyor. Oyunun başında iki karakterinde bir cümleyi bitirmesi için sabırsızlanıyordum. Oyunu bitirseniz bile alamadığınız başarımları almak için Collectible Mode'ta oynadığınızda dahi ara sahneleri geçemiyorsunuz diyalogları ilerletemiyorsunuz bu da işi daha can sıkıcı hale getiriyor. Pozitif yönleri: Girlhood teması olması öncelikle. Oyun 2 kısımdan oluşuyor Tape 1 ve Tape 2. Tape 1'in sonunda hikaye açıldığı ve karakterleri de iyice tanıdığımız için gerisi çorap söküğü gibi ilerliyor. Karakterlerin ergenlikleri 95 yılında geçtiği için nostaljik havasını ve baş karakterin kamerasıyla çekim yapmasını sevdim aslında. Sadece LiS'te fotoğraf çekmek daha kolaydı burada kameraya alındığı için daha fazla zaman alıyor ve akabinde çektiğiniz görüntüleri editleyip vlog haline getirebiliyorsunuz bir nevi oyun içinde oyun aslında ve epey orijinal bir fikir diye düşünüyorum. 4 karakteri de sevsemde benim için Kat karakteri çok ayrı oldu, zaten en çok yakınlaştığım karakterdi. Global'e baktığımızda ise Nora karakterinin daha çok tercih edildiğini görebiliyoruz. Favorim belki olmasada atmosferi ve hikayesiyle yinede beğendiğim yapımlar arasına girdiğini söyleyebilirim.
I really enjoyed this game and if you're around the age of a young adult you'll probably like it too. The story was very captivating and the way they showed all the options at the end that you could have had reminds me a lot of life is strange, which makes sense as it isss made by the same people. Anyway, this game was very replay worthy to me, like, VERY replay worthy, i replayed it 4 times and watched my friend replay it once. I will say it does very much feel like you're meant to go for kat, as she and swann seem to be the actual main characters, which was a bit of a let down in my first playthrough because i would have liked to see more of the other girls but then again i was going for her romance route so i wasn't dissapointed. But if you want to see the other girls more you're gonna have to also go for them a little, which actually made me go for autumns romance in my last playthrough, because her scenes are actually really cute aannd you still get to see kat a lot :) So if you liked Life is Strange and/or Life is Strange 2, you're most likely gonna love this, more so if you liked LiS2, because your choices very much feel like they impact everything in this, including the endings.
Honestamente, esse jogo não é divulgado o suficiente. Ai, Don't Nod. Que mania você tem de criar personagens reais que parecem pessoas que facilmente estariam na nossa vida... Lost Records conta a história de um grupo de quatro amigas vivendo o verão de 1994, e só isso seria uma premissa muito gostosa de jogar. Mas o jogo acerta muito em trazer quatro personagens unidas pelos mesmos propósitos e gostos semelhantes, mas cada uma com sua personalidade e identidade. É muito difícil não se identificar com Swann, Autumn, Nora ou Kat. Ou Dylan. O jogo é, entre várias coisas, uma ode ao movimento punk feminino dos anos 90 e consegue ter uma miríade de outros assuntos que se encaixam muito bem não somente com quem viveu nos anos 90, mas qualquer pessoa que passou ou esteja passando pela adolescência. As cenas são incríveis, lindas, poderosas. O jogo tem MUITO material, muita coisa pra fazer, muitos easter eggs, muitas e muitas referências. A trilha sonora também não fica pra trás, é simplesmente muito boa. Todas temos um poquinho de Swann, Autumn, Nora e Kat <3
I had really high hopes for this game, but man… this was a huge letdown. I tried to give it a fair shot and pushed through about 2–3 hours, but I genuinely couldn’t keep going. Swan’s personality made so many moments feel painfully cringey to the point where it completely pulled me out of the experience. The constant switching between the adult and childhood timelines was also incredibly frustrating. Instead of feeling meaningful or emotional, it just felt disruptive. Within the first hour I was already debating uninstalling because it broke any sense of immersion. I went in thinking it might have similarities to Life Is Strange , especially considering the developers were the same ones who made Life Is Strange but it really didn’t capture that same emotional depth or natural character dialogue. The characters here just didn’t land for me at all. The forced awkwardness and over-the-top tone made it hard to connect with anyone or truly even keep playing. I really wanted to like this, but the writing and character execution completely ruined it for me.
Não sei como expressar, mas de certa forma sinto que esse jogo me impactou muito e não falarei nada mais que isso. Muito bom.
Este juego es tan bueno, que lo jugué crackeado y lo compre en steam solo para volverlo a jugar legalmente. 10/10🙏🏻
Lost Records: Bloom & Rage - Solid but uneven I really wanted to love Lost Records: Bloom & Rage. And in some areas it absolutely delivers. The game looks stunning. The graphics are beautiful, the cinematics are excellent, and it feels very polished from a technical standpoint. The character designs and animations are top notch, and I genuinely liked the cast — they felt like real people with interesting personalities and dynamics. The whole past-and-present / dual timeline concept was also executed in a very intriguing way. However, the game has one massive problem that drags the whole experience down: pacing. Tape 1 feels extremely stretched. There were long stretches where literally not much happens and I was honestly a bit bored. Then Tape 2 comes along and suddenly throws five times as much story and events at you in a much shorter time. The imbalance is very noticeable and hurts the story a lot. Emotionally the game also didn’t hit me as hard as I hoped. There are one or two touching moments, but nothing that really broke me or stayed with me. There are almost no proper plot twists (the one with Autumn is the only notable one, and even that doesn’t have much impact in the end). Compared to Life is Strange 1, this game simply doesn’t have enough memorable moments or emotional payoff. It’s a beautiful game with good characters and an interesting concept, but the weak pacing and lack of memorable story beats keep it from reaching the heights of the genre’s best titles. I’m glad I played it, but I don’t think it will stick with me for very long. Recommended especially if you’re a big fan of narrative games and can look past some pacing issues. Just don’t go in expecting another Life is Strange 1. 6/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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