
Loot Frog is an incremental action bullet hell about breaking pots, collecting gems, and fighting an evil cult. Upgrade your gear, unlock new abilities, explore diverse biomes, and push deeper into increasingly chaotic battles.
Modeled estimate, not a reported figure. How we estimate →
About
Loot Frog is an incremental action bullet hell where you smash pots for loot, fight an evil cult, and grow stronger with every run.
There are no resets and no idle mechanics. Every upgrade is permanent, and every run pushes you forward.
Start small. Build momentum. Become unstoppable.
A tightly designed 3 hour experience that keeps you coming back for "just one more run".

Break pots, defeat enemies, and collect resources to fuel your progression.
Unlike traditional incremental games, Loot Frog is fully active. You'll be constantly moving, dodging, and making real-time decisions in chaotic bullet hell combat, not just watching numbers go up.
The better you play, the faster you grow. Every run makes you stronger, pushing you deeper into the dungeon.

Every level introduces new enemy types with distinct behaviours, keeping combat fresh and challenging.
Face aggressive elites that test your skills, and take on unique bosses with different bullet patterns and mechanics at the end of each biome.
Progress through 25 handcrafted levels across 5 biomes, each with its own challenges, hazards, and enemies to master.

Unlock a large branching skill tree with 200+ meaningful upgrades and abilities that drastically change how you play.
Focus on survivability, explosive power, or resource efficiency and create a build that fits your style.
There's no single correct path. You play at your own pace.
Join our Discord server to stay tuned, share feedback, and chat with the community. The link is in the sidebar!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall, it's a pleasant two hours, but there are some things I didn't love, like running out of upgrades before being finished with a level, and having an entire level with no upgrades at all. Also, the pacing made it so that the frog really never felt too strong, I'd like to see a larger skill tree that leaned more into feeling OP.
Très fun à jouer, même si un peu court à terminer je recommande ! Hâte de voir vos prochains jeux
pretty good game, has fun sound design and visuals/art. Worth getting specially if on sale, although it's not super long.
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Languages: English, French, Italian, German, Spanish - Spain, Czech, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +8 more
Hours played at review time, across 162 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
越玩到后面越难受了,敌人子弹太多了,走位再好也躲不掉,而且被打了还要慢放一下,玩到后面就挺烦的。玩家也不能自由升级,升级选项和等级上限是固定的,所以实际上没得选,可玩性完全是固定的。玩家的升级方向大多是数值提升,机制提升却很少,所以我不推荐这个游戏
Loot Frog is a really fun bullet hell incremental game. The progression feels incredibly rewarding — there’s always something new to unlock or improve, which makes every run feel worthwhile. The music is fantastic and fits the gameplay perfectly. I also really like the visual style; the game looks charming and has a lot of personality. What I enjoyed the most is that the gameplay actually rewards skill. Getting stronger definitely helps, but movement, positioning, and dodging still matter, so improving as a player feels just as satisfying as upgrading your character. Great music, rewarding progression, stylish visuals, and genuinely skill-based gameplay. Definitely worth checking out!
Ein süßes kleines Spiel, wo man sich den Schwierigkeitsgrad selber aussuchen kann und ihn Notfalls auch jeder Zeit ändern kann. Durch das wiederholen der selben Level verbessert man nach und nach seinen Charakter um die nächsten Level besser zu schaffen. Die Gegner sind Charakteristisch alle Unterschiedlich wodurch man auf jeden anders achten muss.
A little short, but more involved than I expected. Dodgy, slashy little frog hero
<3
норм
This is hugely inspired by Astro Prospector, which is a great thing in my book. Same genre, many of the same DPS sources, and enemy design is familiar, but unique. One fairly obvious nod to Hollow Knight too haha. Difficulty and progression are well-balanced. If anything, the sound design is lacking. Would highly welcome a roguelike endless mode with random upgrades like Astro did!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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