
Re-arrange items, discover synergies, bend the rules, and break the game! LOOTPLOT is a points-based, inventory builder Roguelite centered around items, which all have a unique twist.
Modeled estimate, not a reported figure. How we estimate →
About
LOOTPLOT is a Roguelike where you generate points by arranging items in slots.
The objective is simple: You must earn enough points to make it to the next round, or else you lose.
Buy items, re-arrange your items, discover synergies, and break the game!
The rules are open ended, and will bend to your will.
Creativity = power!

Over 300 unique items to discover, of varying rarities
Starter-items that provide unique starting scenarios
Dozes of unique slot types to work with
Highly emergent gameplay, with many overlapping systems
Easter eggs and secrets
Excellent Modding support
Open ended strategies
Seasonal items (Christmas, Halloween, Easter)

Lootplot has excellent modding support!
In fact, ALL of the game content was implemented as series of mods, which is source-public.
Join our discord if you have questions!

Ready to bend the rules? So are these cats.
They might look like your friends—but these cheeky lil dudes are complete wildcards. (Just like real cats)
You have been warned, my friend.

(Yes, I, the dev, have been soft-locked by cats in the past. No, I am not proud of that)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game needs more stuff
シナジーの爆発がとにかく面白い! タイル×アイテムの相乗効果でガンガン数字が増えていきます。 (なんならタイルの強化だけでクリアはできる) バランスは若干壊れている寄りではあるもののモードによってはかなりギリギリの戦いとなるのでローグライクらしいひりひりした勝負もまあまあ楽しめます。
I really wish there was a 'eh' option for positive or negative review. Enjoyable. 100% a dopamine generator. Replayable until it isn't. Once you've beat it 2-3 times, every run feels the same. I don't think I've actually lost a single run; the closest I came was getting the points I needed to beat the first round by turn 4. 100% worth the cost of entry, but it can get tedious and very samey pretty quick, with the starting modes not really feeling any different from one another.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
stupidly fun game. dont even know whats happening half the time but it works lol xD
Cool game, lots of different builds, makes me think about all the possibilities and it's really satisfying
It was really good. It gets same-y after beating everything on easy though. Plus that's gets you all of the achievements and unlocks, it kinda petters out. It's still plenty of fun and I got nearly 20 hours from it.
The game is great. I had to delete it at some point because I was spending too much time on it. The development is interesting and I'll be returning when ever there is a new update. I'd like to see more different types of challenges and achievements. Maybe an achievement for getting 1,000 bucks or being in debt for the same amount and erasing the debt in some way, getting to a negative round number on level 2 or getting 1,000,000 points as some examples. There is a way to play for ever but there could be a proper infinite mode where the points needed just go up and up. Maybe a challenge where you need to buy more sky if you want more space.
I would place this firmly in the "Engine Building" genre, which for some reason isn't a tag here. If you love that genre of board game though, Loot Plot is for you. The boards can get out of hand but I love that bigger doesn't really mean better here. My best board was a tight little board, no bigger than maybe 10x10 with most of the action in a 3x3 grid that was just retriggering multipliers for so long I had time to eat a cookie while listening to the sound of numbers going up. It really rewards planning and thought and full use of every plot and item you have. Glad I stumbled on this, been looking for something since 100% crop rotation. I agree with others though, an endless mode would rock.
definently one of the more unique rougelikes ive played and its a damn fun one. very good general gameplay of having very simple and understandable items, usually only doing 1 MAYBE 2 basic things per, that layer ontop of eachotther very very intricately way where you can either just put random ♥♥♥♥♥♥♥♥ roughly in the order you think works and watch number go up, or work with some of the weirder gimicks in the game to get some absolutely hillarious combos. shockingly replayable, even when you know the 'best' stuff, with how weird or niche some of the items are im nearly constantly running into new interactions i wouldnt of thought of without randomly stumbling upon them and going "wait how does this work?" pretty much every mechanic in the game is represented physically in an item, and so is able to be changed or altered if you try hard enough, and i absolutely love it
好玩,操作上稍微有点繁琐,然后有的卡相对比较废,但是整体上combo很爽
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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