
Lootbound is a tactical roguelite with turn-based combat, loot management and D&D elements set in a dark fantasy world. Fight dangerous enemies, collect epic loot, recruit allies and lead them on a path of adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Every run starts with you alone.
As you move across the map, choose a route that leads to valuable loot. Along the way, you will meet companions who will help you fight this difficult battle!
You need to collect a separate set of equipment for the hero and each companion.
Items do not have fixed slots. You can rotate them and place them in the inventory as long as there is free space.
Items become truly powerful when they start affecting one another. Some items have auras that strengthen weapons or armor in adjacent cells.
Sometimes moving an item by a single cell is enough to change the entire build.
In combat, you control only the main hero.
Companions act on their own. They already know what to do...
At the end of each biome, you choose one of two boss parts.
Each part changes the Guardian's appearance and power. After completing all biomes, you will have to face the final boss.
Some rewards in Lootbound cannot be obtained just like that.
In special rooms, you are offered several options with different difficulty levels. The more valuable the reward, the harder it is to obtain with a dice roll.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.4Kreviews | 77% | — | $713.5K |
| $14.99 | 41ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 748 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Играл еще в демоверсию, хорошая и самобытная игра, есть свой лор, прекрасный баланс, все герои играбельные, менеджмент инвентаря прекрасно настроен, геймплея для закрытия ачивок/прохождения игры на 20+ часов, что для такого рода игры вполне себе достойно. Хороший проект в который не стыдно поиграть, успехов и удачи разработчикам в дальнейшем.
This game is actually pretty fun than what you may think. The difficulty comes from how you plan your game from the start and how lucky you are sometimes, but in the end, you can very much lose for being silly. I reccommend this without a doubt. Every character is balanced in it's own way (Witch my beloved), has their own unique ways to play with and the game overall regarding stats and effects are simple to understand. The demo was a really quick and easy to understand, so if you played it, youll get the gist easily. If it's your first time, you'll still understand easily because really not complicated. The story is so far interesting, and the way characters interact with themselves during some dialogues have their own touch of detail that's really cool. Art style wise, this takes such a clean sweep. The game is beautfil, the sounds are pretty nice to listen to. Nothing is there to overwhelm you, and they give you enough information to progress and understand calmly. There are several things on screen at some point, maybe too much text or too many skills or too many items- relax. Breathe. You have all the time you need to read everything youre confused about without punishment. Don't be afraid to hover over any items, enemies or your own skills to think about combos or the right move to take.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Hungarian, Indonesian, Spanish - Latin America, Simplified Chinese, Korean, Malay, Polish +8 more
Hours played at review time, across 750 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An addictive roguelike featuring an equipment menu that looks like a woman's handbag. I really liked the D&D elements. It would be great if good gear dropped more often, though. The first round lasted nearly an hour, after which the Barracks—where you can buy upgrades—unlocked. I wish this feature unlocked during the run itself rather than only after defeat. I recommend giving it a try. Roguelikes are awesome.
Fun Game, will last you a few hours and it's definitely worth the money
Such a great game. I've had so much fun while getting all achievments. Looking forward to new updates
Bastante meh, siento que le falta algo para engancharte.
游戏整体还行,个人玩下来感受就是打一局有一半时间都在调格子放武器,算怎么吃加成,然后再拿个好一点的武器又要调,游戏内容还太少,就三关。怪的种类少,buff,debuff种类也太少。弹琴的角色和圣骑士强度差别太大,根本就是路边一条。
Esta muy entretenido, lo recomiendo, es divertido
这是一款精心制作的游戏,精致的画风,引人入胜的音效。 虽然角色朝向怪异, 但习惯了之后也没什么。 比较遗憾的是背包空间是固定的,这极大了限制了游戏的深度和可拓展度。 当然,鉴于它其实是一个有固定长度流程的肉鸽,这么设定可以理解,因为要控制数值和限制变量。 但这却削弱了游戏的期待性,因为除去背包构筑系统,游戏就是一个普通的爬塔肉鸽。虽然精致,但依然还是一个爬塔肉鸽。 希望作者能够在现有的系统上想想办法,突破固定流程数值的设计曲线与物品化深度之间的羁绊。
Le jeu est très sympa si on aime l'optimisation à ce niveau là y'a vraiment rien à dire. En se qui concerne les combats qui sont tours par tours ils sont okk, il y a de la strat des mobs avec plus de vie etc. Point noir: il n'y a pas beaucoup de difficulté . J'ai peut-être galéré sur ma première run parce que j'ai lancé le jeu sans trop réfléchir mais après sur 2 héros j'ai fais les 3 runs (difficulté 1, 2 et 3) et bon j'ai pas vraiment sentis de différence. Je dirai pas que le jeu est no brain parce qu'il y a quand même une petite stratégie mais à mon avis il est trop simple du coup ça le rend un peu trop répétitif. Les graphismes sont sympa, les mobs sont sympa même si c'est les mêmes à chaque fois. Le jeu est en soit vraiment sympa mais je dirai pas non à une difficulté supplémentaire.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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