
Time is on your hands! Challenge yourself in this strategy puzzle game where you move a ball to its destination through a grid. Plan your movements, interact with different balls and become a master of your own Line Time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Line Time’s only goal is to push the ball to its destination. Sounds easy, right? Then buckle up, because you’re in for a real challenge.
Choose between up to five directions to move the ball: up, down, left, right and stop. Arrange your movements in the correct order and see how the ball reacts to your commands in a turn-based environment.
To make things more interesting, Line Time features more than one ball on some levels to add complexity and flexibility to its levels. Keep in mind the movements that will happen when the balls collide and plan your strategy accordingly.
Master conveyor belt mechanics that will move your ball in certain directions. These conveyor belt boxes have their own timelines, so you will have to carefully plan how they affect your sequence of actions.
Enjoy more than 200+ levels where you will be tested. Line Time doesn’t feature filler levels: once you learn the basic mechanics, you will face real challenges immediately.
Genres
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
还不错,很多关卡挺有意思。有些关卡第一眼没看懂,但直觉告诉我那么走,然后就过了。前中期关卡难度挺好的,但后面关卡有点太简单了。机制玩法很多但深度不够。明明那么多机制,机制之间配合有点少,可以在一个关卡内塞个四五个机制。整体还不错,性价比很高,值得入手!!!
个人进度(仅用于本文阅读参考):白金 个人主观评分:3.5/5 (后续部分关卡设计刻意-0.5) 整体:执行规划+抽象代数+递归+模拟 特点:锻炼思维,但又有很多捷径可走,就看你走不走了,走未必IQ>=180,不走也未必IQ<180(一本正经瞎说八道hhh) 白金技巧:简单关直接模拟分析路线一次过,常见结构揣测作者意图(如对角碰撞、多利用关卡特殊结构),复杂关卡确定能确定的然后枚举,不行就推翻重来。
這是一款以箭頭為核心的益智遊戲,玩家需要通過操作箭頭,引導球在複雜的地圖中穿梭。 遊戲中設置了蟲洞、鑰匙等多種障礙,增加了遊戲的挑戰性,剛開始玩時,玩家可能會覺得不知所措,但只要多加嘗試,就能找到通關的竅門。 遊戲關卡設計精巧,難度算成正比,讓玩家在不斷挑戰中獲得成就感,如果遇到無法通關的關卡,可以上網搜尋攻略,獲得幫助。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Portuguese - Portugal, Korean
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 34 reviews with recorded playtime.
《Line Time》是一款操控“小球”走格子的赛博编程式解谜独立游戏,游戏通过控制移动指令来进行编程遥控小球到达目的地,游戏以其极简风格和独特的编程解谜机制,为玩家提供了一种全新的游戏体验,适合喜欢极简编程以及休闲解密的玩家。 本作的概念核心玩法是通过编程指令控制小球的移动,玩家需要利用“上”、“下”、“左”、“右”以及“静止”五种指令来指引小球抵达终点。就像是简单的指令编程,要求玩家具备一定的逻辑思维能力,虽然游戏的基础逻辑不算难,但是超过200个的关卡从易到难极其考验玩家的策略思维能力。 尤其是在关卡设计上从最开始的单一小球,到多个小球分别移动,再到乱七八糟的障碍物、陷阱以及传送门传送带等辅助工具,难度也越来越复杂,要想完全通关并非易事。 不过缺点就是优化不太好,在切换分辨率以及窗口化时多次发生卡顿,无奈只能直接关闭游戏。 总结来说,《Line Time》是一款创意十足、挑战性强的解谜游戏,它将编程思维与解谜玩法相结合,为玩家带来了新颖且富有深度的游戏体验。相信只要是喜欢此类解谜编程作品的玩家,都能在这款游戏中找到乐趣。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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