
The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра прикольная затягивает, после 20ч геймлпея как убил омегу имбовым персом(некромантом) как-то неинтересно становиться, игра пройдена. После решил посмотреть ачивки чтоб ради них еще поиграть все прошел теперь в этой игре, реально, нечего делать! Разрабы молодцы наши ребята, но не позаботились о лейт гейме, ты проходишь ласт босса и игра становится неинтересной нечего больше делать
Güzel bir strateji oyunu. Adı gibi döngüde(loop) geçirdiğiniz bir oyun. Piksel grafikleriyle döngüsel bir yol çıkıyor ve kahramanınız burada döndükçe dönüyor ve düşmanları öldürüyor. Çeşitli eşyalar, yapılar bu yaratıklardan düşüyor; Siz de bu yapıları ve eşyaları belirli bir stratejiyle o tur içinde diziyorsunuz ve belirli kaynakları topluyorsunuz. Beklediğimden daha bağımlılık yapıcı ve etkili bir oyun. Öneriyorum.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Dutch +1 more
| $3.75−75% |
| 426ratings |
| 86% |
| #257 |
| not modelled |
| $14.99 | — | 93% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2021年3月5日发售,初登场就因其独特的美术风格与拼图战斗循环一体的特殊玩法而技惊四座的独立游戏。 亦是2025年9月25日明日方舟次生预案活动中拼图地图机制的启发之作。 5年过去了,终于把它吃干抹净彻底打通了。 你这剧情说得没错,我在和概率之神投骰子。尤其那个“破碎地理”成就,硬生生吞掉我5钟头,策略和运气缺一不可,不怪 Steam 成就统计中这杀千刀的成就获得率只有2.3%。做好无敌的循环配置后,还要盯着有灵魂的怪物死后20%概率变成幽灵,再死后20%概率变成游魂元祖,再死后20%概率变成原初物质,再死后生成的3、4张卡牌中有一定概率出现不属于我初始卡组的几张,还不能挂机,要把这来之不易的卡牌放置到地图中才作数,这杀千刀的过程要通过层层概率最后获得10张这样诞生于我初始牌组之外的卡牌,纯纯概率之神的馈赠,太熬人了哥们。我完成后两眼一黑倒头就睡。 (还有兄啊,你这终局内容可真够肝的… 这下打通后,只有满身疲惫和些许释然,窝在躺椅中用我支离破碎的语言系统留下些不吐不快的吐槽。 所以亲爱的 Four Quarters,5年过去了你们新作《Podvodsk》什么时候能再放点新消息出来呢…
Took me a couple runs to actually get what was happening, but once it clicked I lost an entire weekend to this game. The idea of building the world around your hero instead of controlling him directly sounds gimmicky on paper but it works really well in practice. Every card placement is a small decision that compounds over time, and you're constantly asking yourself whether you're making the loop harder than you can handle .The meta progression never feels like a grind, and the atmosphere is oddly cozy for a game about an apocalypse. The lo-fi soundtrack helps a lot with that. Only complaint is that once you've figured out a few strong builds it can get a bit samey. But getting there takes a while and the journey is worth it.
Game starts slow but the game is highly interesting and incites curiosity to keep playing. However after eight buildings and three classes unlocked, the progression is still slow. You have to have magically long life and patience of a lich to keep playing the game. The art is gorgeous and the music is quite memorable and yet the crushing grind is unbearable.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
美术和文本翻译都十分优秀的一款游戏!世界观设定意外的丰富,每个怪物,建筑乃至地形都有详细的介绍。我觉得非常有意思的一点是这款类肉鸽游戏把“循环”这一机制本身融入了世界观设定,主角的死亡与退却会重置整个世界,一草一木,乃至你的同伴与对手的记忆,过去的记忆只剩你仍知晓。 世界总是在忘记。
interesting and fresh concept but the more you play it, the more tedious it feels
Great atmosphere through the art and music, the story is not great but serviceable. Unfortunately the gameplay aspect feels kind of brain dead, as in you can tune out through most of it and do fine. Two weeks from now I probably forget what I even did here.
I would recommend this game, but with reservations. I think it does a good job at packaging the typical modern auto-playing grindfest game in a way that seems novel and very cool. At the same time, the game still has the weakness of feeling like "this is all just simply one big materials grind, I'm just repeating the same thing to get my numbers to go up." I kind of wish that you weren't penalized every time you try to seriously do a run where you attempt to clear a boss, it encourages the player to just grind the maps over and over, as opposed to more classic roguelikes like Shiren the Wanderer where you always benefit by giving every attempt your best shot. Aside from that, I also think the sound design leaves a lot to be desired. Most of the music feels like filler, I wish it lent the game more character, or had music that was more memorable. That's also kind of leaving a big hole in the game's presentation, which generally I really like, but it's missing something. I think others may play this game and feel the same thing but perhaps not understand why. This is still a pretty solid 6/10 grindfest game that is worth checking out for it's novelty and really good art.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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