
A different kind of liminal experience. Explore surreal spaces inspired by nostalgia, discover hidden paths, and unravel a mystery that is shaped by your own mind. No monsters, no combat. Just atmosphere, discovery, and dread.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Liminal Shroud is a first-person psychological horror experience driven by atmosphere, not monsters or combat. Set within surreal environments that evoke a twisted sense of nostalgia, your focus is on navigating shifting spaces and concealed routes while piecing together fragments of a mystery woven into the Shroud itself.
By interacting with the spaces and objects around you, you'll uncover and the truth behind the Shroud… hopefully before you become a part of it.
Liminal Shroud has been praised by players for:
Original Environments: Every space is original, handcrafted and deeply atmospheric.
Rewarding Exploration: Discover fragments of a story hidden in the architecture and audio design.
Unsettling Soundscapes: A standout sound design praised by streamers for its intensity and originality.
Analog Horror Aesthetic: A visual style that evokes the 1970s and 80s, amplifying the nostalgic unease.
Flexible Gameplay: There are no timers, enemies, or precision tasks. All the of the puzzles are visual, there is no walls of text, just the minimal UI.
Engage with the world you explore and unlock its secrets. Discover which laws of reality can be broken, but beware... This place doesn't want you to escape!
There are no monsters that chase you, but an inescapable dark presence watches your every move. The game has minimal UI, realistic environments and dark soundscapes to lose yourself in. Passages take many shapes and it's up to you to escape from this twisted reality.
Features and Accessibility:
Play at your own pace - no timers, enemies, or precision gameplay. Puzzles are visual, no reading required to play, no dialog,
Fully remappable key bindings and gamepad support
Revisit chapters you have completed in any order
Camera sensitivity slider
Head bob toggle
Brightness slider
Running/Sprint key can set to toggle or hold down
Simple controls, minimal interface
Supports windowed mode/compatible with overlay keyboards
Camera FOV slider
Separate volume controls for music, sound effects, master volume
Game autosaves progress per chapter
SEIZURE WARNING: Game contains flashing lights
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 95reviews | 89% | — | $23.8K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cool liminal space walking sim. Highly recommending!
I feel like this game doesn't have it's own identity. It's trying to be too many things at once. The pacing is so fast to the point where you don't really get take in the settings. The audio NEEDS to be compressed. One minute everything is quiet as ♥♥♥♥, the next you are getting ear ♥♥♥♥♥♥. The need for constant music is unnecessary.
デモ版をプレイしてから発売をずっとずっと楽しみにしていました。 実際に足を踏み入れた『Liminal Shroud』の世界は、期待していた以上に素晴らしく、ただ眺め歩いているだけで胸がいっぱいになるほどでした。建物から小物に至るまで、あらゆるもののデザインと配置に、作者の卓越したセンスを感じました。サウンドデザインと、探索中に起こるさまざまな出来事の演出も神がかっていました。そして当たり前のこととして、この空間を最後まで探索できるものだと思っていました。 しかし、先へ進むために必要なアクションをどうしても突破できず、そこでプレイを終えました。積み木のような足場を飛び移る場面に約20分間挑み続けましたが、腕も疲れてしまい、断念しました。 これは、あくまでわたし個人のゲームスキル不足による感想です。それでも正直に言えば、この作品にはアクションがないでほしかった。自分のペースで歩き、夢中になって隅々まで味わい尽くしながら、空間そのものに没頭していたかったです。 いつかゲーム上手な長女にあの場所をクリアしてもらい、わたしはその先へ進ませてもらおうと思っています。 まだ見られていない景色が半分以上あるため、作品全体について語ることはできません。それでも、わたしが実際に歩くことのできた空間は、本当にありえないほど素晴らしく、感嘆の言葉が次々と溢れるほどで、大興奮の連続でした。 その偉大さと、この先の景色への期待を込めて、おすすめします。 [後ほどYouTubeにプレイ動画を投稿したら追加します]
Media

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Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game has beautiful graphics (with good optimizations) and nice maps set. cardbox world, etc. they are eye catchy.. full playthrough here https://youtu.be/SDGHOxGSxCk
I am blown away by how beautiful and unsettling the game is. I will most likely play it again! The atmosphere is simply breathtaking. I would recommend it to anyone who appreciates abstract, liminal spaces filled with a sense of solitude, paranoia, and memories. In my eyes, the game is a 10 out of 10! Thanks for creating it.
One of the absolute best liminal games. I took so many screenshots as this game is gorgeous. Also, the dev nailed the exact green shag carpet I had as a toddler. I want to live in the cardboard town and the iridescent pink satin drape and furniture room. This game also creates an eerie sense that you aren't alone without dealing with entities. The puzzles were intuitive in a fun and very enjoyable way. Liminal Shroud has a good walking speed with the option to toggle running. I can't tell you how often I've wished a liminal game would have that. You also start with a flashlight, can jump, and interact with objects. It's like the dev read the liminal wishlist in my mind. I can't say enough good things so if you like liminal walking sims with an eerie atmosphere, I highly recommend Liminal Shroud.
What an amazing game. The levels are very unique, I didn't played an other Liminal Space Game which such levels. The Game creates immersive and thrilling atmosphere mixed with some spooky moments. My favorite levels are 5 and 9. It's one of these games where you can't get enough, so maybe we get a DLC with more levels.
Tons of variety, incredible sound design, and a great experience all around. If the screenshots look cool to you, just get it.
Ich finde dieses Spiel sehr atmosphärisch, wenn die Level auch weniger offen sind, als wünschenswert wäre (andererseits irrt man nicht ewig herum, es hat also auch Vorteile). Sie haben dennoch eine sehr coole Stimmung und man wird von Ort zu Ort gesogen und dringt immer tiefer in diese Schwellenwelten. Die Soundeffekte finde ich gelungen und super passend. Der Rest spielt sich im Kopf ab. Es gibt kleine Rätsel im Spiel bzw. Aufgaben. Zum Beispiel Gegenstände finden. Oder in einem Level auch mal von Objekt zu Objekt springen (nicht so mein Ding, wenn man es allerdings ruhig und weniger hektisch angeht, kommt man gut dort an, wo man ankommen soll. Also nicht so machen wie ich). Das Ende des Spiels ist meiner Meinung nach auch sehr gut umgesetzt, und vermittelt ein schönes Gefühl von Abschluss. Denn irgendwie möchte man immer weiter vordringen und weiter. Doch das Spiel setzt diesem Drang sanft ein Ende und so fühlt es sich richtig an, wenn der Abspann kommt (es hätte dennoch länger sein können).
First time reviewer but I had to talk about this game a lil bit. The ambiguity of the story intrigued me i had my own theories about it. Which got me thinking about how personal the game could be because its up to the interpretation of the gamer to have their own take on it. I'd Like to think this was intentional by the devs. Additionally, not to fire any shots but this game was everything Interliminality wanted to be but it did it without narration nor a monster or cheap jump scares. Pure ambience, tension building and drape ruffling. I'm so glad it didn't descend into a cheap monster chase scene or anything like that it was perfect. I HAVE to mention the intractability of everything oh my goodness being able to fiddle around with items and kick things my favourite section was the balloons and the carts. so satisfying, incredible job on that. P.S. I know I saw you mr or mrs Everdeep dev in my chat I hope you heard my praises you've done a real good job here can't wait for more!!
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