
Embark on a new narrative journey by the creators of Life is Strange. Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 10 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rewind back to the 90s and live the defining summer of four high school girls as they forge bonds through their growing friendship, their punk band, and an unexplained event that will forever change their lives.
Experience the story in two thrilling parts, both included!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.4Kreviews | 86% | — | $4.6M |
| $39.99 | 19.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lost Records очень старается казаться глубокой историей о подростках, но удивительно сочетает себе все самое мерзкое,что было в LIS и before the storm . Диалоги переполнены максимализмом, персонажи ведут себя так, будто каждый из них существует ради одной яркой черты характера, а не как живой человек. Основная механика игры - снимать окружающий мир на камеру. Это интересно ровно до того момента, пока игра не начинает подгонять тебя и ругать за попытки этот самый мир исследовать. Конфликт с местными “хулиганами” выглядит настолько высосанным из пальца, что воспринимать его всерьез невозможно. Одна девушка что-то себе надумала и вот уже вся история закручивается вокруг этого. Спасают игру только потрясающий саундтрек и атмосфера. Если бы сценарий и персонажи были хотя бы вполовину такими же хорошими, как музыка, впечатления были бы совсем другими
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America*languages with full audio support
| $39.99 |
| 3.1Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 13ratings | 68% | — | not modelled |
| $39.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
what a roller coaster. it took me a while to get used to the voice acting of swann, but once i got used to it, i really fell into it. the other girls have stronger acting and feel better fleshed out. visually very pretty, most scenes are during that golden hour that dontnod is great at. i really liked the fact some dialogue options don't populate unless you let the other character express more. not sure if i can do another full playthrough but catch it on sale if you're not 100% sure.
Finally, a narrative game that gets it right. The camcorder mechanic is the highlight—it’s actually fun to use and makes you feel like you’re part of the group rather than just watching a movie. The 90s nostalgia is handled well without being over the top, and the story kept me hooked the whole way through. It builds up to a massive emotional payoff at the end that I'm still thinking about. The ending leaves a lot to be explored, and I’m genuinely looking forward to the next part. Definitely worth a play if you want a solid story with a unique hook.
[h1]TL;DR:美术音乐绝佳,游戏节奏温吞,剧情中开低走[/h1] [h3]Tape1 [/h3] “一个更热情更短暂的夏天开始了。这些炎热白日虽然漫长,却如旗帜般燃烧,在熊熊火焰中消逝。” 几近完美,有些美式梦核的summertime 美学。在搬家前夕,性格内向的Swann结识了性格迥异[spoiler]都是女同[/spoiler]的伙伴,一起组建乐队、制作音乐录影带,立下永远要做朋友的誓言。随着27年后主角磁带倒带般的闪回忆起95年那个夏天的秘密,现实中的我也逐渐想起曾经童年时期也有一台家庭DV,也有写下永远做朋友却失去联络的留言,夏日夕阳从林间透入,回忆被镀上了一层金色。曾以为LIS作为最早接触的游戏之一,给我带来极大触动是因为游玩时与主角年纪相仿。事实并非如此,我仍然能relate失落的记录中16岁的Swann。打完感觉人都年轻了。顺带一提Swann挺像ND人的,很多stimming小动作和各种不合时宜的fun fact对话选项。 [h3]Tape2[/h3] 没什么好说的,烂完了,把任何情节推动都简单诉诸超自然是一种很偷懒的行为,超自然要素还完全没解释清楚。梦到哪句写哪句,主角团空洞的反叛夸张的drama,反派更是莫名其妙,难道这就是teenager能想到的人生中最可恶的坏人吗,哥们[spoiler]脑控了Kat老爹和姐姐是吧[/spoiler]这么嚣张跋扈怎么没人管管。还有放火破坏牧场一章标题叫Anarchist's Dream,编剧对anarchist的理解是否过于刻板肤浅。
