
A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 10 → 41.43/day in the week after.
About
Lords of the Fallen introduces an all-new, epic RPG adventure in a vast, interconnected world.
Aeons after his defeat by the hands of man, the demon God Adyr’s resurrection draws nigh. As a fabled Dark Crusader, journey through the realms of the living and the dead in this expansive RPG experience to overthrow Adyr once and for all. Featuring colossal boss battles, fast challenging combat, and deep, immersive storytelling.

Journey across two expansive, parallel worlds - the world of the living and the dead - with each harbouring its own pathways, secrets, treasures… and foes.

Choose from 100s of unique weapons, from heavy-hitting flails to rapid-fire crossbows, or forgo metal for magic with devastating attacks of the arcane.

Personalise your character’s appearance before selecting one of nine varied character classes. Whichever starting path you take, develop your own playstyle by upgrading stats and weapons.

Experience the campaign alone, or unite with other players in online co-op. You’re free to journey together for as long as you desire, with the option of both casual and full shared progression sessions - where both players save all progress. Alternatively, use your Free Friends Pass to invite anyone to join your game regardless of whether they own a copy themselves.

Includes over 70 updates, including the widely acclaimed version 2.0, vastly improving the overall experience with a fully revamped combat system, significant performance enhancements, rigorous difficulty balancing multiple new questlines and modes, and an array of new Quality-of-Life features.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 56.4Kreviews | 68% | — | $26.7M |
| $39.99 | 34.2Kratings | 76% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2587 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Premettendo che ci ho giocato quasi 20 ore ed arrivato alla fine posso dire che è veramente scarso. L'idea della lanterna e del mondo Umbral è carina ma non sostiene il tutto del gioco; i livelli sono mezzi platform e mezzi non, le boos fight alcune sono specifiche e i boss complicati e veramente difficili soprattutto se li affronti con le build sbagliate (cosa che in un Souls-like non dovrebbe accadere) Oltretutto le arene di combattimento se non sono boss di trama principale, si riducono in minimi spiazzi atti solo a rendere le battaglie più noiose e ostacolanti, non per niente divertenti). Belle le ambientazioni, ma tutto il resto è da buttare secondo me. 5/10
Juegazo!!! más al estilo Dark souls, es una mezcla entre Dark Souls 2 y 3, añadiendo la mecánica de los dos mundos, sistema de combate bastante fino y ágil.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $26.6M | 29.8K | 77% | $49.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.9M | 70.6K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 8.1K | 65% | — | |
| $53K | 81 | 72% | $24.99 | |
| $2.2K | 38 | 79% | $2.99 | |
| $1.5K | 7 | 86% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Ukrainian, Traditional Chinese, Simplified Chinese +1 more
| $29.99 |
| 9.2Kratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's certainly not a bad game. Definitely much faster paced than Dark Souls, both with general movement and combat. I like the lamp gimmick a lot too. My main gripe is mostly with the parry system. Doesn't matter what game it is, if parry is an option, my playstyle is built around it. It's one of those things that just feels good to do, no matter what game you do it in... except this game. It has one of, if not the worst, parry system of any game I've ever played. The rest of the combat feels pretty fluid, right up until you begin interacting with parry. I'm not even sure how to explain it either. It feels like the moment I try to parry, I suddenly have 8 million ping. It's just really sluggish and unresponsive when put next to the rest of the combat, and forget parrying entire combo chains as it feels like the parry itself has a cooldown. I don't think it actually does, but it feels like it. In Dark Souls, Elden Ring, and basically any other souls-like game, the parry is pretty responsive and in this game it feels like when you run in your dreams. Aside from that the game is pretty solid. Is it a masterpiece? No, but it's solid.
Das einzig gute ist die Grafik
TM的,你那个好友通行证的bug到底什么时候修,老子买了游戏不让玩的都来了,你这样子还出你冯的第二部
if your looking for a game that captures the exact same vibe and feeling as the souls game, this it. the dark atmosphere, challenging combat, and world design bring back the authentic soulsborne experience. A must-play for any Souls fan!
sehr gutes spiel die normalen monster sind stärker als die bösse
очень плохо
plutot bon jeux pas a la hauter des autres souls mais reste un tres bon souls-like je le recommande si vous avez deja fini tous les autres souls
Всё то ♥♥♥♥♥ не понятно но теперь с русским языком
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.