
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #90, worst BR #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 10 → 41.43/day in the week after.
About
Lords of the Fallen introduces an all-new, epic RPG adventure in a vast, interconnected world.
Aeons after his defeat by the hands of man, the demon God Adyr’s resurrection draws nigh. As a fabled Dark Crusader, journey through the realms of the living and the dead in this expansive RPG experience to overthrow Adyr once and for all. Featuring colossal boss battles, fast challenging combat, and deep, immersive storytelling.

Journey across two expansive, parallel worlds - the world of the living and the dead - with each harbouring its own pathways, secrets, treasures… and foes.

Choose from 100s of unique weapons, from heavy-hitting flails to rapid-fire crossbows, or forgo metal for magic with devastating attacks of the arcane.

Personalise your character’s appearance before selecting one of nine varied character classes. Whichever starting path you take, develop your own playstyle by upgrading stats and weapons.

Experience the campaign alone, or unite with other players in online co-op. You’re free to journey together for as long as you desire, with the option of both casual and full shared progression sessions - where both players save all progress. Alternatively, use your Free Friends Pass to invite anyone to join your game regardless of whether they own a copy themselves.

Includes over 70 updates, including the widely acclaimed version 2.0, vastly improving the overall experience with a fully revamped combat system, significant performance enhancements, rigorous difficulty balancing multiple new questlines and modes, and an array of new Quality-of-Life features.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 56.4Kreviews | 68% | — | $26.7M |
| $39.99 | 34.2Kratings | 76% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2539 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stuck in demo version even tho i bought the game on their release. i thougth it would be fun to return today and nw this crap happends. seems they turned into scammers.
One of the best Souls-likes I've ever played. It has a unique and interesting concept, and the Umbral Realm is incredibly cool.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Ukrainian, Traditional Chinese, Simplified Chinese +1 more
| $29.99 |
| 9.2Kratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
地图设计很好,个别boss比如光明哨兵,光之收割者还不错吧,光辉结局boss真的难打是给人打的吗 其次这个游戏精英怪小怪严重复用,推图非常难受我都是当跑男一路跑过去的 还有就是这个游戏几乎没有攻略更新了,只能自己去摸索,只有初版攻略打起来很难受,我都不知道什么武器好用一些,自己乱用的 总之不推荐现在再买这个游戏玩了
i love this game and i hope LOTF2 releases soon (already beat the 3 endings and finished the run with every modifier and ironman)
эта залупа ♥♥♥♥♥♥ стерла моего персонажа, когда играл с другом через френд пасс, в рот ёб разрабов и их мам
길을 자연스럽게 찾을수있게 뭐 참고할것도없고 그냥 괴로움 추천 못하것다.
stutterfest.
doesnt even launch
Lords of the Fallen has some good ideas, but the way several important mechanics work made the game frustrating for me. The lantern is one of the biggest problems at the start. There are a lot of Umbral mechanics introduced very quickly, and the game does not explain them clearly enough. Instead of immediately understanding how the system is supposed to work, I spent a lot of time trying to figure out what the game expected me to do. Dodging also feels strange because it changes depending on the situation. Moving and dodging normally while exploring does not feel the same as dodging during combat, especially when fighting bosses or using lock-on. Because of that, the movement can feel inconsistent and awkward until you get used to all the different situations. I also really dislike the parry system. Even when you successfully parry some bosses, you can still lose a large amount of stamina. That makes a successful parry feel much less rewarding than it should. If I time a parry correctly, I expect it to give me an advantage, not leave me with almost no stamina afterward. The atmosphere and world design are interesting, and I can see what the developers were trying to do with these systems. But for me, the lantern, dodging, and parry mechanics make the combat feel more complicated and inconsistent than necessary, which hurts the overall experience.
Проведя в игре 60 часов и собрав все достижения, могу сказать точно: игра хорошая. Все предыдущие патчи пошли игре на пользу. Хороший soulslike не от FromSoftware. Не без минусов, конечно, но положительных эмоций сильно больше, чем отрицательных. Гнетущая атмосфера готического дарк-фэнтези, прекрасный арт-дизайн и незапоминающаяся музыка. Что же по достижениям... Мне действительно понравилось гриндить. Да, достижение "Ironclad/Бронированный" на сбор всех предметов снаряжения душноватое, но даже его я с удовольствием выфармил. И пару слов о PvP: очень кайфово побеждать вторгающихся к тебе челиков, которые юзают 150 баффов, эмоций и перекатов, а потом умирают через паниш после пары парирований. И да, неткод лучше, чем в играх Бабадзаки, за это респект.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $53K | 81 | 72% | $24.99 | |
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| $2.1K | 10 | 80% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 29.7K | 77% | $49.99 | |
| $26.6M | 65.2K | 83% | $19.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $26.7M | 43K | 90% | $29.99 | |
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 21.4K | 59% | $31.99 |