
Line/Dash is an Arcade-oriented game that doubles as a procedural player-controlled multimedia sculpture.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Immediate gameplay, just two buttons to drop lines from the sky and make them dash forward
Intriguing music and sfx perfectly fiting with the ever-increasing speed of the gameplay
Neon-like colors and vintage, arcade look, with a little modern twistStats
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You click to hit some squares with some lines. I can't understand why would someone find this enjoyable, but I've seen worse.
禅
Very... interesting
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
para pasar el rato
joyful and merrily game.
Games like Line/Dash are my favorite. They're simple to learn, tough to master and continue to make you say "one more time..."
Line/Dash 10/10
love this game underrated asf
I'll be honest: I didn't really try to figure out how to actually play this game. But that's the thing; I didn't need to. This game works just as an interesting, creative, improvisational rhythmic experience, as you try out new things and try to make a new melody of sound and color. Over time you kind of feel like you're aiming to achieve something, but overall it's just a satisfying sensory experience. Basically, if you like art, you'll like this game. There's not much more to say about it beyond that.
Yes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 140.7K | 96% | $14.99 | |
| $39.2M | 642.7K | 93% | $4.99 | |
| $24.6M | 80.2K | 94% | $14.99 | |
| $23.1M | 265.8K | 98% | $4.99 | |
| $20M | 32.3K | 88% | $24.99 | |
| $14.8M | 33.3K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 122 | 98% | $0.99 | |
| $2.2K | 64 | 41% | $1.99 | |
| $2.2K | 140 | 89% | $0.99 | |
| $2.2K | 137 | 57% | $0.74 | |
| $2.2K | 93 | 78% | $1.99 | |
| $2.2K | 50 | 90% | $3.99 |