
Little Witch in the Woods tells the story of Ellie, an apprentice witch. Explore the mystical forest, help the charming residents, and experience the daily life of the witch.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 7 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the shoes of Ellie, a dispatched apprentice witch, and experience her journey of self development at Lucerine Ortu—a land of witches!
Explore brand-new areas, craft potions and help the villagers. A heartwarming and cozy adventure awaits you here.
Fish, gather, decorate your house, and interact with cats! We have all kinds of activities that will make every day an unforgettable experience.

Navigate forests, caves, cliffs and lakes on your broom to meet adorable life forms and complete your Encyclopedia.
Gather materials to craft problem-solving potions, discover hidden treasures and unlock new paths.

Work as an apprentice witch. Help out at the village and solve problems for the villagers.
Make friends with the villagers as you restore the village. By establishing bonds, you can unlock their stories and even learn about their secrets.
Gather recipes and materials to craft furniture, which will give your living space a personal touch.
Collect and customize brooms to add extra enjoyment to your explorations.
Spend your peaceful free time fishing and chatting. Interact with cats to deepen your cross-species friendships.
Create your exclusive story in this magical yet ever so relatable world!
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Engagement
Reviews
Themes across 999 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't normally write reviews, but I genuinely have to say this is one of the best games I've played in a while! I think the art style is very cute and polished. All of the NPCs are interesting and have a great rapport with the main character. There is a lot of dialogue, but we have to appreciate the effort put into creating engaging conversations where you actually get to know the NPCs, their personalities, and their stories, which can be extremely heartfelt at times. I know others complain about grinding, but that is not an issue to me. I really enjoy collecting ingredients for potions, doing quests, donating to the museum, and completing the Journal entries. I also love that you can befriend the cats in town. I have been playing this game non-stop for a few weeks now and aim to 100% this. If you're into cozy, story-driven, collecting games I really do recommend this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Japanese, Traditional Chinese
| $19.99 |
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| #68 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gracioso demais, tem que saber ingles básico, mt bom aprender a fazer porçãozinha e ficar dandoo cavalo de pau cm a vassoura
狂肝三天糖果图鉴终于全成就啦!还是蛮喜欢这款游戏的,后期全成就确实比较枯燥,但是不追求全成就只玩到主线和支线结束还是非常好玩的 我觉得这款游戏的女巫元素设计的很好,采集物、小动物还有魔药糖果什么的都非常女巫非常有意思,而不是只套了个“女巫”的壳子,虽然是像素风但画风很好看,家具真的超多也都非常漂亮,还有探索地图也设计的很有意思,最近新更新的博物馆也很好看呐! 主线剧情和支线剧情虽然称不上特别精彩吧但我觉得是过关的,整个游戏玩下来正反馈非常多,每个村民都喜欢日常夸夸艾莉,玩得很开心!支线剧情也不错,罗伊和阿尔丁的都赚到了我的眼泪,剩下几个npc支线剧情也挺有意思的,还有几个npc的剧情不知道是不是还没做完,我还挺想继续看看的,期待一下!当然,主角艾莉也很萌萌捏!非常喜欢! 玩下来我觉得这游戏最大的缺点就是仓库真的太太太太小了!!材料也都最多只能叠加10-30个,搞得我本来就不大的地下室一大半都摆的仓库T T 还有几点玩的过程中遇到的小问题,一个是交付糖果的时候如果提前就做好了直接交付,收藏列表里不会直接显示制作完,还是没做的样子,只能手动点掉,有点烦;还有就是后续肝全成就的时候,不能晚8前睡实在有点难熬,外面的凳子一天只能用一次还只能休息4小时,让我们艾莉白天就睡觉怎么了呢! 另外这游戏钓鱼还是挺简单的,鱼我觉得也还蛮好看,但是鱼全图鉴真的究极痛苦究极枯燥啊,幸好没有塞进全成就里,有缘再钓()
[b] 差强人意的游戏 [/b]。因为丝之鸽而发现的,剧情夯立绘顶级,但翻译平淡无奇,而游戏性真的更是一坨答辩:重复性劳动太高了,玩着像上班,背包存放上限10~30是真的少,素材也因为魔女笔记的收集进度需求量特别大,魔女铁锅自动做魔药和糖果要A级才能高分太晚了,同时可制作数量也少,玩多会很枯燥,还有那些家具,种类太多了但没什么用,我能用的也就那么几个房间,好看倒是挺好看的。我个人觉得这是款剧情向的游戏,应该发挥自身长处。最好[b] 减少养成需求比如提高背包容量、素材堆叠数量上限、减少图鉴需求数量等,增加剧情的回想模式 [/b],不然剧情云都没地方云。在ce一修大师还有mod的帮助下白金的,我还得谢谢你没把钓鱼和猫还有村民加入白金成就,真的顶级折磨,推荐数值组给美术组磕一个,没这美术和剧情光靠你这b游戏性怎么会有这么多好评嘛,我真服了,现在一看玩的时间比丝之鸽都多了,何尝不是一种赢?
