
Limitless Hunger is a high-adrenaline retro FPS single-player experience.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is great, obviously I didn't pay the $5 since this was a gift, but none the less, the game is fantastic I haven't had that much fun in ages.
Game is rough, and not in a good retro way, but in a cheap production way. It's a cheap budget game and you get what you pay for, but that doesn't mean I can recommend it.
Honestly, I was sure that I'll love it, but life is full of surprises. Beneath that ♥♥♥♥-you-we-dont-care attitude there is no hidden brilliance or wicked charm like in Cruelty Squad or Slayers X. No, it's just a very mediocre, boring and janky fps. I don't know, some people say it's somehow nostalgic —they had to play the games found on shady usb-drives full of death files, because Serious Sam, which everyone here compares Limitless Hunger to, was waaaay better. If your game is ♥♥♥♥, but you're self-aware, it doesn't mean it's not ♥♥♥♥ now.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's... okay Just okay. Nothing about it really stands out but I wouldn't call it bad.
I absolutely had enough fun to justify the price, the weapons are great, movement is fast, and the fights near the end where i juggled 6 different weapons were really, really good. I expected something in the 'so bad its good' category, and got something genuinely great, and if it ever gets a sequel or an expansion pack, i'll buy it for sure
This game is the perfect example of what i'd call: "Not good, just fun." This is to say that the game is of poor quality in terms of visuals and elements of design, but manages to be [i]just[/i] fun enough to play overall for me to not care about any of that.
It's typical unityjank, but it has it's atmosphere, so if you're into retro shooters, it worth a try. Sadly it's very short, all levels should be as long as the first two.
+ ~2 hours playtime + Huge boss fights, similar to Serious Sam & Painkiller. Some bosses have multiple stages, others you circle strafe/dodge their attack patterns long enough to deal enough damage. + Varied and unique levels spanning cities, egypt-themed areas, other dimensions, ice planets etc. The game isn't all red! + Pretty good enemy roster, towards the end you get new enemies that you only see for one level + Fun powerups, including the monster energy drink on the ride-on lawn mower, insane fire rate minigun, BFG + Weapon roster is large enough, feel decent to use and fairly interesting, with special powerups you can unlock for each weapon + Damage/speed upgrades available, end of the game pistols are legit when you're out of ammo for other weapons - No secrets - Platforming when you get the wing/dash item is kind of weird, and you only use it for like 10 minutes - The end felt rushed. The last 4-5 levels you no longer hunt for keys, instead each one is a large boss fight, some with enemy minions to fight, some not. Overall, I bought this full price and I felt I got my moneys worth for a solo dev release. This game is definitely memorable due to the aesthetic and epic boss fights. I see myself replaying this every few months/years, would only take you an evening :)
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2M | 8K | 97% | $9.99 | |
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| — | 0 | — | — | |
| $861.6K | 6.5K | 97% | $6.79 | |
| $893.8K | 2.5K | 81% | $9.99 |
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| $7.9K | 81 | 58% | $5.99 | |
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| $7.9K | 57 | 98% | $7.50 | |
| $7.9K | 223 | 84% | $2.99 | |
| $7.9K | 99 | 79% | $4.99 |