
LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous power-ups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 12 → 19.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous powerups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.

Bring your homies (or bravely solo it) for chaotic, over the top co-op madness. Combo your attacks, cover each other's backs, and rally your friends by blowing the tooter as the chaos scales from "this seems fine" to "oh no."

Swords, wands, bows, or the age-old gun— it’s all up to you. Freely swap your weapons, discover explosive combos, and pick your favorite way to slap goblins into next week.

A powerup in your hand is worth two in a chest. Get to mixing, matching, and stacking to outhit and outlast your enemies with powerups like:
Nah’s Barrier
Boomer’s Blessing
Trophy of Swole
Cool Comfy Shorts
And over 100 more!

Massive, weird, and ready to ruin your run - these bosses hit hard, play dirty, and laugh at your cute little powerups. Learn the dance, punish their weakness, and slap back harder.

This isn’t just any run - it's THE run. Achieve peak powerup perfection, become absurdly overpowered, and turn the tables on this cursed world. Goblins will tell horror stories about you.

Pick your ingredients. Choose your quests. Build the run you want. Choices you make stir the pot, determining which bizarre enemies, cursed locations, and giant, weirdo bosses show up to ruin your day. Cook up chaos, or play it smart... just don’t under season it.

Thanks for sticking around. No loot here, just raw appreciation. You read the whole thing. That’s rare. You might actually be... the chosen one.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 401 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sendo sincero, se fosse pra gastar um dinheiro assim em um jogo, compensaria muito mais comprar a saga RISK OF RAIN. Tem mods, mais mapas, mais variedades de itens, mobs, personagens e outra variedade de coisas. O balanceamento por noites me lembra o jogo MUCK, que é de graça, apenas possui gráficos menores e é um jogo "meme". Alguns pontos negativos que apontarei, que, se não melhorarem, o jogo irá falir com o tempo mesmo tendo um grande potencial. 1- O jogo não tem um mapa, apenas bússola, em teoria não dá pra saber onde termina e nem onde estão as coisas que podem dar os bônus de atributos, isso acaba tornando a jogatina meio perdida 2- Pra que eu preciso ir até o mob morto para poder pegar o gold dele? não faz o menor sentido, assim como os barris quebrados e outras coisas quebráveis. Atrapalha muito o andamento da run. 3- As noites passam rápido e não dá pra aproveitar o tempo: Ou diminui o mapa que não tem necessidade de ser tão grande se for jogar solo ou aumenta o tempo entre os dias. Ou até mesmo aumentar a quantidade de dias. 4- O progresso de gold está bem baixo, justamente por causa da listagem de itens que mencionei assim, consequentemente, quando as noites passam, o preço de todos os baús aumentam de uma maneira absurda. Notei esses 4 itens bastante importante, como é acesso antecipado, o pouco conteúdo até o momento, é explicável. Porém se não se atentarem para a jogabilidade do jogo, se tornará cansativo, repetitivo e apenas mais um bom projeto que faliu.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Swedish +2 more
Hours played at review time, across 405 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Man I want to like this game so bad but it's just a very boring barebones game. Progression feels terrible and youou just run to the same type of location over and over and kill the same 5 enemies. Also, from what I've seen, build-crafting is very constrained and that should be the best part of the game. Well, that and combat but the feeling of combat is abysmal.
dassak kebabı
Very good game and fairly challenging if you like games like ROR2 you will most likely like this game aswell.
This is one of my favorite games this year. It feels a bit like Risk of Rain, with a far bigger focus on using the movement options on the map to reach different objectives quickly. Since the last update, the game is a little too easy for my taste, as you can very easily outscale the enemies. Things like armor are now just far too powerful, as it’s not too difficult to get something like 80% damage reduction.
Fun, exactly what a game should be.
not my type of game i will finish the hard mode
o jogo é bom só tem bugss de conexão
GOD
Good gam. Very fun. Very neat. Very cool. Yes yes. Would recommend. Many more to LORT.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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