
"Listen to the Wind" is a side-scrolling hack-and-slash game with counter attacks as the game's core mechanic. It takes pace during the Ming dynasty Jiajing era where you'll be battling Japanese pirates. It features unique martial art heroes and a story branching gameplay.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
五个小时女角色完全通关。一个小时的故事模式,四个小时的街机模式,实际战斗时间30分钟,其他三个半小时都在死和重来。五个小时的时长实际上因为街机模式难度太高,内容实际上是偏少的。 在一个小时的故xin事shou模式之后,接下来你将看到的是: ·只有一到两帧的极低判定时间,不能和防御同时按住的弹反(仅女角色)。并且解题方式有且仅有弹反,防御纯纯负收益。 ·逆天的受击硬直和女主逆天的弹反架刀速度。挨打的时候指令还不预读取,你提早架刀还架不起来。 ·复读无前摇平A,要不是血量太低强度是BOSS好几倍的逆天小怪。 ·无前摇,无攻击提示,一刀瞬间砍半个屏幕,不数着秒数按弹反根本弹不到,原地蓄力你还打不动的逆天BOSS攻击。只有少数几个,比如最后一个女主哥哥BOSS或者拿刀的怪,的少部分招数,在建模上,会有一帧的,非常微小的闪光或者刀合鞘,微笑,抬头等小动作作为招数释放提示,像猩猩捶胸口的之后的王八拳纯纯神经刀,第一次碰到必挨打,你除了弹反以外还没什么好的反制手段。 ·明朝嘉靖年间就拿着能连发扫射火铳的逆天西洋剑客,你他娘的让我弹反子弹也就算了,我一下没弹反到能连打我六七枪,还是因为血量只能抗这么多下,你拿的是火铳还是自动步枪?我受击之后还有硬直,硬直结束之后按防御屁用没有,按弹反还要先架刀,你指令还不能预读取,我架刀还得硬直结束之后按,不然还按不出来,只要没贴住剑客的脸就等着被枪扫死,剑客还会脚踢,一脚踢一个屏幕的长度,女主和BOSS比跟残疾人一样的移动速度和没比走路快多少还没有无敌帧的冲刺,想要重新贴脸敌人至少要攻击一次,要么祈祷剑客心情好下一招不打枪,要么弹反成功子弹,没成功就可以重来了,你设计这个角色怎么想的? 这是少数我打完会特意去看制作人员名录的游戏,就想看看你们战斗设计的大哥叫什么,纯纯战犯。 推荐是因为游戏的美术设计和游戏玩法还是可圈可点的,还想玩到你们美术风格的其他游戏,但是街机模式的为了拉高难度所作出的一些战斗设计我只能说纯纯坐牢,弹反判定可以做的很苛刻,但是你的美术风格和敌人跟拔刀斩一样的攻击方式导致敌人的抬手完全没有,一瞬间就糊到你的脸上,只能数敌人大致蓄力时间提前按弹反。 横板只狼?只狼何能及君也。
缺点:没办法更改成适合我的键位,lb我经常按成lt,但游戏不支持改成lt弹反。boss有一些动作太快了,药极少,第三难度,经常没药甚至半血的情况打boss。 但还挺好玩的
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
别问,就是好玩
用徒弟见切一次爽一晚上,喜欢见招拆招的交互快感,喜欢个性强烈的水墨色彩千万不要错过。
Different kind of game. I liked it but not for everyone. You can finish it around 5 hours. To get all the achievements, you need to play more.
帅
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] 极具有挑战性的横版动作游戏,喜欢打铁的玩家一定不要错过,游戏操作比3D游戏要简单许多,格挡和弹反的判定时间也设定的很好,玩家第一次玩时可以直接进入挑战模式和BOSS对决,省去了剧情模式的跑图和对话,唯一不足就是挑战模式没有键位提示,全部键位玩家都要自己摸索或者去设置里面看一眼,BOSS的设计真的是一个比一个刺激。剧情模式还有多分支选择可以导致多种结局,游戏的场景美术很有中国古风的艺术表现形式。
好玩。打最高难度的时候有没有大神能打得下去的,我连第一个小喽啰都打不赢。
好!
还可以,就是小兵重复度有点高。画面很好,UI也很好,感觉一开始不是这种小品级作品,是不是制作组后期没钱了?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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