
Lost Castle is an action RPG beat'em up with roguelike elements and randomized dungeons for up to four players online and local!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 26 → 3/day in the week after.
About
Lost Castle is a super cute, super hard action RPG with roguelike elements and randomized dungeons. Brimming with a host of hand drawn, humorous characters and environments that embrace retro action with modern twists.
Prologue:
In its glory days, Castle Harwood was the heart of a happy land governed by wise and virtuous nobles. But those days are long gone now. Calamity has befallen these lands, and wicked magics corrupt the castle and all that surrounds it. Demons have claimed this rotten place for their domain and even the might of the empire is thwarted by their dark army... and slowly, the corruption is spreading. Castle Harwood is lost.
Yet at the heart of this nightmare, something bright glimmers and fills the hearts of the mighty with the courage needed to invade the castle. The Lost Castle is filled with the treasure of the defeated Earl and it is the promise of riches that calls you. And maybe you can do some good, too.
Key Features:
Up to four players online and local!
Four player Co-Op or PVP Mode
Daily Challenges for you and your fellow Treasure Hunters!
Randomly generated dungeons, items, enemies and bosses.
Hardcore retro action inspired by classic beat ‘em ups.
Gorgeous hand drawn characters and environments.
100+ items and 60+ potions with useful, dangerous or hilarious effects.
190+ weapons and more than 60+ sets of armor.
Massive variety of skills and special attacks.
Sacrifice dead heroes to gain new abilities.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No matter how much me & my friend tried to like this game, we found it quite boring and cumbersome. My friend rolled a basic staff that had a 'create apples' special and it carried us to endgame on our second run, so we could actually see what most of the game has to offer. I also found the skill tree rewards and upgrade point sacrifice system strikingly painful. Bought it on 50% discount, not worth whatever I paid for it.
A nice dungeon crawl/brawler. I'm having fun with this game, the random dungeons, random heros, random everything make it replayable. Like roguelikes, it isn't easy, but not as hard as some i've played. The soul sacrifice system gives you a sense of progress, even as you keep dying, and I love how some of the things you unlock are stuff to help you starting out. The cartoon graphics give the game a charming look, and it seems the makers are going to support this game as it's still very young, but already has patches to address problems. The variety randomness, and fun feel make this worth the cash, even if you can't catch the current sale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Spanish - Spain*, Russian*, German*, Japanese*, Italian*, Traditional Chinese*, French**languages with full audio support
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
便宜没好货,我家小孩玩完发高烧两天,头晕恶心。请求马云同志把游戏关闭,不要让中国的父母受到这么大的伤害。
Интересная игра для игры с другом. Одна из немногих игр, в которые продолжаем заходить на протяжении долго го времени. Из минусов иногда встречаются баги как и во всех играх
无法多人联机的这游戏就是垃圾, 能联机了,允许返航 天胡局被服务器制裁,玛飞了
傻逼制作组家里全死完了
坚持玩了10来分钟玩不下去了,动作僵硬,手感稀烂,跑到怪面前经常攻击不了,还以为我手柄×键坏了,然后立马启动猫咪斗恶龙是正常的。
游戏是好游戏,但是所有试图阻止我开挂研究盘外招的单机游戏都必须给差评。 如果阻拦我掌控数值,我会怀疑在某个我看不到的角落藏着些不愿意让我知道的东西。 你只是一件商品
虽然吃相很难看,但也确实承载了我和好友的美好回忆,给个好评吧
打不过亡灵之主,这还是在利用bug疯狂刷资源,无限半血重开的情况下,但最后药还是不够。 这游戏不刷开局很有可能第三关都打不过,没有强力遗物玩起来很难受。位面的难度也不平衡,有的位面很正常能拉怪慢慢打,有的位面一上来就是怪物堆,几秒钟就能把你送回去。 打boss过程很折磨,被摸到一下就是掉大血。有的boss很呆,卡墙角基本打不到你;有的boss就发疯一样追击玩家,攻击零帧起手,远程还能和boss晨跑慢慢磨血,近战武器都不知道怎么打这些boss。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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