[h1]DON'T NOD是全世界最会写小镇女孩酷儿情的游戏厂商![/h1] [h2]在那短暂又漫长的夏日里我们经历了一生,太多热烈又单纯的情绪将我们碾碎又重新黏合,每一个留下的缝隙处蔓延出了一根根枝丫。于是在后来的回首中才会发现我们在细碎处才活得完整。[/h2] 这作相比LIS,出场的人物和场景少了许多,但也更加集中于四位主角的人物描绘与互相之间的感情构筑,同样不变的是依旧高超细腻的叙事手法,依旧真实的代入感,不像单独观看任何文艺作品,而是真正地融入那些细碎昏黄的瞬间,平静温暖的底色下是抹不去的悲伤和遗憾,独属于青春和夏天的疼痛与成长。 这作在保留继承LIS的拍照收集的玩法下,将其变更为了手持camcoder,更加深化了在其故事中发挥的关键联结作用,录制并不只是单纯的记录,而是作为主角Swann以及玩家的眼睛,将周遭所观察的事物赋予上独属于我们的感情。每个人拍摄的片段都不会相同,[spoiler]因此在大结局看到自己拍的那些画面再度整合在一起,[/spoiler]内心感到无比的触动,那是我作为看不见的第五人和这四位女孩共同拥有的夏天,共同经历的冒险。 看到被很多人诟病的tape1叙事慢问题,我反而觉得这样的节奏格外舒服,这给予了玩家充足时间来探索这个密歇根的小镇,来结识这样四位独特的女孩,虽说只是一个短暂的暑假,可那些共同经历的瞬间似乎都成了定格的永恒。[spoiler]夜晚废弃的游乐园寻物,车库里临时组建的band,拍摄傻气的MV,将废弃的小屋改造成只属于自己的hideout,[/spoiler]每分每秒都means a lot。 微微插入的超现实和诡异氛围有一种I Saw The TV Glow之感,停在了刚好能给故事加上一层神秘的元素又不会失去原本的真实。不得不感叹当代Queer媒体的气质真是在某种程度上出奇的一致且迷人。(maybe Lynchian仍在发力) 选曲也依旧是保持超高品味,以及感觉是不是每首出现在游戏里的插曲都是女主唱(?),一定会狠狠听Kat的cassette555... 谁能不爱上Kat![spoiler]真正做到向死而生的女孩儿...到最后才知道她的叛逆厌世和不屑并不单纯是天生的性格导致,而是事出有因,只是想在生命最后的时刻真正体验活着的感触,将每秒感受到的情绪最大化,死亡的恐惧和悲伤才不会追上最后的步伐...[/spoiler] 还有不得不提的一点是建模的眼睛真的太灵气太有情绪了!虽然角色的表情和动作还是有几分生硬,但眼神的描绘在好几次大特写下都十分令人难忘,真的能从单单瞳孔的颤动体验到角色复杂的心情。 随便写到这里发现还有很多很多戳我的点无法做到一一罗列,总之感谢DON'T NOD让我在很多年前的夏天玩上了LIS,在今年夏天的正式开始前玩上了Lost Records。
I... I can't even. This game is so good. 1 billion/10 "Shoulda put up the red flag That you were gonna be a drag! Think you're funny boy, I can tell We'll see who's laughing when I see you in hell"
Lost Records: Bloom & Rage, nostaljisini yalnızca 90'lar estetiği ve popüler kültür referansları üzerinden kurmak yerine, arkadaşlık, büyüme ve geçmişle yüzleşme temalarını doğal diyaloglarla destekleyerek anlatıyor. Oyunun en güçlü tarafı, karakterlerini sürekli dramatik olaylarla değil; günlük sohbetler, küçük etkileşimler ve ortak anılar üzerinden inandırıcı şekilde geliştirmesi. Bu sayede grubun arasındaki bağ oyuncuya da geçiyor. El kamerası mekaniği sayesinde çevreyi kayıt altına almak, detayları gözlemlemek ve isteğe bağlı anılar toplamak, keşfi destekliyor. Toplanabilir içeriklerin büyük bölümü de sadece koleksiyon mantığıyla değil, karakterlerin dünyasını ve geçmişini tamamlayan küçük anlatı parçaları olarak işlev görüyor. Buna rağmen oynanış tarafı oldukça sınırlı. Keşif, diyalog seçimleri ve çevre etkileşimleri dışında mekanik çeşitlilik fazla artmıyor. Kararlar zaman zaman ilişkilere küçük dokunuşlar yapsa da, daha fazla dallanıp budaklanan sonuçlar bekleyenler için etkisi sınırlı kalabilir. Oyunun odağı baştan sona aksiyon veya bulmaca üretmekten ziyade karakterleri tanımaya ve hikayenin atmosferini hissettirmeye dayanıyor. Güçlü sanat yönetimi, başarılı müzik kullanımı ve doğal karakter yazımı sayesinde anlatısını sürekli canlı tutmayı başarıyor. Eğer beklentiniz yüksek tempolu bir macera değil de, karakter odaklı ve atmosferiyle öne çıkan sinematik bir anlatı deneyimiyse, Lost Records: Bloom & Rage bunu büyük ölçüde karşılıyor. [b][url=https://store.steampowered.com/curator/32515007-s%25C9%2590%25D7%259Fn%25C9%259Fnsn%25CA%258E/][u]Kuratör Sayfamı takip etmeyi unutmayın [b]sɐןnɟnsnʎ[/b]...[/u][/url][/b] ːcozybethesdaː [b][url=https://store.steampowered.com/curator/44359868-pixgamist/][u]Don't forget to follow my Curator Page [b]pixgamist...[/b] [/u][/url][/b] ːsteinː [b][url=https://www.youtube.com/@yusufulas81/videos][u]Youtube Sayfamı takip etmeyi unutmayın...[/u][/url][/b] ːsummercat2023ː
Die Story hat mich zerstört. Es war sehr traurig zum Schluss und ich musste erstmal wieder auf mein Leben klarkommen. Ich liebe die Charaktere. Sie wurden mit so viel Liebe und Detail gestaltet. Die Szenerie und Grafik von dem Spiel waren auch umwerfend. Ich habe es wirklich gerne gespielt und vielleicht werde ich es irgendwann ein zweites Mal spielen, vielleicht bekomme ich dann ein anderes Ende. Ich fand es nur schade, dass die Beziehungen schnell ins Negative gehen, wenn man etwas "falsches" fragt oder eine "falsche" Antwort gibt.
severely underrated. it should get as much recognition as the life is strange games do! i hope it'll be continued, i'm very invested in the world and characters of this game
作恶多端的集美们,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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