
"May you find your book in this place." Combat between the guests and the librarians breaks out as if it were on a stage. Defeated guests turn into books, and the Library grows onward. And eventually, get your hands on… The one singular, perfect book.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.1Kreviews | 94% | — | $28.9M |
| $29.99 | 1.1Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If a friend ever tells you to play this game do not listen to them, the game will reel you in with it's pretty lights and pictures with a good story, and you're like oh yeah this will be fun. its not. non of this is fun. once you get past a few receptions the game makes you want to gurgle bleach spit it out and then do it again. now you might be thinking but MR. review man you have like 100 hours in this game, if you don't like it why did you play it so much? The answer is I am a masochist, and I like deck building. The game kept dragging me back in BECAUSEEE I wanted to beat it, but THE FINALE TAKES WAY TOO ♥♥♥♥♥♥♥ LONG, anyways I usually like difficult games, like Sekiro and the entire souls like franchise. This games difficulty comes with gimmicks and endurance, not something I really enjoy. I lost 60 hours of fun, ill say it was enjoyable at first, but the rest of it, ♥♥♥♥ no get that ♥♥♥♥ and throw it into the largest burning trashcan you can find.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean**languages with full audio support
| $39.99 |
| 1Kratings |
| 98% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
too many hot men
Second pm game i played right after limbus, and wow, personnaly i liked this game a bit more than limbus, Story is amazing, character are all great, the music are gorgeous, and the gameplay is pretty nice, i felt this game was a bit easier to understand aftyer playing limbus and i can understand it can be hard for new player but if u give it time its only getting better until the end, which was one of my favorite ending in game.
非常好拼点,使我大脑旋转
huita ebana dla incelov no life
IHATEITIHATEITIHATEIT I HATE STRAY DOGS I HATE MOLAR OFFICE I HATE STRAY DOGS I HATE MOLAR OFFICE I HATE STRAY DOGS I HATE MOLAR OFFICE I HATE THEM SO MUCH
Просто ахуеть какая блядская игра Обожаю ее Бывают душные моменты, но это цветы по сравнению с Lobotomy corporation
This game is great, the gameplay is fun, and the story is interesting. It is a continuation of the Lobotomy Corporation story, but in no way is similar in gameplay. The gameplay is essentially building a deck based on a preset stat and ability set, battles are based on targeting opponent's speed dice depending on you speed and their targets, then the cards either clash if opposed or hit directly. While fighting emotions rise and as they do units gain more light (energy) and speed dice (actions), at higher emotions enemies drop more books which give more cards and presets, and you gain certain bonuses based on the floor such as a unit gaining stronger dice. The main issues is that of the main mechanic of page burning to get skills and the spikes in difficulty which are in the 3 big fights, and the ensemble. The first seems to have a mod to remedy this (although it seems with mods you don't get achievements, but I can't say for certain though). The second is just good luck, it is fun but difficult as hell at times.
after getting all the achievements for this game I can say with all my heart that this game is truly a master piece. The mechanics the story the characters everything is peak also some receptions made me wanna rip my skin off but there is truly no way to describe how much I love this game
this game does not sucks
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 13.8K | 91% | $24.99 | |
| $25.6K | 57 | 93% | $14.99 | |
| $142 | 1 | 0% | $4.99 | |
| — | 0 | — | — | |
| $36.3M | 57.1K | 94% | $24.99 | |
| $2.1M | 4.6K | 84% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.9M | 30.6K | 84% | $49.99 | |
| $29M | 19.6K | 86% | $39.99 | |
| $29M | 35K | 92% | $29.99 | |
| $28.9M | 43.3K | 90% | $19.99 | |
| $28.8M | 56.7K | 91% | $19.99 | |
| $28.8M | 16.3K | 45% | $69.99 |