
The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is my second time playing this (first was on Xbox), and I got to the exact same point I did the first time; it's eventually just a grind. I love the concept of the game, but eventually it's just "I need to grind a bunch of loops in order to unlock things for the boss". There's just not enough depth to it.
great game to zone out and forget about the brain eating parasites
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Dutch +1 more
| $3.75−75% |
| 426ratings |
| 86% |
| — |
| not modelled |
| $14.99 | — | 93% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If I had to describe Loop Hero to a friend, I'd tell them it is the only game I enjoy there being an auto battle system in. I usually hate those games because it feels like you're not doing anything to effect the outcome of any fight. This game however, has me constantly attached to it with my attention when I play. Micro managing your gear in a run, planning what you are bringing in around what class you pick, and for once I really like the rougeLITE mechanics the game has to offer. I usually play Roguelikes because I see more replayability without permanent upgrades but this game has so much to discover that I find that the ability to play it again and again is much more than others like it. Not to mention the music to boot is amazing if you like the old style of pixelated video game music. I even bought this here on steam after playing it for a while on xbox gamepass and beating the game there once. My best advice, and this can go for many games but this one especially: Don't look anything up, figure the game out on your own and try all sorts of tile card combinations. There are so many little combos to figure out what not only works for your class but also just to see what tiles interact with each other to make new tiles that create new interactions and spark that interest again in your mind. I would spend a lot of time looking at the cards and intentionally doing experimental runs just to figure out what goes with what and having fun even if I failed trying to learn some new secret in the game. If you like getting creative and build crafting this game is definitely for you, just give it a little time in the early stages because you may find it slow.
Довольно скучная гриндилка. Я не против повторят одно и тоже, просто именно здесь это скучно и довольно долго. Я ускорил игру и добычу ресурсов через конфиг, и даже так не на долго хватило, несмотря на то, что я играл на работе и казалось бы схаваю что угодно, лишь бы не работать, но нет, наскучила за часов 15, остальные часы афк, тк играл на работе и сворачивал и разворачивал когда мог
Очень затягивающий рогали когда хочется просто чего-то не особо сложного. Прошел его на 100% и не жалею ни одной потраченной минуты на это творение. Очень жаль что разработчики не стали развивать проект дальше
Il mondo è stato annichilito, siamo rimasti soltanto noi e pochissimi altri superstiti, dispersi nel vuoto: sarà nostro compito percorrere il loop per ricomporre il mondo per come lo ricordiamo, potenziandoci per poter infine battere il guardiano di quel circolo. Il mondo è stato annichilito, siamo rimasti soltanto noi e pochissimi altri superstiti, dispersi nel vuoto: sarà nostro compito percorrere il loop per ricomporre il mondo per come lo ricordiamo, potenziandoci per poter infine battere il guardiano di quel circolo. Il mondo è stato annichilito, siamo rimasti soltanto noi e pochissimi altri superstiti, dispersi nel vuoto: sarà nostro compito percorrere il loop per ricomporre il mondo per come lo ricordiamo, potenziandoci per poter infine battere il guardiano di quel circolo. Cheers...cheers...cheers...
挺不赖的基地-战斗系统,我说这也是一种搜打撤 非常印象深刻,体量上细节上爽快上难度上都非常到位
this is genuinely the most boring and repetitive game I've ever played
Время от времени возвращаюсь к этой игре, но никогда не проходил до конца. Она практически играет сама в себя и у неё приятная эстетика, так что пусть будет и дальше висеть в моей библиотеке и открываться мной в самые случайные моменты времени.
8h还在第二关正常吗
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $13.5M | 17.1K | 83% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
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| 92% |
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| $152.6K | 340 | 77% | $19.99 |