
The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mi deckbuilder favorito, la estetica de 10, la jugabilidad de 10, el cambio del "loop jugable" de un deckbuilder y roguelite con autobatler de 10 creo que es un juego perfecto de verdad, 10 de 10
yes
adictivo y divertido
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4M | 33.8K | 94% | $14.99 | |
| $13.4M | 6.6K | 87% | $59.99 | |
| $13.3M | 24.6K | 96% | $24.99 | |
| $13.3M | 15.7K | 98% | $39.99 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.4M | 5.3K | 93% | $24.99 | |
| $1.1M | 1.6K | 75% | $22.99 | |
| — | 0 | — | — | |
| $153.4K | 400 | 79% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Dutch +1 more
| $14.99 |
| 426ratings |
| 86% |
| — |
| not modelled |
| $14.99 | — | 93% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love it badly
Crap
다양한 빌드로 조합해보면서 클리어하는 맛 재밋어요!! 강추강추!
前期很有意思,这个游戏吸引我的地方是可以放置不同的建筑和地形,同时,这些建筑地形之间也会互相影响形成新的地形,就比如游戏中最简单的九个山脉或者岩石地形以3*3的格式放置就会自动升级为高山,新生成的地形也会带来新的东西,最后看着整张地图从一开始只有一条道路以外全是虚无到最后被各种山川胡泊城镇村子和各种地形填满之后感觉还是蛮好的。但是玩到中期就会发现类似的地形之间1+1>2的操作在游戏当中基本上就是前期当中遇到的那些了,这个游戏就开始变得毫无新意了起来,只剩下不停地刷刷刷,到最后你发现想要最优解只能按照一定的公式化套路来玩,完全没有什么乐趣了。 有点可惜,如果这个游戏体量大些,新东西再扩充几倍,再多添加不同元素之间的互动,我觉得它是一部相当有意思的游戏,当做一种方块填图的绘画游戏也不错,但是现在的内容玩到后面只觉得无聊。
ENTERTAINING
И все же хорошая игра Прошло 5 лет, мои рyки наконец дошли. Я очень скептично сначала относился. Пyгали гриндом (он небольшой тyт есть). И я сам себя пyгал, что игра стала попyлярна только из-за того, что запyстила тренд себе подобных. А все же игра хорошая. Интересные взаимодействия клеток, возможность создавать свой билд из карточек ландшафта. Нyжно действительно много дyмать, что кyда и когда ставить, это действительно приятно, весело и интересно. Особый кайф ловишь, когда находишь рабочyю тактикy. Визyал отпаднейший, все очень красиво, атмосферно, yникально. Мyзыка хватает тебя за подбородок и целyется с тобой слюняво и так интенсивно, что коленки дрожат. А какие тyт звyковые эффекты...боже... Крайне рекомендyю
Великолепная игра! К моему сожалению почти всё моё время отведённое на игры отъедает Arc Raiders.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.