An enjoyable story driven cozy game about rebuilding a town and brewing potions to solve problems that gives 40+ hours of content to complete the story. A couple of negatives that might be deal breakers for others: - The game is very dialogue heavy, so a lot of clicking through conversations - Ingredient gathering and potion crafting can get repetitive as you get further into the game - Quest progression often gets delayed when an NPC will only advance the quest during day or night
Amazing cozy game with a fun story and lots of cats!
色々不満はあるけど女の子が可愛いのでオッケーです ・備忘録 村人のサブクエストは力を入れずに図鑑埋めに力を入れて60時間程度でクリア 10分もやれば取れる実績が50%、クリアしたら取れる実績が4%という脱落率 枠に対してアイテム数が多すぎて定期的に整理しないといけないのがだるすぎる 話はまあまあ良いのに台詞がちょっと変だからキャラが好きになりにくい 翻訳まともだったらもっと面白かったなと思う 立ち絵ドットは良いけどフィールドのドットがSFC並みに荒い 採取道具自動で切り替わるようにしてくれ スタミナいらんて 乗り物に耐久値を設けるな ファーストトラベル拠点にも耐久値を設けるな 猫じゃなくて犬も飼えるようにして クラフト装置は大容量を選べ パッケージ絵に釣られて買うと痛い目を見るぞ
I was honestly left thoroughly disappointed, originally I believe I played it during the early access period, so some of what I may have to say may have been addressed, but I just haven't had it in me to want to play it again since. I REALLY wanted to love this game, the art, the vibes, the world all looked extremely compelling. I am totally fine with a dialogue heavy game if the dialogue is written well, and really draws you into the world and charm of the characters and gets you invested. This game, just does not do that. All of the dialogue is very much a "Tell, not show." situation where instead of drawing you into the world through compelling dialogue that draws you in and getting you to feel like you're experiencing the world in the lens of the character, instead, you're pretty much told through a bunch of dialogue "hey things are really cool and magical and like you should go here do this go there go up the mountain have you gone there yet you really should" especially when you are actively heading that direction. (again this was early access material so maybe this changed a little). Maybe in the future I will consider this game in the future again, and honestly I mean no animosity toward the team that made it, it just left me very disappointed and was upsetting because of how much I really wanted to love the game based off it's vibes. If I decide to give it a try again and the dialogue isn't so "tell not show-y" the way it was when I played it, maybe I'll change my review.
Joguinho muito fofo mas pfv tragam uma tradução pt br 🙏
I had high hopes for this game but the excessive dialogue, strange controls, lack of mouse controls, overloaded UI, and lack of QOL features were too much to fully allow myself to enjoy the game. I played during early access as far as the game would allow me and overlooked many of these things as early access growing pains. I booted the game up this week and found myself being annoyed at the same things from early access. I think this is a wonderful base of a game, but is still missing many features that holds itself back from being an enjoyable gaming experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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